Removes unused variables after 7f38bef8e1
and 75d9c6293b
. Reported by elexis.
This was SVN commit r23046.
This commit is contained in:
parent
04745e7fdf
commit
d7ea078583
@ -61,10 +61,6 @@
|
||||
#include "simulation2/components/ICmpPosition.h"
|
||||
#include "simulation2/components/ICmpRangeManager.h"
|
||||
|
||||
// Maximum distance outside the edge of the map that the camera's
|
||||
// focus point can be moved
|
||||
static const float CAMERA_EDGE_MARGIN = 2.0f * TERRAIN_TILE_SIZE;
|
||||
|
||||
class CGameViewImpl
|
||||
{
|
||||
NONCOPYABLE(CGameViewImpl);
|
||||
|
@ -370,7 +370,6 @@ void WriteBigScreenshot(const VfsPath& extension, int tiles)
|
||||
// Render each tile
|
||||
CMatrix3D projection;
|
||||
projection.SetIdentity();
|
||||
const CCamera& camera = *(g_Game->GetView()->GetCamera());
|
||||
for (int tile_y = 0; tile_y < tiles; ++tile_y)
|
||||
{
|
||||
for (int tile_x = 0; tile_x < tiles; ++tile_x)
|
||||
|
Loading…
Reference in New Issue
Block a user