[Gameplay] Slightly reduce cost of Carthaginian apartment and allow their house to upgrade to apartment
Patch by: @real_tabasco_sauce Accepted by: @wowgetoffyourcellphone Supportive Comments by: @borg- Other comments by: @chrstgtr Differential revision: https://code.wildfiregames.com/D5117 This was SVN commit r27852.
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@ -50,6 +50,15 @@
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Idle"/>
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<variant name="upgrading">
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<props>
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<prop actor="props/structures/construction/scaf_4x4.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<group>
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<variant name="alive" frequency="1"/>
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<variant file="structures/cart/light_damage.xml"/>
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@ -4,9 +4,9 @@
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<CapturePoints op="mul">2</CapturePoints>
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</Capturable>
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<Cost>
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<BuildTime op="mul">1.5</BuildTime>
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<BuildTime>90</BuildTime>
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<Resources>
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<wood op="add">50</wood>
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<wood op="add">25</wood>
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<stone op="add">50</stone>
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</Resources>
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</Cost>
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@ -23,11 +23,7 @@
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<GenericName>Apartment Building</GenericName>
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<SpecificName>Bet</SpecificName>
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<Classes datatype="tokens">CivSpecific</Classes>
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<VisibleClasses datatype="tokens">-Village Town</VisibleClasses>
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<Icon>structures/apartment.png</Icon>
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<Requirements>
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<Techs datatype="tokens">-phase_village phase_town</Techs>
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</Requirements>
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</Identity>
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<Loot>
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<wood op="add">10</wood>
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@ -10,6 +10,18 @@
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<Obstruction>
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<Static width="13.0" depth="13.0"/>
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</Obstruction>
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<Upgrade>
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<Apartment>
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<Entity>structures/cart/apartment</Entity>
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<Tooltip>Add a second story to make an Apartment with a greater population bonus.</Tooltip>
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<Cost>
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<wood>50</wood>
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<stone>50</stone>
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</Cost>
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<Variant>upgrading</Variant>
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<Time>55</Time>
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</Apartment>
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</Upgrade>
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<VisualActor>
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<FoundationActor>structures/carthaginians/fndn_house.xml</FoundationActor>
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<Actor>structures/carthaginians/house.xml</Actor>
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