This was SVN commit r6052.
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@ -6,7 +6,7 @@
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<group>
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<variant frequency="1" name="helmet-02">
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<mesh>props/helmet/celt_coolus_caradoc.dae</mesh>
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<texture>props/helmet/celt_a2.dds</texture>
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<texture>props/helmet/celt_a3.dds</texture>
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</variant>
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</group>
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@ -11,7 +11,7 @@
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<animation file="quadraped/horse_walk.psa" name="Walk" speed="20"/>
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<animation event=".5" file="quadraped/horse_attack_a.psa" name="Melee" speed="105"/>
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<animation event=".5" file="quadraped/horse_attack_b.psa" name="Melee" speed="95"/>
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<animation file="quadraped/horse_death.psa" name="death" speed="30"/>
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<animation file="quadraped/horse_death.psa" name="death" speed="200"/>
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</animations>
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<mesh>skeletal/horse.pmd</mesh>
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<props>
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@ -10,7 +10,7 @@
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<animation file="biped/cavalryidle.psa" name="Walk" speed="50"/>
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<animation file="biped/rider_gallop.psa" name="Run" speed="8"/>
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<animation event=".5" file="biped/rider_sword_shield_atk_a.psa" name="Melee" speed="100"/>
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<animation file="biped/rider_sword_death_a.psa" name="death" speed="30"/>
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<animation file="biped/rider_sword_death_a.psa" name="death" speed="200"/>
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</animations>
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<mesh>skeletal/m_pants_celt.dae</mesh>
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<props>
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BIN
binaries/data/mods/official/art/textures/skins/props/backpack_trader_celt.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/textures/skins/props/backpack_trader_celt.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -15,7 +15,7 @@
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<Actions>
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<Move>
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<Speed>1</Speed>
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<Speed>2.0</Speed>
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<TurningRadius>5.0</TurningRadius>
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<Run>
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@ -27,6 +27,6 @@
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</Move>
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</Actions>
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<Actor>fauna/deer_male.xml</Actor>
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<Actor>fauna/deer.xml</Actor>
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</Entity>
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