Zebu model
This was SVN commit r13219.
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binaries/data/mods/public/art/actors/fauna/zebu.xml
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binaries/data/mods/public/art/actors/fauna/zebu.xml
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Zebra">
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<mesh>skeletal/zebu.dae</mesh>
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<textures>
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<texture file="skeletal/animal_zebu.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/skeletal/zebu.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/skeletal/zebu.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/skeletal/animal_zebu.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/skeletal/animal_zebu.png
(Stored with Git LFS)
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