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forked from 0ad/0ad

fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.

this came up due to header change - some unnecessary stuff isn't
included by default anymore.

This was SVN commit r1155.
This commit is contained in:
janwas 2004-09-19 11:57:51 +00:00
parent 02ec0a7e62
commit e4f160df27
7 changed files with 8 additions and 11 deletions

View File

@ -29,7 +29,7 @@
#include "Sprite.h"
#include "Renderer.h"
#include "ogl.h"
#include "res/tex.h"
#include "res/ogl_tex.h"
CSprite::CSprite() :
m_texture(NULL)

View File

@ -8,7 +8,7 @@
#include "precompiled.h"
#include "res/tex.h"
#include "res/ogl_tex.h"
#include "res/mem.h"
#include <string.h>

View File

@ -1,6 +1,6 @@
#include "precompiled.h"
#include "ogl.h"
#include "res/tex.h"
#include "res/ogl_tex.h"
#include "TextureEntry.h"
#include "TextureManager.h"
#include "Texture.h"

View File

@ -5,7 +5,7 @@
#include "TextureManager.h"
#include "lib.h"
#include "ogl.h"
#include "res/tex.h"
#include "res/ogl_tex.h"
#include "CLogger.h"
#define LOG_CATEGORY "graphics"

View File

@ -9,9 +9,8 @@
#include "lib/sysdep/win/win_internal.h"
#endif
#include "lib/res/tex.h"
#include "lib/res/res.h"
#include "lib/res/ogl_tex.h"
#include "lib/res/vfs.h"
#include "lib/ogl.h"
#include "CVFSFile.h"

View File

@ -1,9 +1,6 @@
#include "res/h_mgr.h"
#include "res/vfs.h"
#include "res/tex.h"
#include "res/ogl_tex.h"
#include "res/mem.h"
#include "res/unifont.h"
extern int res_reload(const char* fn);

View File

@ -1,5 +1,5 @@
/*
$Id: unifont.cpp,v 1.17 2004/09/06 03:21:56 gee Exp $
$Id: unifont.cpp,v 1.18 2004/09/19 11:55:15 janwas Exp $
Unicode OpenGL texture font
@ -12,6 +12,7 @@ Unicode OpenGL texture font
#include "lib.h"
#include "res.h"
#include "ogl.h"
#include "ogl_tex.h"
#include <string>
#include <sstream>