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005f4621bd
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Undeleted UI folder
This was SVN commit r2553.
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2005-07-27 15:31:49 +00:00 |
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1ed994c819
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Undeleted GUI folder, added Stuart's changes.
This was SVN commit r2552.
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2005-07-27 15:21:27 +00:00 |
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Fire Giant
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d789b86b37
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Deleted the GUI folders for Stuart on his request in order to allow him to commit his new code to a clean base.
This was SVN commit r2551.
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2005-07-27 00:47:08 +00:00 |
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Fire Giant
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973c853672
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Deleted the GUI folders for Stuart on his request in order to allow him to commit his new code to a clean base.
This was SVN commit r2550.
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2005-07-27 00:43:33 +00:00 |
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Gee
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c6c8bdc6cd
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Added the <color> tag used in <setup> to setup pre-defined colors. Check docs to see how it's done.
This was SVN commit r2548.
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2005-07-25 19:07:06 +00:00 |
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0014fe0e27
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Temporary animal entities for Matei's RM development.
This was SVN commit r2542.
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2005-07-25 03:04:02 +00:00 |
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Gee
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cdfabb9acc
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Changed <icon>'s property 'texture' to 'sprite'. Better late than never.
This was SVN commit r2538.
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2005-07-25 00:50:38 +00:00 |
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Gee
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26d44ba616
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Changed <icon>'s property 'texture' to 'sprite'. Better late than never.
This was SVN commit r2537.
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2005-07-25 00:50:17 +00:00 |
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26d88c5e52
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Deleted uppercase version
This was SVN commit r2536.
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2005-07-24 21:42:26 +00:00 |
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c6ea4f36bf
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Changed the file naming convention again, mainly to annoy Jason. :) (I forgot that filenames are meant to be lowercase with underscore separators.)
Experimented with Philip's view-config-variables-workaround.
This was SVN commit r2534.
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2005-07-24 14:04:56 +00:00 |
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65abb78611
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main menu changes for the new dds files
This was SVN commit r2531.
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2005-07-24 05:49:18 +00:00 |
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b3b9349cc4
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Textures for the updates to the shell
This was SVN commit r2530.
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2005-07-24 05:27:10 +00:00 |
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Fire Giant
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8525183732
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Broke networking code. Fixed messageBox() code.
This was SVN commit r2529.
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2005-07-24 01:13:50 +00:00 |
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Fire Giant
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462c85a3ba
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Fixed some silly variable assigment bugs. Made the game continue to work if a multiplayer host session is cancelled.
This was SVN commit r2525.
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2005-07-23 23:15:58 +00:00 |
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1de8e29c41
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I've revised the example list to use Gee's revised functions.
This was SVN commit r2524.
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2005-07-23 22:32:10 +00:00 |
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Gee
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4ad8de51bb
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Added more functions. Changed addItem to insertItem
This was SVN commit r2522.
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2005-07-23 20:17:36 +00:00 |
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b50d9f529a
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Some GUI fixes.
This was SVN commit r2521.
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2005-07-23 14:06:38 +00:00 |
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165be6397e
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This was SVN commit r2520.
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2005-07-23 08:19:15 +00:00 |
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4655a6ded3
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Renamed the GUI object functions (probably missed a few calls), and made first attempt at list control for SP (warning: a lot of maps are too outdated to run, so choose with caution).
This was SVN commit r2518.
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2005-07-23 02:02:45 +00:00 |
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Gee
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57ab45c380
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Functions for lists and dropdowns.
This was SVN commit r2510.
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2005-07-22 00:02:39 +00:00 |
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Gee
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02f715ea69
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Renamed functions_list => functions_utility_list
This was SVN commit r2509.
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2005-07-21 23:51:10 +00:00 |
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Gee
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f818449e72
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Functions for lists and dropdowns.
This was SVN commit r2508.
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2005-07-21 23:45:17 +00:00 |
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Gee
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7eaf8bc13c
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Added functions_list.jp to the list.
This was SVN commit r2507.
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2005-07-21 23:44:46 +00:00 |
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9b2736e1d1
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Removed absolute properties, since they're now used by default. Hurrah!
This was SVN commit r2504.
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2005-07-21 03:01:58 +00:00 |
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Gee
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4e64200131
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This was SVN commit r2501.
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2005-07-20 23:47:46 +00:00 |
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eed104e139
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Made objects relative by default, cutting down on some redundant properties. Cleaned up loading screen script.
This was SVN commit r2500.
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2005-07-20 23:00:48 +00:00 |
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Fire Giant
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81bdf6e1c4
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Fixed the join dialog window. Establishing connection now works, but is currently not reported by anything but the console.
This was SVN commit r2494.
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2005-07-20 02:56:32 +00:00 |
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e7946ad774
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functions_pregame_load.js: fixed whitespace
new OpenAL version.
This was SVN commit r2489.
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2005-07-20 00:51:38 +00:00 |
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71f4587d1c
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oops forgot the actor for the celt_ijv_e.xml
This was SVN commit r2485.
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2005-07-15 11:58:15 +00:00 |
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3278f6d0a9
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celt tattoo updates
This was SVN commit r2484.
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2005-07-14 09:08:53 +00:00 |
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24da4d7c7d
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This was SVN commit r2481.
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2005-07-12 00:36:41 +00:00 |
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9b4de9a016
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Quick JS fixes.
This was SVN commit r2480.
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2005-07-12 00:06:31 +00:00 |
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a96fd84391
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The game loading was broken, and I fixed it! Wahooo, my first venture into the world of GUI scripting.
This was SVN commit r2479.
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2005-07-11 04:52:20 +00:00 |
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0342f01580
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Revised structure of mainmenu script (better property visibility, more use of styles, removal of redundant default properties).
This was SVN commit r2478.
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2005-07-11 01:29:14 +00:00 |
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Fire Giant
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ad182999eb
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Reinitialised the pregame multiplayer GUI, made it work and break. Commiting to keep the file in sync.
This was SVN commit r2477.
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2005-07-10 02:26:08 +00:00 |
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f3bd639fcd
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hoplite texture update
This was SVN commit r2473.
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2005-07-09 10:57:43 +00:00 |
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4a3a3db0aa
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Carthaginian building upgrade
This was SVN commit r2450.
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2005-06-28 10:05:20 +00:00 |
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a50b118c6c
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Added SmoothElevationPainter.
This was SVN commit r2441.
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2005-06-26 10:28:39 +00:00 |
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e5d648ff5f
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ScEd binary
This was SVN commit r2440.
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2005-06-26 00:32:43 +00:00 |
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470681a287
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Moved initFromScenario LOAD_* constants to rmlibrary.js
This was SVN commit r2434.
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2005-06-24 06:44:21 +00:00 |
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dan
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816293ff36
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Added iniFromScenario code through a new constructor in Map::
Initial test, doesn't load the .xml yet,
This was SVN commit r2433.
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2005-06-24 04:46:13 +00:00 |
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52c44f7225
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Few terrain tweaks
This was SVN commit r2429.
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2005-06-22 07:33:00 +00:00 |
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1975a047c5
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removed hard-coded constants to use the ones registered by the engine... pending a complete revamp that doesnt use SDL constants (yech!) all
This was SVN commit r2413.
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2005-06-20 15:17:48 +00:00 |
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047e1e8c7f
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Initial Terrain XML data (just using the texture filenames, for compatability with all the old maps)
This was SVN commit r2411.
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2005-06-20 15:01:00 +00:00 |
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444e8c31c7
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Renamed createMulti to createAreas since there will also be a similar createObjects.
This was SVN commit r2408.
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2005-06-20 03:55:11 +00:00 |
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470d87c489
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Added simple elevation painter as well as array syntax for AndConstraint, RandomTerrain and the new MultiPainter.
This was SVN commit r2407.
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2005-06-20 03:18:51 +00:00 |
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2bfad45723
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Added initFromScenario function for Dan to work on.
This was SVN commit r2405.
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2005-06-20 02:45:11 +00:00 |
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06b3e512d7
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Modified the way objects are converted from JS to C++ to make it easier to use.
This was SVN commit r2404.
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2005-06-19 22:43:07 +00:00 |
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83849d027a
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Terrain tweaks, additions, and moves
This was SVN commit r2382.
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2005-06-13 06:49:26 +00:00 |
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1aae709ab4
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This was SVN commit r2380.
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2005-06-08 00:49:54 +00:00 |
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