Send log messages to the console
This was SVN commit r704.
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@ -572,7 +572,7 @@ void ParseArgs(int argc, char* argv[])
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if (val=g_ConfigDB.GetValue(CFG_SYSTEM, "shadows"))
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val->GetBool(g_Shadows);
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LOG(NORMAL, "g_x/yres is %dx%d\n", g_xres, g_yres);
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LOG(NORMAL, "g_x/yres is %dx%d", g_xres, g_yres);
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}
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@ -582,7 +582,7 @@ static void psInit()
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g_Font_Console = unifont_load("fonts/console");
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g_Font_Misc = unifont_load("fonts/verdana16");
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g_Console = new CConsole(0, g_yres-600.f, (float)g_xres, 600.f);
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g_Console->SetSize(0, g_yres-600.f, (float)g_xres, 600.f);
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g_Console->m_iFontHeight = unifont_linespacing(g_Font_Console);
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g_Console->m_iFontOffset = 9;
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@ -637,6 +637,11 @@ PREVTSC=TSC;
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_control87(_PC_24, _MCW_PC);
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#endif
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// Set up the console early, so that debugging
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// messages can be logged to it. (The console's size
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// and fonts are set later in psInit())
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g_Console = new CConsole();
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// Create the scripting host. This needs to be done before the GUI is created.
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new ScriptingHost;
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@ -9,8 +9,7 @@
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#include "scripting/ScriptingHost.h"
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CConsole::CConsole(float X, float Y, float W, float H)
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: m_fX(X), m_fY(Y), m_fWidth(W), m_fHeight(H)
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CConsole::CConsole()
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{
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m_bToggle = false;
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@ -37,6 +36,15 @@ CConsole::~CConsole()
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}
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void CConsole::SetSize(float X, float Y, float W, float H)
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{
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m_fX = X;
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m_fY = Y;
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m_fWidth = W;
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m_fHeight = H;
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}
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void CConsole::FlushBuffer(void)
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{
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/* Clear the buffer and set the cursor and length to 0 */
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@ -62,9 +62,11 @@ private:
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void ProcessBuffer(const wchar_t* szLine);
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public:
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CConsole(float X = 300, float Y = 0, float W = 800, float H = 600); //1152x864
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CConsole();
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~CConsole();
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void SetSize(float X = 300, float Y = 0, float W = 800, float H = 600);
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void Update(float DeltaTime);
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void Render();
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@ -3,6 +3,13 @@
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#include "CLogger.h"
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#include "lib.h"
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#define CONSOLE_DEBUG
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#ifdef CONSOLE_DEBUG
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#include "CConsole.h"
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extern CConsole* g_Console;
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#endif
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using namespace std;
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#define MAIN_HEADER "<HTML>\n<HEAD>\n<LINK REL=StyleSheet HREF=" \
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@ -81,6 +88,9 @@ CLogger::~CLogger ()
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void CLogger::WriteMessage(const char *message)
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{
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#ifdef CONSOLE_DEBUG
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g_Console->InsertMessage(L"LOG: %S", message);
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#endif
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m_NumberOfMessages++;
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m_MainLog << "<P>" << message << "</P>";
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@ -90,6 +100,9 @@ void CLogger::WriteMessage(const char *message)
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void CLogger::WriteError(const char *message)
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{
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#ifdef CONSOLE_DEBUG
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g_Console->InsertMessage(L"ERROR: %S", message);
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#endif
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debug_out("ERROR: %s\n", message);
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m_NumberOfErrors++;
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m_MainLog << "<P class=\"error\">ERROR: "<< message << "</P>\n";
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@ -98,6 +111,9 @@ void CLogger::WriteError(const char *message)
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void CLogger::WriteWarning(const char *message)
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{
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#ifdef CONSOLE_DEBUG
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g_Console->InsertMessage(L"WARNING: %S", message);
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#endif
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m_NumberOfWarnings++;
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m_MainLog << "<P class=\"warning\">WARNING: "<< message << "</P>\n";
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