1a682d2a28
This was SVN commit r4865.
2007-02-06 07:40:00 +00:00
a6aaf05c53
This was SVN commit r4864.
2007-02-06 07:35:58 +00:00
e5b14e8c29
#Committed new basic Roman Principi body texture and actor. Tweaked Advanced Triarius texture to be more historically accurate.
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This was SVN commit r4863.
2007-02-06 07:01:55 +00:00
9e630818f6
Fixed entity promotion bugs.
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This was SVN commit r4862.
2007-02-05 15:12:17 +00:00
5ca1c8243b
Added a damage function to quasientities.
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This was SVN commit r4861.
2007-02-05 02:42:24 +00:00
1e5c701cf3
This was SVN commit r4860.
2007-02-04 23:36:12 +00:00
1d88d1e2c1
This was SVN commit r4859.
2007-02-04 23:35:35 +00:00
221e4c8e23
Map updates
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This was SVN commit r4856.
2007-02-04 01:28:04 +00:00
6f2fba3c09
This was SVN commit r4855.
2007-02-04 01:23:25 +00:00
e9f758131e
This was SVN commit r4854.
2007-02-04 00:29:45 +00:00
9cc744bf39
This was SVN commit r4853.
2007-02-04 00:29:18 +00:00
6fa1a5bc89
This was SVN commit r4852.
2007-02-04 00:26:01 +00:00
2c237690ac
#Super secret map for not-so-secret February project.
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This was SVN commit r4851.
2007-02-04 00:17:09 +00:00
662a913f90
This was SVN commit r4849.
2007-02-03 23:15:29 +00:00
b1298a30c1
This was SVN commit r4848.
2007-02-03 18:51:29 +00:00
7f5856e915
New "basic" tunic for the Hellenes.
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This was SVN commit r4847.
2007-02-03 18:50:49 +00:00
bc4bbb2a6b
Forgot to add the Marcellus-on-horsie actors. Enjoy.
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This was SVN commit r4846.
2007-02-03 18:49:20 +00:00
8734a6e919
This was SVN commit r4845.
2007-02-03 18:48:34 +00:00
6c103979c4
This was SVN commit r4844.
2007-02-03 18:39:20 +00:00
b74b0ec318
This was SVN commit r4843.
2007-02-03 18:35:12 +00:00
b675eb20de
#All new Celt Heroes added to game (this revision and previous revision)
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This was SVN commit r4842.
2007-02-03 18:33:09 +00:00
326163dcd3
This was SVN commit r4841.
2007-02-03 18:29:06 +00:00
63af758c4a
This was SVN commit r4840.
2007-02-03 18:28:09 +00:00
c02940c181
This was SVN commit r4839.
2007-02-03 16:26:10 +00:00
0b7542cc6d
#Added Roman cavalry hero of the 2nd Punic War - Marcus Claudius Marcellus "The Sword of Rome."
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This was SVN commit r4838.
2007-02-03 15:49:08 +00:00
f99658b758
This was SVN commit r4837.
2007-02-03 15:33:01 +00:00
376e7079a2
This was SVN commit r4836.
2007-02-03 15:12:20 +00:00
56af4178f6
Horse texture for Roman Hero Marcellus
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This was SVN commit r4835.
2007-02-02 17:44:06 +00:00
de0ab4e75c
This was SVN commit r4834.
2007-02-02 17:42:55 +00:00
27e48abb35
Made bushes last slightly longer for cinematic.. though really the units should begin auto-gathering other bushes.
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This was SVN commit r4833.
2007-02-02 14:58:19 +00:00
892fb6ce9e
# Fixed some script bugs.
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- Loot script was not properly giving loot.
- Some errors were occuring in the GUI every frame when XML files are
lacking certain traits.
- Fixed time on celt female citizen forage gather animation.
This was SVN commit r4832.
2007-02-02 14:53:16 +00:00
6ae5576d3f
Gathering entities for cinematic map
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This was SVN commit r4830.
2007-02-02 02:19:08 +00:00
117f3dfe4a
Rough cinematic/triggers in map.
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Fixed some issues with triggers.
JS command execution in Atlas.
This was SVN commit r4829.
2007-02-02 02:17:15 +00:00
1e195ac519
Changed task unit triggers to use unit ID's properly.
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This was SVN commit r4823.
2007-01-30 03:50:28 +00:00
465c0a037b
# Fixed some trigger bugs.
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- Conditions were not properly converted to JavaScript (not read from
the XML file correctly either).
- Added an OrderFromTriggers function so that triggers can give orders
which ignore fog of war.
- Fixed some spelling mistakes in TriggerSpecs.xml (parameter vs.
parameters).
- Moved trigger update to CSimulation update, which is more correct.
This was SVN commit r4821.
2007-01-29 22:21:25 +00:00
248e4ef4dc
This was SVN commit r4819.
2007-01-29 03:57:43 +00:00
ecf6b5c74a
This was SVN commit r4818.
2007-01-29 03:45:32 +00:00
d05a6ca78d
added footstep sfx on grass,gravel,sand,wood,rock with l/r group xml group files
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This was SVN commit r4809.
2007-01-25 05:20:15 +00:00
5f45e08799
This was SVN commit r4806.
2007-01-21 18:38:11 +00:00
arissa_nightblade
ff52db91fa
Updated Armor values in XML files
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This was SVN commit r4804.
2007-01-21 02:39:54 +00:00
757d3d23f9
This was SVN commit r4803.
2007-01-20 23:49:27 +00:00
5e2c70252f
#New Horse for King Philip
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This was SVN commit r4802.
2007-01-20 23:43:41 +00:00
2c3c1be393
Fixed a bug with units not dying during playtesting in the scenario editor.
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This was SVN commit r4801.
2007-01-20 18:35:02 +00:00
2840694629
#updated soundgroups
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fixed a small formating issue in the xml files, and removed a unused
test file.
This was SVN commit r4797.
2007-01-20 04:20:42 +00:00
22cc0bd595
#Rearranged audio folder and made room for groups.
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refs #138 moved soundgroup files into audio/groups folder.
This was SVN commit r4795.
2007-01-19 19:49:56 +00:00
5abeaa5558
#Added ambient sound resources.
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#refs #138 Added new audio/soundscapes/building folder to build and
added new .ogg and .xml files.
This was SVN commit r4794.
2007-01-19 19:34:16 +00:00
ad204e16c9
This was SVN commit r4787.
2007-01-18 07:24:49 +00:00
7e8e268ae1
This was SVN commit r4786.
2007-01-18 07:06:09 +00:00
55e97b12a1
This was SVN commit r4785.
2007-01-18 07:05:52 +00:00
34a51429bd
This was SVN commit r4784.
2007-01-18 07:05:23 +00:00