18eb72a25a
Added Perlin noise class, which will be useful for water.
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This was SVN commit r3871.
2006-05-17 03:53:54 +00:00
3d26549032
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
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This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
8a11f53011
# More consistent terrain-space coordinate names
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# Removed more ancient unused code
# Partial VC2005 compatibility for Atlas editor / AoE3Ed
# Terrain overlay rendering system; used to implemented Atlas brush
display
# Renamed 'right' to 'left'
This was SVN commit r3771.
2006-04-17 20:02:51 +00:00
2790981eae
CVSROOT: doesn't seem particularly useful now
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ObjectBase: removed support for old actor format
Various: reduced sometimes-unnecessary header inclusions
Atlas: slightly nicer tool and message systems
This was SVN commit r2816.
2005-09-30 00:59:42 +00:00
599452af85
Atlas: Camera controls.
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Elsewhere: Quaternion stuff.
This was SVN commit r2734.
2005-09-15 05:31:49 +00:00
3b1395d80b
Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
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This was SVN commit r1917.
2005-02-09 23:19:48 +00:00
3136791492
Linux/GCC Compat(tm)
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This was SVN commit r1284.
2004-11-07 21:30:47 +00:00
MarkT
2ab625720b
Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
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This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
9f84c8b0fa
Removed unnecessary #includes
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This was SVN commit r656.
2004-07-08 14:36:52 +00:00
MarkT
e4fe4ed602
JS Interface to entities. It even partially works now.
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This was SVN commit r469.
2004-06-10 22:24:03 +00:00
notpete
2cbc27174c
Moved from terrain directory.
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This was SVN commit r304.
2004-05-29 20:53:40 +00:00