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c1b6b6d76e
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This was SVN commit r10128.
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2011-08-28 19:50:46 +00:00 |
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ce17fc4e3f
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This was SVN commit r10127.
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2011-08-28 19:49:46 +00:00 |
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ba4de704b0
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Carthaginian building updates
This was SVN commit r10126.
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2011-08-28 17:44:35 +00:00 |
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8c09b777e2
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This was SVN commit r10125.
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2011-08-28 10:58:12 +00:00 |
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3dc491efb7
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Updates to Carthaginian buildings
This was SVN commit r10124.
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2011-08-28 10:34:39 +00:00 |
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47e1e23721
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Fixes bug on object panel (assert fail when map was loaded before the panel was displayed).
This was SVN commit r10123.
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2011-08-28 05:57:09 +00:00 |
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4185aa348a
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change button height from 32 to 28
This was SVN commit r10122.
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2011-08-28 03:04:32 +00:00 |
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ad6c4b6abe
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removed close button from ingame menu, updated button texture
This was SVN commit r10121.
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2011-08-28 02:02:38 +00:00 |
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ab5d1f8482
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Changed size of the manual to be based off of the center of the screen, instead of the edges of the screen.
This was SVN commit r10120.
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2011-08-28 01:49:17 +00:00 |
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6146d948ad
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hide yellow border between main menu and submenu
This was SVN commit r10119.
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2011-08-28 01:28:50 +00:00 |
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f2b61d2e56
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Fixes Atlas canvas on OS X (needs to be shown before setting GL context - fixes invalid drawable error).
This was SVN commit r10118.
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2011-08-28 00:28:06 +00:00 |
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cd6ce56632
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Fixes some Atlas button layouts with wxWidgets 2.9 (wxGridSizer seems preferable to wxBoxSizer for equally sized buttons).
This was SVN commit r10117.
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2011-08-27 23:43:18 +00:00 |
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52b73d4445
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Make ingame exit button leave the current game rather than exit the entire program
This was SVN commit r10116.
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2011-08-27 23:28:12 +00:00 |
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0e81ee4f60
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Made ingame resource counters use percent-based positioning. Lined up ingame bottom panel textures better. Remove old session dialog sprites.
This was SVN commit r10115.
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2011-08-27 23:17:14 +00:00 |
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e933986351
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removed session dialog, updated ingame menu
This was SVN commit r10114.
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2011-08-27 22:44:08 +00:00 |
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e33124631b
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Projectile nodes added to civ centre mesh
This was SVN commit r10113.
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2011-08-27 21:35:34 +00:00 |
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3b958b4a1c
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Fixing yet another problem: make sure the submenu closes if we click a button that doesn't use the submenu
This was SVN commit r10112.
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2011-08-27 19:36:55 +00:00 |
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abda9576b1
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Updated panel style and made main menu "x" exit game without confirmation
This was SVN commit r10111.
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2011-08-27 19:23:32 +00:00 |
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ae866e2cb4
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Fix typo in tooltip
This was SVN commit r10110.
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2011-08-27 18:50:23 +00:00 |
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e1cb8f6e10
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Update main menu buttons tooltip text
This was SVN commit r10109.
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2011-08-27 18:46:00 +00:00 |
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e909567004
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Convert most dialogs over to new style
This was SVN commit r10108.
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2011-08-27 18:34:54 +00:00 |
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2915e9a85e
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Update submenu code
This was SVN commit r10107.
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2011-08-27 15:21:12 +00:00 |
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8729d1115d
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Render territory borders in non-shader render path.
Add basic support for fixed-function implementations of shader API.
This was SVN commit r10106.
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2011-08-27 14:31:24 +00:00 |
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9d25dad969
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This was SVN commit r10105.
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2011-08-27 13:18:35 +00:00 |
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be02410dd4
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Updates to cart civ centre and superdock meshes
This was SVN commit r10104.
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2011-08-27 11:01:09 +00:00 |
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fc958db168
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moved some buttons to second tier, updated style of history section
This was SVN commit r10103.
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2011-08-27 06:20:16 +00:00 |
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29dc9c3094
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Fixes bug in Atlas player panel (AtIter definition must be checked before incrementing).
This was SVN commit r10102.
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2011-08-26 22:58:55 +00:00 |
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dace16913f
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Update to Carthaginian Sandbox
This was SVN commit r10101.
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2011-08-26 22:37:02 +00:00 |
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fcc02d85c4
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This was SVN commit r10100.
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2011-08-26 22:35:07 +00:00 |
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bb77e3a300
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Changes player panel spin controls to use default style.
This was SVN commit r10099.
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2011-08-26 22:11:30 +00:00 |
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53de4a8d5d
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remove ghost=true to allow clicking on communication buttons
This was SVN commit r10098.
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2011-08-26 04:32:53 +00:00 |
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9f6f4d8bd1
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Beginning of the submenu
This was SVN commit r10097.
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2011-08-26 04:25:41 +00:00 |
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072751858b
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polish the alpha version label
This was SVN commit r10096.
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2011-08-26 01:56:50 +00:00 |
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2d1fe050b9
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Fixes use of deprecated wxWidgets constants as they don't work on all platforms (only when the library was built with WXWIN_COMPATIBILITY_2_6).
This was SVN commit r10095.
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2011-08-26 01:56:14 +00:00 |
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9090545852
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Scenario only embassy simulation template
This was SVN commit r10094.
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2011-08-25 23:43:03 +00:00 |
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0a3b120aa8
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Basic Italiote embassy mesh placeholder
This was SVN commit r10093.
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2011-08-25 23:07:22 +00:00 |
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b059824b76
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Cart embassy updates
This was SVN commit r10092.
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2011-08-24 23:14:15 +00:00 |
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cbebe83b37
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Cart celtic embassy update
This was SVN commit r10091.
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2011-08-24 21:03:28 +00:00 |
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f9ef989f6d
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Carthage embassy and unit updates.
Some Barracks cost updates.
This was SVN commit r10090.
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2011-08-24 19:30:06 +00:00 |
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9a53cc1395
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__SSE[2]__ didn't work on MSVC/ICC after all; introduce HAVE_SSE[2] instead
This was SVN commit r10089.
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2011-08-24 09:23:44 +00:00 |
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1890b1df49
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Align tags to avoid confusion
This was SVN commit r10088.
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2011-08-24 05:12:17 +00:00 |
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81121ca1e8
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Add alpha warning back
This was SVN commit r10087.
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2011-08-24 05:03:11 +00:00 |
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bf5e94c6e4
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Adjusted main menu panel background
This was SVN commit r10086.
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2011-08-24 04:35:53 +00:00 |
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8a4443e4c7
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Update styles to match mockup better
This was SVN commit r10085.
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2011-08-24 04:16:37 +00:00 |
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37dad6eb62
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This was SVN commit r10084.
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2011-08-24 02:54:31 +00:00 |
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85336397a3
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Don't render neutral territory borders on minimap.
This was SVN commit r10083.
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2011-08-24 00:28:48 +00:00 |
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f9dc6d9d69
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Removes superfluous test build configuration from premake4.
This was SVN commit r10082.
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2011-08-24 00:15:00 +00:00 |
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60985a3bc9
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Fixes training queue behavior when spawning fails due to lack of space (the queue will be blocked). Fixes #893.
Changes training queue to support partial batch success and removal.
This was SVN commit r10081.
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2011-08-23 22:43:34 +00:00 |
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9e487bac30
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Carthaginian embassy buildings update
This was SVN commit r10080.
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2011-08-23 21:09:13 +00:00 |
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13dc7a9210
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Fix non-PCH build
This was SVN commit r10079.
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2011-08-23 17:48:06 +00:00 |
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