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forked from 0ad/0ad

Bring back (small) splash for catapults, heavy ship.

Catapults and heavy warships received a nerf to their range, which was
also designed to stop infinite targeting of structures outside of vision
range. This was a substantial nerf, from 100 range to 85. This change
compensates for this range reduction by slightly improving their
versatility.
This is not the same splash we have seen in previous alphas, as it is
only a radius of one meter. It also makes them exciting as you could
land some epic shots if your enemy is very tightly bunched.

Patch by: @real_tabasco_sauce
Differential revision: https://code.wildfiregames.com/D5053
Accepted by: @borg-
Comments by: @chrstgtr, @wowgetoffyourcellphone
This was SVN commit r27831.
This commit is contained in:
Freagarach 2023-09-08 09:14:11 +00:00
parent 1dc7ca055f
commit c3d9943dd0
2 changed files with 18 additions and 2 deletions

View File

@ -4,7 +4,7 @@
<Ranged>
<AttackName>Stone</AttackName>
<Damage>
<Crush>300</Crush>
<Crush>225</Crush>
</Damage>
<MaxRange>85</MaxRange>
<MinRange>26</MinRange>
@ -23,6 +23,14 @@
<LineTextureMask>outline_border_mask.png</LineTextureMask>
<LineThickness>0.175</LineThickness>
</RangeOverlay>
<Splash>
<Shape>Circular</Shape>
<Range>1</Range>
<FriendlyFire>false</FriendlyFire>
<Damage>
<Crush>75</Crush>
</Damage>
</Splash>
</Ranged>
</Attack>
<BuildingAI>

View File

@ -4,7 +4,7 @@
<Ranged>
<AttackName>Stone</AttackName>
<Damage>
<Crush>350</Crush>
<Crush>250</Crush>
</Damage>
<MaxRange>85</MaxRange>
<MinRange>26</MinRange>
@ -25,6 +25,14 @@
<LineTextureMask>outline_border_mask.png</LineTextureMask>
<LineThickness>0.175</LineThickness>
</RangeOverlay>
<Splash>
<Shape>Circular</Shape>
<Range>1</Range>
<FriendlyFire>false</FriendlyFire>
<Damage>
<Crush>100</Crush>
</Damage>
</Splash>
</Ranged>
</Attack>
<Cost>