Switch default multiplayer map.
Change infantry-train sound to something a bit more appropriate. This was SVN commit r7967.
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@ -48,7 +48,7 @@ function init(attribs)
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if (attribs.type == "offline")
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g_GameAttributes.map = "Arcadia";
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else
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g_GameAttributes.map = "Multiplayer_demo";
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g_GameAttributes.map = "Hellenised_Egypt";
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initMapNameList(getGUIObjectByName("mapSelection"));
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@ -92,7 +92,7 @@
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<gather_wood>resource/lumbering/lumbering.xml</gather_wood>
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<gather_stone>resource/mining/pickaxe.xml</gather_stone>
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<gather_metal>resource/mining/mining.xml</gather_metal>
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<trained>interface/alarm/alarm_create_infantry.xml</trained>
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<trained>actor/singlesteps/steps_gravel.xml</trained>
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</SoundGroups>
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</Sound>
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</Entity>
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