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forked from 0ad/0ad

This was SVN commit r6052.

This commit is contained in:
Michael D. Hafer 2008-06-18 05:01:01 +00:00
parent e9bba53e9a
commit a42774e5ca
5 changed files with 8 additions and 5 deletions

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@ -6,7 +6,7 @@
<group>
<variant frequency="1" name="helmet-02">
<mesh>props/helmet/celt_coolus_caradoc.dae</mesh>
<texture>props/helmet/celt_a2.dds</texture>
<texture>props/helmet/celt_a3.dds</texture>
</variant>
</group>

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@ -11,7 +11,7 @@
<animation file="quadraped/horse_walk.psa" name="Walk" speed="20"/>
<animation event=".5" file="quadraped/horse_attack_a.psa" name="Melee" speed="105"/>
<animation event=".5" file="quadraped/horse_attack_b.psa" name="Melee" speed="95"/>
<animation file="quadraped/horse_death.psa" name="death" speed="30"/>
<animation file="quadraped/horse_death.psa" name="death" speed="200"/>
</animations>
<mesh>skeletal/horse.pmd</mesh>
<props>

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@ -10,7 +10,7 @@
<animation file="biped/cavalryidle.psa" name="Walk" speed="50"/>
<animation file="biped/rider_gallop.psa" name="Run" speed="8"/>
<animation event=".5" file="biped/rider_sword_shield_atk_a.psa" name="Melee" speed="100"/>
<animation file="biped/rider_sword_death_a.psa" name="death" speed="30"/>
<animation file="biped/rider_sword_death_a.psa" name="death" speed="200"/>
</animations>
<mesh>skeletal/m_pants_celt.dae</mesh>
<props>

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@ -15,7 +15,7 @@
<Actions>
<Move>
<Speed>1</Speed>
<Speed>2.0</Speed>
<TurningRadius>5.0</TurningRadius>
<Run>
@ -27,6 +27,6 @@
</Move>
</Actions>
<Actor>fauna/deer_male.xml</Actor>
<Actor>fauna/deer.xml</Actor>
</Entity>