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forked from 0ad/0ad

remove log entries concerning sound manager distress mode

This was SVN commit r13273.
This commit is contained in:
stwf 2013-03-13 03:55:36 +00:00
parent 60a91cb032
commit b75183eba2

View File

@ -361,15 +361,10 @@ bool CSoundManager::InDistress()
else if ( (timer_Time() - m_DistressTime) > 10 )
{
m_DistressTime = 0;
LOGERROR(L"Sound: Coming out of distress mode suffering %ld errors\n", m_DistressErrCount);
// Coming out of distress mode
m_DistressErrCount = 0;
return false;
}
else
{
// LOGERROR(L"Sound: Still in distress mode suffering %ld errors at %ld time\n", m_DistressErrCount, m_DistressTime);
}
return true;
}
@ -378,8 +373,7 @@ void CSoundManager::SetDistressThroughShortage()
{
CScopeLock lock(m_DistressMutex);
if ( m_DistressTime == 0 )
LOGERROR(L"Sound: Entering distress mode through shortage\n", 0);
// Going into distress for normal reasons
m_DistressTime = timer_Time();
}
@ -388,8 +382,7 @@ void CSoundManager::SetDistressThroughError()
{
CScopeLock lock(m_DistressMutex);
if ( m_DistressTime == 0 )
LOGERROR(L"Sound: Entering distress mode through error\n", 0);
// Going into distress due to unknown error
m_DistressTime = timer_Time();
m_DistressErrCount++;