# Assyrian Ram
This was SVN commit r10663.
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant>
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<mesh>structural/pers_siege_ram.dae</mesh>
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<texture>structural/assyrian_ram.png</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/structural/pers_siege_ram.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/pers_siege_ram.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/assyrian_ram.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/assyrian_ram.png
(Stored with Git LFS)
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_mechanical_siege_ram">
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<Armour>
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<Pierce>20.0</Pierce>
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<Crush>10.0</Crush>
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</Armour>
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<Attack>
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<Melee>
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<Crush>50.0</Crush>
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</Melee>
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<Charge>
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<Crush>100.0</Crush>
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</Charge>
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</Attack>
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<Cost>
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<BuildTime>25</BuildTime>
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<Resources>
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<wood>200</wood>
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<metal>100</metal>
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</Resources>
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</Cost>
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<Footprint replace="">
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<Square width="6.75" depth="10.0"/>
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<Height>3.0</Height>
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</Footprint>
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<GarrisonHolder>
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<Max>3</Max>
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<EjectHealth>0.1</EjectHealth>
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<List datatype="tokens">Support Infantry</List>
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<BuffHeal>1</BuffHeal>
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</GarrisonHolder>
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<Health>
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<Max>250</Max>
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</Health>
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<Identity>
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<Civ>iber</Civ>
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<GenericName>Assyrian Siege Ram</GenericName>
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<SpecificName>Athuriya Hamaranakuba</SpecificName>
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<Tooltip>Siege Ram.</Tooltip>
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<History>Even after the fall of the Neo-Assyrian Empire, the Assyrians themselves remained active in events. Under the Achaemenids they served in their own national regiments together with the Chaldeans. Naturally, they continued to employ the siege skills that made Assyria so famous in Persian service.</History>
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<Icon>units/iber_mechanical_siege_ram.png</Icon>
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</Identity>
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<Obstruction>
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<Unit radius="3.75"/>
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</Obstruction>
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<UnitMotion>
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<WalkSpeed>8.0</WalkSpeed>
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</UnitMotion>
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<VisualActor>
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<Actor>structures/iberians/siege_ram.xml</Actor>
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</VisualActor>
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</Entity>
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_mechanical_siege_ram">
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<Armour>
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<Pierce>20.0</Pierce>
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<Crush>10.0</Crush>
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</Armour>
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<Attack>
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<Melee>
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<Crush>50.0</Crush>
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</Melee>
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<Charge>
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<Crush>100.0</Crush>
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</Charge>
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</Attack>
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<Cost>
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<BuildTime>25</BuildTime>
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<Resources>
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<wood>200</wood>
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<metal>100</metal>
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</Resources>
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</Cost>
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<Footprint replace="">
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<Square width="6.75" depth="10.0"/>
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<Height>3.0</Height>
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</Footprint>
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<GarrisonHolder>
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<Max>3</Max>
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<EjectHealth>0.1</EjectHealth>
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<List datatype="tokens">Support Infantry</List>
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<BuffHeal>1</BuffHeal>
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</GarrisonHolder>
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<Health>
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<Max>250</Max>
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</Health>
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<Identity>
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<Civ>iber</Civ>
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<GenericName>Assyrian Siege Ram</GenericName>
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<SpecificName>Athuriya Hamaranakuba</SpecificName>
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<Tooltip>Siege Ram.</Tooltip>
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<History>Even after the fall of the Neo-Assyrian Empire, the Assyrians themselves remained active in events. Under the Achaemenids they served in their own national regiments together with the Chaldeans. Naturally, they continued to employ the siege skills that made Assyria so famous in Persian service.</History>
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<Icon>units/iber_mechanical_siege_ram.png</Icon>
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</Identity>
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<Obstruction>
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<Unit radius="3.75"/>
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</Obstruction>
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<UnitMotion>
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<WalkSpeed>8.0</WalkSpeed>
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</UnitMotion>
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<VisualActor>
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<Actor>structures/persians/siege_ram.xml</Actor>
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</VisualActor>
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</Entity>
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