1
0
forked from 0ad/0ad

Updated to fix compile errors caued by missing CVertexProgram

This was SVN commit r1299.
This commit is contained in:
Calefaction 2004-11-08 22:15:06 +00:00
parent efe4673f15
commit f257c67967
2 changed files with 1 additions and 5 deletions

View File

@ -20,8 +20,7 @@
// Constructor
CModel::CModel()
: m_pModelDef(0), m_Flags(0), m_Anim(0), m_AnimTime(0),
m_BoneMatrices(0), m_InvBoneMatrices(0), m_BoneMatricesValid(false),
m_VertexProgram(0)
m_BoneMatrices(0), m_InvBoneMatrices(0), m_BoneMatricesValid(false)
{
}

View File

@ -16,7 +16,6 @@
#include "RenderableObject.h"
#include "SkeletonAnim.h"
#include "Material.h"
#include "renderer/VertexProgram.h"
#define MODELFLAG_CASTSHADOWS (1<<0)
@ -122,8 +121,6 @@ private:
u32 m_Flags;
// texture used by model
CTexture m_Texture;
// vertex program
CVertexProgram *m_VertexProgram;
// model's material
CMaterial m_Material;
// pointer to the model's raw 3d data