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forked from 0ad/0ad

Fixes no PCH build. Fixes #1113.

This was SVN commit r10914.
This commit is contained in:
historic_bruno 2012-01-15 21:48:41 +00:00
parent a985b7bb39
commit c8bf34948c

View File

@ -1,4 +1,4 @@
/* Copyright (C) 2009 Wildfire Games.
/* Copyright (C) 2012 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@ -21,6 +21,8 @@
#include "lib/input.h"
#include "lib/frequency_filter.h"
#include <map>
// thin abstraction layer on top of SDL.
// game code should use it instead of SDL_GetMouseState etc. because
// Atlas does not completely emulate SDL (it can only send events).