Large Persian chariot movement animations
This was SVN commit r10641.
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@ -3,6 +3,11 @@
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<castshadow/>
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<group>
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<variant>
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<animations>
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<animation file="mechanical/pers_chariot_e_idle.dae" name="Idle" speed="100"/>
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<animation file="mechanical/pers_chariot_e_move.dae" name="Walk" speed="15"/>
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<animation file="mechanical/pers_chariot_e_move.dae" name="Run" speed="30"/>
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</animations>
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<mesh>structural/pers_chariot_e.dae</mesh>
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<props>
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<prop actor="props/units/pers_chariot_e_emblem.xml" attachpoint="root"/>
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binaries/data/mods/public/art/animation/mechanical/pers_chariot_e_idle.dae
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binaries/data/mods/public/art/animation/mechanical/pers_chariot_e_idle.dae
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binaries/data/mods/public/art/animation/mechanical/pers_chariot_e_move.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/animation/mechanical/pers_chariot_e_move.dae
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binaries/data/mods/public/art/meshes/structural/pers_chariot_e.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/pers_chariot_e.dae
(Stored with Git LFS)
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