1
0
forked from 0ad/0ad

Fix assertion failure in replay mode

This was SVN commit r10443.
This commit is contained in:
Ykkrosh 2011-10-27 21:22:41 +00:00
parent d57bb00ece
commit b59e27f678

View File

@ -22,6 +22,7 @@
#include "graphics/TerrainTextureManager.h"
#include "lib/timer.h"
#include "lib/file/file_system.h"
#include "lib/res/h_mgr.h"
#include "lib/tex/tex.h"
#include "ps/Game.h"
#include "ps/Loader.h"
@ -136,6 +137,8 @@ void CReplayPlayer::Replay()
new CTerrainTextureManager;
g_TexMan.LoadTerrainTextures();
// Initialise h_mgr so it doesn't crash when emitting sounds
h_mgr_init();
std::vector<SimulationCommand> commands;
u32 turn = 0;