MarkT
bb7a22f32a
First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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This was SVN commit r2090.
2005-03-30 16:14:19 +00:00
8b12c84df7
ScEd: allowed creation of non-entity objects, pending total entitisation
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This was SVN commit r2085.
2005-03-30 05:43:22 +00:00
b07d9954e0
Actor Editor: Copy-and-paste. Folder memory. Entity creation. Fixed importing.
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This was SVN commit r2084.
2005-03-30 10:37:44 +00:00
827e06b8e4
Updated ScEd.
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This was SVN commit r2083.
2005-03-30 02:06:00 +00:00
9cc11918d3
Fixed small bug in GUI event-handler setting
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This was SVN commit r2081.
2005-03-29 23:34:58 +00:00
a1fe270ff4
Fixed bug that caused entities to have no bounding boxes. (Oops.)
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This was SVN commit r2080.
2005-03-29 22:26:48 +00:00
249aaf436f
Allowed JS access to GUI object event handlers, via object.onPress etc.
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Stopped crashes when ordering entities without bounding boxes.
This was SVN commit r2079.
2005-03-29 22:04:38 +00:00
22dd4dd67b
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
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Maps: Stored non-entity objects in XML instead of PMP, for easier manual
editing. Updated existing maps to newest format, so that they can still
work. Added undocumented _rewriteMaps() JS function. Also renamed _mem
to vmem, and reclassified its undocumentedness as unintentional, since
it's reasonably useful.
Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc
which don't care about progressiveness.
main.cpp: re-enabled vfs_display, since it doesn't crash now
Vector3D: stopped warning
This was SVN commit r2078.
2005-03-29 20:50:04 +00:00
e86001f45e
- file bugfix: truncate when opening for writing (problem reported by philip)
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- file: now return size at close() time for use with VFS
- zip: tested open speed, added [exec time] notes
This was SVN commit r2075.
2005-03-29 06:27:35 +00:00
MarkT
3c99f0f2eb
Minor JavaScript updates
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This was SVN commit r2073.
2005-03-28 22:13:47 +00:00
e2c61d1519
Actor Editor: Changed serialisation system for import/export/undo/redo, so that file-opening can be undone/redone correctly.
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This was SVN commit r2071.
2005-03-27 23:53:41 +00:00
fd14510005
minor improvements: squelch warnings when dumping; debug_out an indication that is_string_ptr raised an exception
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This was SVN commit r2070.
2005-03-27 18:17:03 +00:00
71705b5aa4
Actor Editor: Most-recently-used files list. 'New' menu item. Shuffled some header inclusions around.
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This was SVN commit r2069.
2005-03-27 18:07:01 +00:00
36cd555ba7
slight change to error paths for convenience (RETURN_ERR)
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This was SVN commit r2068.
2005-03-27 17:40:40 +00:00
2fa430a4e6
- fix bug (wasn't setting mount_point of dir being mounted => crash while writing screenshot)
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- add check for changing filters while enumerating dirents
- add path_component_valid
- change iterator to only return valid entries (removing that burden
from user code)
This was SVN commit r2067.
2005-03-27 17:27:49 +00:00
f777979cc8
detect: add posix.h so _SC_* defines are visible (enables mem detect)
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in several files, expand one-line function bodies (hard to debug)
This was SVN commit r2066.
2005-03-27 17:24:57 +00:00
bfe7c1b491
Made icon implementation less bad, so that it doesn't conflict with ScEd
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This was SVN commit r2065.
2005-03-27 14:03:30 +00:00
204960c8ee
add vfs_init, shorten load timeslice
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This was SVN commit r2059.
2005-03-27 01:47:36 +00:00
6bf2600808
huge change:
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- replace std::map with custom filename lookup container (more
efficient)
- split into 3 parts (was too big)
also added struct stat-like fields to vfsDirEnt
still under heavy development.
This was SVN commit r2058.
2005-03-27 01:46:54 +00:00
a1981970e5
new EnumDirEnts call; replaces previous implementation in BaseEntityCollection.cpp that didn't handle subdirectories
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This was SVN commit r2057.
2005-03-27 01:44:41 +00:00
ba636ca96c
wposix: fix for USE_MMGR: undef getcwd
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singleton: switch to assert2
loader: simpler HaveTimeForNextTask check
This was SVN commit r2056.
2005-03-27 01:37:10 +00:00
12eab0ded6
faster default options; try-catch around padding checks to catch really bogus pointers; our heap-valid checks come before the system's (because they're better behaved/more robust)
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This was SVN commit r2055.
2005-03-27 01:33:18 +00:00
ffdc1d8360
add lower-case hash (used by VFS) and revise match_wildcard to accept anything if pattern=0
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This was SVN commit r2054.
2005-03-27 01:31:39 +00:00
2fb2f80aa0
Actor Editor: Open / save / save as. Confirmation on exit. Allow launch from command line / Explorer.
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This was SVN commit r2053.
2005-03-30 10:35:43 +00:00
a321f1cc9f
Added simple icon (on Windows)
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This was SVN commit r2052.
2005-03-26 19:23:52 +00:00
2073733761
Fixed support for extra-new actor format. Updated binaries.
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This was SVN commit r2050.
2005-03-26 00:22:42 +00:00
c11465cfbf
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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This was SVN commit r2049.
2005-03-25 23:04:36 +00:00
fea0755911
wpthread - better comments
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wtime - fix stupid CALIBRATION_FREQ bug - it was set to 1000 [i.e. "ms
interval"]
This was SVN commit r2048.
2005-03-25 20:24:39 +00:00
481cd97d92
fix timeout calc bug reported by philip (thanks!)
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This was SVN commit r2047.
2005-03-25 18:55:26 +00:00
c2b7df72ce
Updated ScEd binary. Fixed problem with loading maps.
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This was SVN commit r2046.
2005-03-24 20:57:42 +00:00
af7fa2fc6c
Actor Editor: File-selection dialogs in appropriate places. (They're not very nice, but they work most of the time)
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This was SVN commit r2045.
2005-03-24 19:01:06 +00:00
6dbe768dd9
Actor Editor: Combo-box lists, loaded from XML. Allowed right click to edit cells.
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This was SVN commit r2044.
2005-03-24 12:53:48 +00:00
b58a6339bb
Stopped undesirable loading-screen blending
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This was SVN commit r2043.
2005-03-24 00:02:54 +00:00
5078dc1f67
Actor Editor: Allowed undo of import, though not quite correctly. Tidied up other undo-related code a little.
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This was SVN commit r2042.
2005-03-23 21:14:03 +00:00
020645d583
Hacked up ScEd a bit, to disable its actor editor and to let users place entities (rather than actors) on the map.
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This was SVN commit r2039.
2005-03-22 23:31:30 +00:00
f19d8dafee
improved update frequency and accuracy of progress bar (by splitting up more init functions).
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also add thunk mechanism to ease binding to member functions;
finally, added instrumentation to measure how long functions really take
This was SVN commit r2038.
2005-03-22 21:00:56 +00:00
5460b8982e
Various small fixes and minimal improvements
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This was SVN commit r2035.
2005-03-22 13:54:37 +00:00
5b11dbb6b0
Corrected string conversion slightly
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This was SVN commit r2034.
2005-03-22 12:09:11 +00:00
6d792365aa
rough but functional loading progress bar support.
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numerous TODOs remaining - initial update instead of only after
completing first job; fix GUI overdraw issue; decrease granularity
(currently only 3 updates)
This was SVN commit r2033.
2005-03-22 02:17:55 +00:00
5e3b0f06ec
documented and revised after review by philip (thanks!) - progress is now calculated from estimated duration; next instead of current description is returned
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This was SVN commit r2032.
2005-03-21 13:33:21 +00:00
046e1e3adc
Fixed a failure caused by "Intel(R) 82845G/GL/GE/PE/GV Graphics Controller" being preposterously long
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This was SVN commit r2031.
2005-03-20 21:34:01 +00:00
0b93abaa7c
config: console alternate key=f9 (not f12, because that triggers a breakpoint in VC)
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moved write-screenshot key to f10 and disable wsdl hook => printscreen
key copies to clipboard
This was SVN commit r2029.
2005-03-20 15:45:52 +00:00
77d3c5d0b5
initial loader implementation - provides a queue that is worked off from the main loop; a timeout ensures responsiveness.
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this is the framework that will allow progress bar updates.
This was SVN commit r2027.
2005-03-20 14:32:43 +00:00
06d6cd17f5
Actor Editor: pretty colours
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This was SVN commit r2026.
2005-03-20 00:46:39 +00:00
d0146135c4
Initial Actor Editor code
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This was SVN commit r2025.
2005-03-19 22:29:32 +00:00
afcf7453a3
Random actors, now with fewer missing files
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This was SVN commit r2022.
2005-03-19 19:10:52 +00:00
9e8d3d6518
Mostly complete support for random actors
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This was SVN commit r2021.
2005-03-22 17:09:36 +00:00
1019dffdc3
fixed occasional deadlock at exit
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This was SVN commit r2019.
2005-03-19 14:23:26 +00:00
79da4bf050
On-demand loading of actors (sort of)
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This was SVN commit r2017.
2005-03-19 11:55:27 +00:00
219509f00f
Fixed another missing posix.h. Documented a little bit of main.cpp.
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This was SVN commit r2016.
2005-03-18 23:04:29 +00:00
468657479c
philip points out precompiled.h -> string_s.h includes posix.h - too heavy for the PCH
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replaced that with posix_types.h, which now defines size_t.
this change exposed a lot of code that relied on posix.h being included
implicitly; fixed those as well.
This was SVN commit r2015.
2005-03-18 22:44:55 +00:00
475dfb2c78
Partial support for new actor format. Partialer support for missing actors without crashing.
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This was SVN commit r2014.
2005-03-18 22:30:23 +00:00
ffd141c1e3
remove no longer necessary include guard define (it used to work around a mmgr and crtdbg conflict, but that has since been fixed)
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This was SVN commit r2013.
2005-03-18 22:26:49 +00:00
eab88e4354
param to InitVfs made const (BTW, why check argc?); remove lib_init
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This was SVN commit r2012.
2005-03-18 22:19:38 +00:00
a4aa9ab246
zip: add instrumentation, see how much time decompression takes
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This was SVN commit r2011.
2005-03-18 22:18:34 +00:00
c3bd4efa9b
add O_NO_AIO_NP - if file.cpp doesn't want AIO access, the wposix code shouldn't open another (AIO capable) handle
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wposix: also cleanup aio_reopen
This was SVN commit r2010.
2005-03-18 22:15:49 +00:00
9a75e31bbd
wsdl: cleanup semaphore code, move mouse functions near other "misc" functions
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wpthread: document problem encountered with CreateThread
win_internal: minor cleanup
This was SVN commit r2009.
2005-03-18 22:09:44 +00:00
df38ee95a8
remove atexit2 - explicit init and shutdown is safer and easier to understand.
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add some initial docs.
This was SVN commit r2008.
2005-03-18 22:07:55 +00:00
308535d58d
add instrumentation to see what's slow when starting a session
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renderer: also move list of alpha maps here from InitResources
This was SVN commit r2007.
2005-03-18 22:02:20 +00:00
af0800fbdd
uses 32 bit hash instead of 64 - faster (clears up long standing TODO)
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This was SVN commit r2006.
2005-03-18 21:57:07 +00:00
c2d8daa135
Updated archive builder a little bit more
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This was SVN commit r2002.
2005-03-17 19:17:41 +00:00
1e52b32f6b
Updated archive builder, to avoid compressing things which probably don't benefit from it
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This was SVN commit r2001.
2005-03-17 17:52:53 +00:00
ae172a9a01
Disabled mipmaps on GUI textures and cursors
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This was SVN commit r1999.
2005-03-17 00:06:51 +00:00
c3da7f5e33
statically allocated per-CPU info (simplicity), and profiler WIP
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This was SVN commit r1995.
2005-03-15 18:51:54 +00:00
8afc1d9daf
use H_DEREF
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This was SVN commit r1994.
2005-03-15 18:24:00 +00:00
1b2527c49e
add dox to posix.h;
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pre-existing dox have been converted to /* */; added "KEEP IN SYNC WITH
WIKI" warning
This was SVN commit r1993.
2005-03-15 18:23:13 +00:00
f1f945c2fa
fix for bug reported by philip: had dxt1a and dxt1 backwards
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This was SVN commit r1991.
2005-03-10 20:29:27 +00:00
d37b081b2c
Made things mostly compile and run on ICC 9.0
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This was SVN commit r1990.
2005-03-10 20:28:25 +00:00
3f15b5555c
massive cleanup related to internal format. now calculated along with fmt during reload.
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more changes pending (split TexData and its settings; make tex.cpp wrap
its data in Handle; clean up 'is loaded' checks)
This was SVN commit r1988.
2005-03-10 17:04:42 +00:00
a61e31e0a3
hook up JPG encoder. minor changes with JPG (en|de)code function shutdown
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This was SVN commit r1987.
2005-03-10 17:02:10 +00:00
6908cc1062
still getting 'incorrect symbol tag' assert (SymTagBaseClass). replaced with debug_out
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This was SVN commit r1986.
2005-03-10 17:01:18 +00:00
eab8c2957a
add VFS destination plugin for jpeg-6b (allows writing out images as JPG)
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removed unnecessary SIZEOF macro (replaced with sizeof)
This was SVN commit r1985.
2005-03-10 16:59:01 +00:00
19b3d2d388
rename oglExtAvail to oglHaveExtension
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main.cpp: also provide for different screenshot file formats by passing
in extension
ogl.cpp: also add oglHaveVersion
This was SVN commit r1984.
2005-03-10 16:57:42 +00:00
274771620a
checks if buffer size == sizeof(char*), which suggests a bug in the calling code
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This was SVN commit r1983.
2005-03-10 16:56:13 +00:00
2e13ec5ff1
fix stupid sizeof bug reported by philip
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This was SVN commit r1981.
2005-03-10 00:47:23 +00:00
c2450ac266
Negligibly improved PMDExp's chances of compiling
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This was SVN commit r1979.
2005-03-09 18:13:35 +00:00
11419fc1fe
add pitch shift capability to snd.cpp and JS binding
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This was SVN commit r1977.
2005-03-09 16:17:26 +00:00
3050d4c7fe
posix: add semaphore.h
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wposix: add ETIMEDOUT errno
wpthread: interface fix (was returning void from 2 functions); cleanup;
removed TerminateThread (dangerous!); add sem_timedwait
wtime: thread implementation switched to pthread - avoids
TerminateThread issue
This was SVN commit r1976.
2005-03-09 15:52:35 +00:00
db1a6ddf38
minor improvements
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This was SVN commit r1974.
2005-03-09 12:57:52 +00:00
5b3d4a196c
mucking about with base lib headers:
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lib/posix_types.h: wrapper for stdint / sysdep/win/wposix_types.h
included by types.h; replaces posix.h there.
(works around wsock conflicts by not pulling in all posix stuff
everywhere)
This was SVN commit r1973.
2005-03-09 12:56:02 +00:00
56af3ca47d
Made lodbias and vsync config options work. Removed CHEEZY_NOMIPMAP (which forced mipmaps to be enabled), since it's evil.
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This was SVN commit r1971.
2005-03-09 00:55:22 +00:00
da1622ca06
reloading is optimized and armor-plated. eliminated an evil race condition.
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wdir_watch.cpp: remove debug output and fix dir_get_changed_file
interface bug (was returning ERR_AGAIN instead of 1)
This was SVN commit r1964.
2005-03-02 12:06:40 +00:00
2b33ba8ade
security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
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This was SVN commit r1962.
2005-03-01 20:13:00 +00:00
1ca489e0fc
incorporate changes suggested by philip: replace goto, comment out self-test, move #if
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This was SVN commit r1959.
2005-03-01 01:40:19 +00:00
08792355a6
Extra happiness on VC2005
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This was SVN commit r1957.
2005-02-28 18:20:53 +00:00
35540e806e
This was SVN commit r1955.
2005-02-28 15:50:35 +00:00
ed887b4eda
wposix: add SIZE_MAX
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add header for string_s
This was SVN commit r1954.
2005-02-28 15:36:19 +00:00
8e16010d3e
implementation of secure CRT string functions
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This was SVN commit r1953.
2005-02-28 15:27:04 +00:00
da5816e971
Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
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This was SVN commit r1950.
2005-02-27 22:11:26 +00:00
540a76e88b
clean up reload code; add cache invalidate call when reloading (make sure file contents are actually loaded)
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This was SVN commit r1948.
2005-02-27 19:11:39 +00:00
621f710724
much more efficient: watches entire subtrees instead of single directories (=> mount time and memory usage significantly reduced). buffer size smaller.
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This was SVN commit r1946.
2005-02-27 14:37:06 +00:00
a8ef1b911e
make reload ignore logic more clear
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This was SVN commit r1945.
2005-02-27 14:35:38 +00:00
8e7b800521
remove atexit, minor improvements
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This was SVN commit r1944.
2005-02-27 14:34:46 +00:00
ab67b4f3fa
move VFS::is_subpath to file::file_is_subpath
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This was SVN commit r1943.
2005-02-27 14:33:59 +00:00
f70703bc78
set sound master gain from config file (sound.mastergain)
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This was SVN commit r1942.
2005-02-26 21:44:21 +00:00
efe5e3cdcc
marked a few of my completed tasks as such
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This was SVN commit r1939.
2005-02-26 15:38:41 +00:00
2250434263
renamed to udbg for consistency
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This was SVN commit r1938.
2005-02-26 15:15:52 +00:00
157f77887c
types.h => lib/types.h (avoid name collision)
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This was SVN commit r1937.
2005-02-26 15:15:36 +00:00
91d330d040
MinGW fixes
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This was SVN commit r1936.
2005-02-26 15:14:55 +00:00
e6c8cef293
types.h => lib/types.h (avoid name collision)
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This was SVN commit r1935.
2005-02-26 15:13:15 +00:00
3eb6d152d6
add high level dox to snd.h; improve comments; slight improvements to GCC-compat fixes
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This was SVN commit r1934.
2005-02-26 14:52:57 +00:00
85a95e3e41
Fixed warnings. Made invalid-player-ID complaint less annoying.
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This was SVN commit r1930.
2005-02-21 19:49:20 +00:00
7bcc12373b
- Created JSMap
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- Changed player colour JS interface: setColour(...) instead of a colour
property
- Introduced a network log and replaced most network LOG() calls with
NET_LOG()
- Moved to a slot-based system for Pre-Game and extended a lot of the JS
APIs to networking stuff
- A bit of cleanup in the low-level network code (Unix parts)
- Clients now keep track of all other connected clients on the server
(And exposes this info to JS)
- Split out GameAttributes to its own file
- Removed unused class AttributeMap
- Changed CJSObject to use T* pointers in JS_SetPrivate (needed to make
ToScript work with multiple inheritance)
This was SVN commit r1929.
2005-02-21 17:13:31 +00:00
642e107242
Made a few changes on udbg to make it work with two different libbfd versions as well as made a few mmgr assertions more verbose
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This was SVN commit r1928.
2005-02-21 17:08:51 +00:00
3776f91aeb
Stopped crash when restarting a game
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This was SVN commit r1926.
2005-02-20 23:55:07 +00:00
75ee00792a
Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
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This was SVN commit r1922.
2005-02-11 15:03:10 +00:00
03a6b6e804
Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
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This was SVN commit r1920.
2005-02-11 12:57:19 +00:00
3b1395d80b
Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
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This was SVN commit r1917.
2005-02-09 23:19:48 +00:00
614e523c89
mmgr.h: slightly better comments / spacing
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wdbg: fixed root cause of assert noted during 2005-02-05 meeting (now
skip UDT child symbols that don't have an offset, i.e. uninteresting
stuff like BaseClass symbols)
This was SVN commit r1915.
2005-02-08 21:08:00 +00:00
afbf08ab1d
Avoid infinite recursion in debug_warn/assert2
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This was SVN commit r1911.
2005-02-05 19:14:56 +00:00
7134b17949
Fixed warnings, and made some minor changes for consistency with other code (wchar_t(' ') => L' ', and stack-allocated CFonts)
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This was SVN commit r1908.
2005-02-05 14:53:06 +00:00
Gee
008f62b026
Removed temporary log output
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This was SVN commit r1906.
2005-02-05 07:32:06 +00:00
Gee
5c8ed144ed
handlers section slightly updated.
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This was SVN commit r1905.
2005-02-05 07:25:41 +00:00
Gee
4113aa0a36
GUI Update. Mostly with Input Control Beta :)
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This was SVN commit r1904.
2005-02-05 07:25:16 +00:00
880634b598
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
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This was SVN commit r1899.
2005-02-04 23:16:42 +00:00
aca9ce6c3c
MiniMap GCC and crash bug fix as well as some miscellany
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This was SVN commit r1896.
2005-02-02 17:03:37 +00:00
28602d600d
mmgr ported to linux
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This was SVN commit r1895.
2005-02-02 17:01:33 +00:00
5d9fe41fec
NetServer onChat event and NetClient onDisconnect event added
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This was SVN commit r1894.
2005-02-02 16:57:15 +00:00
11904b70b3
symbol->descriptive_string cache - avoids redundant debug_resolve_symbol calls.
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basically extracted all portable symbol code from wdbg and mmgr, so that
we can use it on linux as well.
This was SVN commit r1891.
2005-02-02 03:35:25 +00:00
3f71d8f6f3
mmgr: further cleanup; reduced size of struct Alloc; use caching symbol resolver in debug.cpp
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lib.h: move debug_warn to debug.h; use assert2 instead of assert
wdbg: better explanation of "get current CONTEXT"; remove "tag ==
SymTagData" assert (triggered when dumping UDT)
This was SVN commit r1890.
2005-02-02 03:32:11 +00:00
79c7ca4cf6
fix for file_rel_chdir: check if n_path is valid, instead of argv0 (since argv0 is 0 when running sced)
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This was SVN commit r1889.
2005-02-02 03:27:40 +00:00
12232b03d2
win_internal: winnt version=0x0501 for HeapSetInformation (to enable LFH)
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win.cpp: enable low-fragmentation heap (if available)
This was SVN commit r1888.
2005-02-02 03:26:38 +00:00
7cb28a242c
win_internal: removed contents of crtdbg and malloc.h (no longer needed, since precompiled.h now correctly includes the mem trackers and all memory-related system headers)
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precompiled: restructured, documented everything, memory system headers
are now included before mmgr.h to prevent conflicts (before, had
#defined include guard of crtdbg.h and malloc.h and manually declared
their contents - a hack)
This was SVN commit r1885.
2005-01-30 23:09:51 +00:00
bc4351b1c8
_control87 is now ia32_control87 and overrides _control87 via macro. after adding float.h to precompiled.h, compiler was thinking _control87 was dllexport and creating an .exp file (confusing)
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This was SVN commit r1884.
2005-01-30 23:07:55 +00:00
6d807d1c9f
add win_alloc, used by wpthread to allocate memory for critical sections (safe allocator that may be called at any time, even before _cinit and during static dtors)
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This was SVN commit r1882.
2005-01-30 17:40:24 +00:00
be3be6cede
log only flushes to disk if option MMGR_FLUSH_ALL is set.
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log is shut down in log_shutdown, instead of in every static dtor
(speeds up shutdown)
minor cleanup.
This was SVN commit r1881.
2005-01-30 17:31:20 +00:00
f1d322d5af
- add simplify_stl_func, so STL functions are stripped of crap like std::less<int> and std::allocator<*>
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- hook strdup and getcwd, since they allocate memory internally
- better reporting of owner in case only partial information is
available (don't give up and report "unknown")
This was SVN commit r1879.
2005-01-30 16:23:12 +00:00
d34780fb79
win_internal: add _getcwd prototype, made all extern
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file: correct getcwd return value
This was SVN commit r1878.
2005-01-30 16:13:15 +00:00
a17998b91a
debug_resolve_symbol now tries to return information even if one step fails; output params are zeroed.
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wposix: getcwd is now a function that calls _getcwd, to cooperate with
mmgr's #define hook
This was SVN commit r1877.
2005-01-30 16:08:14 +00:00
NoMonkey
983ddb2283
Just submitting a few optimizations to the player renderer and the executables for all the non-programmers :)
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This was SVN commit r1873.
2005-01-30 06:49:51 +00:00
NoMonkey
0b903415dd
Player models now render shadows.
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Viewing rectangle now moves with the camera on the mini-map and shows
it's FOV correctly. Currently it is a little out of place and possibly
out of scale as well.
This was SVN commit r1872.
2005-01-30 06:27:07 +00:00
NoMonkey
704907db97
Player colors now recognize gaia as player 0 and allow for 8 regular player colors.
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This was SVN commit r1865.
2005-01-29 18:20:16 +00:00
f093b53459
Fixed problems in texture converter's DDS output, and in the game's DDS input.
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This was SVN commit r1862.
2005-01-29 17:18:14 +00:00
4ed4a7e16d
Fix for the crash when a client connects, as well as some minor additions to client/server code
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This was SVN commit r1861.
2005-01-29 16:51:13 +00:00
41e2f48daf
add reference to required .lib files to fix linker errors reported by stu
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This was SVN commit r1860.
2005-01-29 16:43:46 +00:00
60ee5acd2b
Made invalid-attempt-to-get-player errors less subtle. Word-wrapping in assert2 dialog box.
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This was SVN commit r1857.
2005-01-29 00:11:50 +00:00
e372bd3f5a
Fixed probable mistyping. Removed apparently-unnecessary ScEd code.
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This was SVN commit r1855.
2005-01-28 22:19:09 +00:00
10e1ce7511
Texture converter executable (plus some others to launch it with specific settings)
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This was SVN commit r1854.
2005-01-28 22:16:50 +00:00
4c6713b582
again hooked up 0ad exception handler (pending cleanup of the exception code)
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This was SVN commit r1852.
2005-01-28 19:11:30 +00:00
60dbb779eb
Texture converter source, plus modified DevIL.
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This was SVN commit r1851.
2005-01-28 19:05:33 +00:00
f25f6a2d70
wdbg: fix crash when exiting abnormally (alt+f4) - was erasing elements from container while iterating through it
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win internal files: slight changes while looking through
This was SVN commit r1850.
2005-01-28 18:16:51 +00:00
39389b7bb2
Proper blending for player-colours
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This was SVN commit r1847.
2005-01-28 15:38:49 +00:00
b48ede5438
Accept DDS files with mipmaps
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This was SVN commit r1846.
2005-01-28 15:37:01 +00:00
b704c7b0e4
endian.h renamed (conflict with linux system header)
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This was SVN commit r1844.
2005-01-27 20:00:47 +00:00
38d6f81d71
add/update win-specific code+header file comment
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This was SVN commit r1841.
2005-01-27 16:18:22 +00:00
f55107c114
sysdep: inline vsprintf2 definition (no need for printf.h)
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win.cpp: remove hWnd (not needed for clipboard code) and TSC reference
(a temporary hack)
This was SVN commit r1840.
2005-01-27 15:50:11 +00:00
09985eaa7e
split thread/mutex/sem defs out of wposix to wpthread (reduce default dependencies)
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waio: add include guard; include from waio.cpp
This was SVN commit r1839.
2005-01-27 15:46:02 +00:00
f3a61e4f69
wsdl: add prototypes for VC endian swap routines (avoid warning)
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endian.*: split out of lib.* to reduce default dependencies
tex,zip: now include endian.h
This was SVN commit r1838.
2005-01-27 15:40:23 +00:00
faff797cd6
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
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input.h now includes SDL (no more macro hackery to avoid the dependency)
This was SVN commit r1837.
2005-01-27 15:31:06 +00:00
f6c95b259d
include exception handler code only if EXCEPTION_HACK_0AD is required. (since some PS-specific code leaked into wdbg.cpp, have to disable that until i get around to cleaning it up)
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This was SVN commit r1836.
2005-01-27 15:22:47 +00:00