This was SVN commit r5428.
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0d5de9f385
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@ -19,6 +19,15 @@
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<variant frequency="1" name="kart-shield-h">
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<texture>props/shield/kart_round_h.dds</texture>
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</variant>
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<variant frequency="1" name="kart-shield-k">
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<texture>props/shield/kart_round_k.dds</texture>
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</variant>
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<variant frequency="1" name="kart-shield-l">
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<texture>props/shield/kart_round_l.dds</texture>
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</variant>
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<variant frequency="1" name="kart-shield-o">
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<texture>props/shield/kart_round_o.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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@ -13,7 +13,6 @@
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<animation file="infantry/general/dude/dudedeath_sword.psa" name="death" speed="165"/>
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<animation file="infantry/general/death/inf_06.psa" name="death" speed="200"/>
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</animations>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/shields/kart_round_su1.xml" attachpoint="shield"/>
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<prop actor="props/units/weapons/spear_long.xml" attachpoint="r_hand"/>
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@ -25,9 +24,11 @@
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<group>
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<variant frequency="1" name="Carth-Sacred Band-ShortSleeve">
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<texture>skeletal/kart_su1_sacredband_1.dds</texture>
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</variant>
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<variant frequency="1" name="Carth-Sacred Band-LongSleeve">
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<texture>skeletal/kart_su1_sacredband_2.dds</texture>
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</variant>
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</group>
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BIN
binaries/data/mods/official/art/textures/skins/props/shield/iber_oval_j.dds
(Stored with Git LFS)
BIN
binaries/data/mods/official/art/textures/skins/props/shield/iber_oval_j.dds
(Stored with Git LFS)
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