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174 Commits

Author SHA1 Message Date
15fcf8f054 Neatened some debug messages. Changed main.cpp so ScEd can use it. Fixed minor inconsistencies and warnings.
This was SVN commit r1708.
2005-01-11 16:58:16 +00:00
fba99c3414 vfs: fix mounting archive contents - now relative to mount point as it should.
added flags to vfs_mount that enable looking for archives and mounting
subdirectories (previously always done, but slow)
main: uses above flags when mounting

This was SVN commit r1695.
2005-01-10 18:44:41 +00:00
56949e6fc4 lib: add big endian readers; add VC intrinsic bswap routines
tex: improve flip / bgr convert (now generalized "transforms"); add
support for transforming image before encoding

wsdl: add SDL_ShowCursor, minimize when tasking out

main: WriteScreenshot improved, fixes flipped screenshots

This was SVN commit r1689.
2005-01-09 14:23:59 +00:00
2077d4fd1d timer.cpp: start FPS value = 60 => faster convergence
timer.h: TIMER uses debug_out

main/input: moved game_ticks to input.cpp (only used if input.cpp is
included)

This was SVN commit r1653.
2005-01-07 00:52:05 +00:00
0de796c5ea Send Load event to GUI objects after (instead of while) loading the rest of the engine
This was SVN commit r1635.
2005-01-04 21:51:23 +00:00
f4fe8c8543 Sky colour, plus skycolor config value
This was SVN commit r1583.
2004-12-28 11:16:05 +00:00
c9d89e964b Moved g_Gui.TickObjects to the main render loop and update the scheduler when no game is running
This was SVN commit r1531.
2004-12-18 23:25:58 +00:00
24abb51b59 First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows.
This was SVN commit r1489.
2004-12-12 19:34:38 +00:00
9d317d8164 1) removed scaffolding from file
2) VFS: add path_copy convenience routine
3) various lib code: removed unnecessary const cluttering things (like
const char* _const_ name in param list)

This was SVN commit r1483.
2004-12-09 23:12:02 +00:00
cc02422908 1) TIMER added to timer.h (moved from main)
2) wposix: cache file status in struct dirent (Win32 specific)
3) vfs: speed up vfs_mount (via 2) and zip_cb path lookup caching
scheme)
4) temp scaffolding added to file.cpp to measure performance

This was SVN commit r1482.
2004-12-09 20:17:09 +00:00
f36008ac3b added TIMER(name_of_block). it declares a scoped object that measures time between ctor and dtor, and is therefore perfect for measuring how long functions or basic blocks execute. used to gather results reported in "analysis: why is startup slow" thread.
also split out a few functions from Init() (more structured, easier
measuring)

This was SVN commit r1475.
2004-12-08 15:34:15 +00:00
643810a276 cleaned up VFS after yesterday's new code;
explicit shutdown, instead of atexit

This was SVN commit r1472.
2004-12-07 22:10:46 +00:00
e76871e7b0 - heavy changes to VFS tree internals: now allows loose files and archives to coexist, choosing archive if they're the same date+size
- reworked tree_lookup: dir names now require trailing '/' to
disambiguate. exception: vfs_open_dir (convenience)
- display VFS tree in stdout.txt unless g_Quickstart

This was SVN commit r1466.
2004-12-07 01:22:25 +00:00
e1506b6d3a Removed unused Elvish
This was SVN commit r1462.
2004-12-07 00:17:14 +00:00
3fb241054f add master sound disable, triggered if g_Quickstart == true.
(skips OpenAL init => speeds up startup)

This was SVN commit r1437.
2004-12-01 22:19:58 +00:00
f1dac9c626 better error handling: lots of little changes.
added some error codes, tried to eliminate unspecific return -1  where
it made sense.

This was SVN commit r1436.
2004-12-01 21:37:01 +00:00
b8d0df4b03 Re-enabled crash-dumping exception handler
This was SVN commit r1427.
2004-11-30 15:52:10 +00:00
caf8471132 Testing svk (and fixing tab usage)
This was SVN commit r1404.
2004-11-26 21:34:35 +00:00
d4f31c09da replace detect() with individual routines; add sound card system_info;
add g_Quickstart that skips writing system_info (speeds up startup by
700ms)

This was SVN commit r1364.
2004-11-19 22:58:01 +00:00
c3a331b73f add JS sound binding
This was SVN commit r1328.
2004-11-15 18:23:39 +00:00
Fire Giant
eb1424cb8f Fixed a stupid typo (missing semicolon).
This was SVN commit r1315.
2004-11-14 21:16:39 +00:00
Fire Giant
a9fe8c0c61 Changed GUI load sequence in order to fix a problem which came up through the global objects being loaded before the main menu background object. The globals are now in 6_global.xml (should always be at the end of the load order) and the JS initialization now is in 1_init.xml.
This was SVN commit r1314.
2004-11-14 21:14:00 +00:00
fb09faf5be Parser bug-fix
This was SVN commit r1313.
2004-11-14 18:56:13 +00:00
9a69d76feb Minor update to add link to 5_atlas.xml, so that GUI development of the Atlas Editor is supported.
This was SVN commit r1303.
2004-11-11 23:51:52 +00:00
MarkT
793794649f Combat code, some scripting, broken network, and fixed some bugs.
This was SVN commit r1301.
2004-11-11 07:09:32 +00:00
Calefaction
9b47d446d2 Updated to instansiate and tear down the mesh managed.
This was SVN commit r1300.
2004-11-08 22:21:50 +00:00
e48b5f9b64 enable file listing hook in ParseArgs
This was SVN commit r1287.
2004-11-07 22:46:57 +00:00
3136791492 Linux/GCC Compat(tm)
This was SVN commit r1284.
2004-11-07 21:30:47 +00:00
Calefaction
3c69a79f0f Updated to output OpenGL version
This was SVN commit r1281.
2004-10-31 07:37:32 +00:00
Calefaction
955ddcf9a1 More programmable pipeline updates
This was SVN commit r1280.
2004-10-30 21:57:46 +00:00
Calefaction
7947293015 Initial programmable pipeline push
This was SVN commit r1272.
2004-10-23 18:13:54 +00:00
MarkT
d33d2e4450 Added some support for user profiles
This was SVN commit r1270.
2004-10-23 14:39:28 +00:00
a8fff67c91 remove "p-pressed" debug_out
This was SVN commit r1267.
2004-10-22 21:54:31 +00:00
0a4c838185 Exciting space->tab transformations
This was SVN commit r1265.
2004-10-21 15:04:19 +00:00
20061f0e38 due to h_allow_free, no longer rely on h_mgr cleaning up buffers (that was a hack, and wouldn't work if OpenAL is reset at runtime)_
now snd_cleanup before h_mgr_cleanup - makes sense anyway.

also added snd_update call that doesn't change OpenAL position - this is
so sound works in the main menu.

This was SVN commit r1263.
2004-10-20 23:16:38 +00:00
d30c7ef9aa use correct path to sound assets
This was SVN commit r1259.
2004-10-19 13:45:50 +00:00
Calefaction
50dee130ae Updated to properly support LOD bias settings in config. Fixes mipmap blurryness.
This was SVN commit r1254.
2004-10-17 21:01:00 +00:00
f0f7f236b7 sound test filename -> game data, since ogg playing works again.
This was SVN commit r1251.
2004-10-16 20:55:56 +00:00
90a0860081 Added load for 4_manual.xml.
This was SVN commit r1243.
2004-10-15 18:01:22 +00:00
1798a1ab1d remove testing code that makes clicks do strange things ;)
This was SVN commit r1242.
2004-10-15 17:26:36 +00:00
390fe343a0 gives sound engine current position during update; also fixed sound shutdown order issue (must come after h_mgr_shutdown)
note: you will need to fiddle a bit to test this ATM: see
http://forums.wildfiregames.com/0ad/index.php?showtopic=1672  #5

This was SVN commit r1240.
2004-10-15 13:29:04 +00:00
769e521349 Added references to multiple GUI XML files (temporary adjustment to make it easier to work on different GUI pages).
This was SVN commit r1227.
2004-10-07 21:06:08 +00:00
2c9ac03375 Another minor fix
This was SVN commit r1225.
2004-10-07 20:14:20 +00:00
MarkT
2ab625720b Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
711118ee97 less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1216.
2004-10-06 14:25:36 +00:00
53f8283cfc update sound test rig, have added a few (local) filenames for testing
This was SVN commit r1212.
2004-10-05 13:14:34 +00:00
622febf5b7 update sound test rig, have added a few (local) filenames for testing
This was SVN commit r1211.
2004-10-05 13:14:03 +00:00
6d4f94112d Fixed memory leak
This was SVN commit r1195.
2004-09-23 12:42:37 +00:00
Calefaction
0a05c2977a Updated to reflect MaterialManager
This was SVN commit r1194.
2004-09-23 05:21:18 +00:00
Calefaction
4fff66cfce Initial import of material code. MaterialReader is implemented and functional. Currently models do not attempt to load materials, nor does the renderer use them.
This was SVN commit r1192.
2004-09-23 04:00:56 +00:00