046729dfa7
Fixes Atlas double-click behavior in simulation test, by handling the events in Canvas and recognizing wxWidgets' ButtonDown and ButtonDClick events are mutually exclusive.
...
This was SVN commit r11035.
2012-02-07 00:40:55 +00:00
3fab2729b5
Partial SDL2 compatibility
...
This was SVN commit r11033.
2012-02-06 22:47:35 +00:00
374242bcfc
Fix warnings in autobuild script
...
This was SVN commit r11012.
2012-02-03 17:08:43 +00:00
41e3bad341
More build fixes for FreeBSD.
...
Adds BSD sysdep.
Adds support for MAKE variable, overriding make command in our build
scripts.
Fixes more files not ending with newline.
This was SVN commit r10994.
2012-01-31 00:06:56 +00:00
fc27a5c0ea
More FreeBSD build fixes.
...
Fixes some warnings about files that don't end with newline.
This was SVN commit r10991.
2012-01-30 06:21:11 +00:00
8fabaa4f8c
Fixes Atlas crashing when random map generator fails, load the blank map for now.
...
This was SVN commit r10939.
2012-01-21 00:53:34 +00:00
91652bdf6e
Implemented nested territory boundaries. Fixes #918 .
...
Fixed out of bounds memory access in Atlas due to always using global
terrain in TerrainOverlay
Fixed wrong player ID calculation in TerritoryOverlay
This was SVN commit r10929.
2012-01-18 21:22:58 +00:00
e4b2de4bba
Delete obsolete AoE3Ed code
...
This was SVN commit r10909.
2012-01-14 19:12:18 +00:00
c9cdde256f
Disable GCC warning triggered by wx headers
...
This was SVN commit r10908.
2012-01-14 19:06:47 +00:00
893cb2668e
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
...
This was SVN commit r10904.
2012-01-12 23:32:27 +00:00
ce67dfd333
Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
...
This was SVN commit r10902.
2012-01-12 12:51:10 +00:00
d07eac218c
SDL 1.3 build fixes.
...
Support SDL_CONFIG environment variable in update-workspaces to pick
non-default sdl-config.
Avoid non-standard use of SDL/ in include paths.
This was SVN commit r10895.
2012-01-11 22:50:39 +00:00
6f2eec3c2e
Fix warnings
...
This was SVN commit r10867.
2012-01-04 13:19:38 +00:00
c1c741be9a
Fix dangling pointer in Atlas
...
This was SVN commit r10866.
2012-01-04 13:18:45 +00:00
5bf70e52de
Fixes Atlas startup in Windows when using SDL.
...
This was SVN commit r10855.
2012-01-02 22:48:43 +00:00
fa37c9b441
Reverted some of bad commit (10853) because I hit the wrong button
...
This was SVN commit r10854.
2012-01-02 22:15:21 +00:00
a4e1f3c292
This was SVN commit r10853.
2012-01-02 21:46:09 +00:00
e1f7d7e599
Detect and fix characters missing from fonts
...
This was SVN commit r10840.
2011-12-31 16:34:42 +00:00
ca56add718
Add GUI and civ files to reference checker
...
This was SVN commit r10833.
2011-12-29 19:25:41 +00:00
a18195d0a1
Add checks for terrain texture references
...
This was SVN commit r10832.
2011-12-29 17:57:01 +00:00
7380d2c615
Add incomplete script for detecting data errors (broken references and unused files)
...
This was SVN commit r10830.
2011-12-29 17:39:27 +00:00
c4bb67a1ca
Fix #1064 (use ++it instead of it++ for consistency), based on patch by Echelon9
...
This was SVN commit r10822.
2011-12-29 01:17:03 +00:00
eb45a8e0f0
Fix profile visualiser
...
This was SVN commit r10820.
2011-12-28 22:01:30 +00:00
9f0e357f09
Add a hack for a-macron-acute characters (see #1039 )
...
This was SVN commit r10796.
2011-12-22 22:44:57 +00:00
0c84a6125b
Support larger profiler JSON output
...
This was SVN commit r10781.
2011-12-21 11:28:24 +00:00
46a09ced71
Fixed some compilation warnings
...
This was SVN commit r10710.
2011-12-11 02:11:05 +00:00
427674f713
Fix for compilation failure of [10703] on 64-bit systems
...
This was SVN commit r10705.
2011-12-10 11:53:39 +00:00
fbb0e3995f
Added prop point axes markers to Atlas' Actor Viewer panel
...
This was SVN commit r10703.
2011-12-10 05:11:25 +00:00
1c19e905b1
Added prop points to Atlas' Actor Viewer
...
This was SVN commit r10696.
2011-12-09 10:49:08 +00:00
8492426a14
Rough support for profiling replay mode and scripts
...
This was SVN commit r10634.
2011-11-29 20:32:43 +00:00
ede60520a0
Fixes Atlas and Actor Editor's wxMouseCaptureLostEvent handling, which caused assertion failures in Windows debug builds. Mouse capture events are currently wxMSW only.
...
This was SVN commit r10623.
2011-11-28 01:12:18 +00:00
85186c98b2
Better selection boxes. Closes #914 , #295 , #810 .
...
This was SVN commit r10593.
2011-11-25 06:36:13 +00:00
39d100c732
Moves camera projection settings to default.cfg.
...
Changes field of view (FOV) to 45 degrees per discussion. Fixes #941 .
Tweaks default camera zoom and rotation accordingly.
This was SVN commit r10548.
2011-11-17 23:34:01 +00:00
5bd7b74ec7
Fix ABI incompatibility with --with-system-mozjs185 in debug mode (see #990 ).
...
This was SVN commit r10535.
2011-11-14 18:18:04 +00:00
e7f0639054
Set Atlas canvas size before potentially rendering to it. Fixes #987 .
...
This was SVN commit r10526.
2011-11-13 12:57:34 +00:00
99e012ba56
Fix comments
...
This was SVN commit r10517.
2011-11-12 22:08:59 +00:00
56d634bf49
Fix invalid characters in entity templates. Add script to find unrecognised characters.
...
Fixes #960 .
This was SVN commit r10503.
2011-11-10 19:31:35 +00:00
cfb79c3062
# Add GPU performance profiling support.
...
Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.
This was SVN commit r10492.
2011-11-09 13:09:01 +00:00
8f3255f9c8
Fix tests and Atlas with new profiler
...
This was SVN commit r10471.
2011-11-05 23:09:31 +00:00
b13f1cade5
# UI for new profiling tool
...
This was SVN commit r10467.
2011-11-04 01:43:46 +00:00
09a02c96d5
Add initial code annotations for the new profiling tool
...
This was SVN commit r10466.
2011-11-04 01:35:50 +00:00
0db6cfd2f7
Fixes crash in Atlas camera handlers, focus loss causes a scroll action, and seg fault if game not initialized. Fixes #988 .
...
Fixes particles lingering in actor viewer when switching actors, by
clearing unattached particle emitters.
This was SVN commit r10457.
2011-10-30 05:09:31 +00:00
7064565ff6
# Allow saving and loading single-player games.
...
Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.
This was SVN commit r10454.
2011-10-30 00:07:28 +00:00
21c6141cdc
Preserve player colours and animations when serializing models
...
This was SVN commit r10453.
2011-10-29 15:30:46 +00:00
ab6863c484
This was SVN commit r10430.
2011-10-26 05:41:57 +00:00
c82ebd7ca9
Fixes Atlas build on OS X.
...
This was SVN commit r10429.
2011-10-26 05:27:03 +00:00
d966c5e10b
Fixes Atlas map saving to force PMP extension on all OSes. See #889 .
...
Fixes Atlas map loading to more gracefully handle missing files. Atlas
should no longer crash if a map was not found in VFS. Fixes #986 .
This was SVN commit r10416.
2011-10-20 23:45:27 +00:00
7828544946
Attempts to fix ArchiveViewer build on OS X (use wxString::wc_str() to construct std::wstring).
...
This was SVN commit r10305.
2011-09-23 02:56:19 +00:00
08b4d96cf2
Moves Atlas UI to main thread while engine loop runs in new thread.
...
Fixes Atlas compatibility with OS X (wxOSX/Cocoa requires the UI to run
in the main thread). Fixes #500 .
Fixes Windows shutdown to close COM library properly (and WMI).
This was SVN commit r10299.
2011-09-20 22:49:02 +00:00
c12d2ac0be
This was SVN commit r10215.
2011-09-08 03:03:08 +00:00