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29edc1b8e9
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Delete previous player icon and use Michael's
This was SVN commit r9615.
|
2011-06-10 21:32:09 +00:00 |
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543c02c149
|
This was SVN commit r9614.
|
2011-06-10 19:16:04 +00:00 |
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ec1e1a4042
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Undo and redo icons for Atlas.
This was SVN commit r9613.
|
2011-06-10 19:00:59 +00:00 |
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b3e7b80b68
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New players icon.
This was SVN commit r9612.
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2011-06-10 18:50:47 +00:00 |
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4a3230a870
|
This was SVN commit r9610.
|
2011-06-09 23:52:29 +00:00 |
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2c58b07223
|
# Add experimental fighter planes.
This was SVN commit r9605.
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2011-06-09 19:44:40 +00:00 |
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7b8a33f374
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Fix tests.
This was SVN commit r9603.
|
2011-06-09 17:15:01 +00:00 |
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5132f814e3
|
Clean up some formatting and comments.
This was SVN commit r9602.
|
2011-06-09 17:01:01 +00:00 |
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|
902b33a181
|
Remove redundant code for animal fleeing, and don't omit expected arguments.
This was SVN commit r9601.
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2011-06-09 16:41:55 +00:00 |
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|
28d952404e
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Improve selection details debug display.
This was SVN commit r9600.
|
2011-06-09 16:40:29 +00:00 |
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|
8eadd4e25f
|
#Ship balance.
This was SVN commit r9598.
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2011-06-09 05:06:34 +00:00 |
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24b0e1cafb
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This was SVN commit r9597.
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2011-06-08 21:12:57 +00:00 |
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f1c1f400c9
|
Lots of Helmet stuff.
This was SVN commit r9596.
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2011-06-08 07:18:52 +00:00 |
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24cca252e3
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Ranged units always face their targets when attacking. fixes #831
This was SVN commit r9595.
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2011-06-06 22:08:26 +00:00 |
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|
9906a86a2e
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Support double-click on unit group buttons. patch by Merolum. fixes #805.
This was SVN commit r9592.
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2011-06-06 19:31:34 +00:00 |
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6b0cbd10c3
|
Finished the new Cycladic Archipelago map.
Added promotion animations to some units.
Added triple-click to Hypaspists and Roman Legions.
This was SVN commit r9591.
|
2011-06-06 00:46:58 +00:00 |
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18dd17ea4a
|
fixed a Scipio animation problem. Edited some Roman stuff.
This was SVN commit r9590.
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2011-06-05 23:54:01 +00:00 |
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d0560bd93e
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Playtesting a water map, I came to the conclusion that ships took way too long to build.
This was SVN commit r9589.
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2011-06-05 20:38:01 +00:00 |
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304d4e82f0
|
(minor) fix an animation event value
This was SVN commit r9588.
|
2011-06-05 20:03:44 +00:00 |
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d892403f90
|
Adjusted the look of the Persian temple.
This was SVN commit r9587.
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2011-06-05 05:57:28 +00:00 |
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091cba16c6
|
Flipped the Iberian Civ Centre so it faces the correct way.
This was SVN commit r9585.
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2011-06-05 01:52:25 +00:00 |
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916b4b7e92
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Pureon's map, with my edits. Now turning it back over to him for his own edits.
This was SVN commit r9584.
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2011-06-04 04:19:36 +00:00 |
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97528d25f1
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This was SVN commit r9583.
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2011-06-04 03:14:49 +00:00 |
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8ecf3aa1b5
|
Bumped up the Wood in trees from 150 to 200.
Reoriented the Carthaginian House C to face South East.
Working on a new version of Cycladic Archipelago II.
This was SVN commit r9578.
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2011-05-30 01:50:49 +00:00 |
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6bdafee6a0
|
Update Atlas sidebar buttons slightly
This was SVN commit r9569.
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2011-05-29 16:36:15 +00:00 |
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a81f180dd6
|
Remove Atlas UI scripting support
This was SVN commit r9567.
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2011-05-29 15:43:08 +00:00 |
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f1c4904071
|
Map tweaks.
Rain particle experiment.
This was SVN commit r9564.
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2011-05-28 21:21:36 +00:00 |
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ea36fdad2d
|
New forestfloor texture for Mediterranean biome.
This was SVN commit r9563.
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2011-05-28 16:56:59 +00:00 |
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bb5a66ac35
|
Moved Gambia River map to Public.
Moved Fog sky to Public.
Made separate fish entities.
This was SVN commit r9562.
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2011-05-28 03:16:26 +00:00 |
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0f616d42c6
|
This was SVN commit r9561.
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2011-05-28 03:09:40 +00:00 |
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9b70228997
|
Updated the terrains of The Massacre of Delphi.
New "Gambia River" map using Tropic terrains.
This was SVN commit r9560.
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2011-05-28 02:47:17 +00:00 |
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5da713af2f
|
Removes debugging output from Latium rms
This was SVN commit r9555.
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2011-05-27 03:55:01 +00:00 |
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1bf2598429
|
Fixes square maps to behave like circular maps and fit within the circle. Fixes #822
This was SVN commit r9554.
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2011-05-27 03:04:59 +00:00 |
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293f7cbae0
|
This was SVN commit r9553.
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2011-05-26 03:16:14 +00:00 |
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a3705a7d11
|
Updated SMOKE particles. They look much much nicer now. Enjoy!
This was SVN commit r9552.
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2011-05-26 02:27:34 +00:00 |
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2c05745c7d
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Flipped the Celt Barracks so it points to the "front" where units come out.
This was SVN commit r9551.
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2011-05-26 00:44:58 +00:00 |
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ceea205782
|
This was SVN commit r9549.
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2011-05-25 05:45:49 +00:00 |
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d7f4935dce
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This was SVN commit r9544.
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2011-05-23 01:50:45 +00:00 |
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2239a261ee
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Last new Greek house variant.
This was SVN commit r9543.
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2011-05-23 01:48:22 +00:00 |
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003037e102
|
Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well.
This was SVN commit r9542.
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2011-05-22 01:59:15 +00:00 |
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501f72ec0c
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Map updates. Terrain updates.
This was SVN commit r9541.
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2011-05-21 05:51:28 +00:00 |
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171917d0c6
|
Terrain updates
This was SVN commit r9540.
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2011-05-21 02:21:38 +00:00 |
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2c6fc32a57
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This was SVN commit r9539.
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2011-05-20 19:37:59 +00:00 |
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2f94551716
|
New Greek house by Privateer! Good work. Test "hero star" for Themistocles.
This was SVN commit r9537.
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2011-05-20 15:48:12 +00:00 |
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608db46c16
|
Tweaks to the map
This was SVN commit r9535.
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2011-05-18 20:17:42 +00:00 |
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069f567f7e
|
check that enemy units don't leave foundations. based on patch from Stork. fixes #724
This was SVN commit r9532.
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2011-05-17 20:30:21 +00:00 |
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1fac936d68
|
fixes a bug related to foundations and animals corpses (previously, when an animal has already been ordered to leave a foundation once, it will not leave the construction site if you place an another building on top of it).
This was SVN commit r9531.
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2011-05-17 16:26:47 +00:00 |
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ea455fa983
|
Fixed some issues with Belgian Bog
This was SVN commit r9529.
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2011-05-16 15:09:06 +00:00 |
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a6d519e70f
|
Fix #779 differently, to avoid problems with building on top of cheering units
This was SVN commit r9528.
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2011-05-15 23:51:51 +00:00 |
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fd65a492d9
|
Add button to promote selected units, for testing
This was SVN commit r9527.
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2011-05-15 21:53:24 +00:00 |
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