5cc856aedc
Re-enables build restrictions for AIs since they have basic compliance now.
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Moves target ownership checks from Commands.js to UnitAI.
Adds more robust target checking in UnitAI by calling CanFoo functions
more frequently.
Adds optional debugging mode to Commands.js (useful for AI developers).
This was SVN commit r10570.
2011-11-22 00:16:35 +00:00
e9041a392b
Garrison flags for Celt Temple and Barracks.
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This was SVN commit r10568.
2011-11-21 03:53:55 +00:00
4de8954798
#Fixed Celt temple prop point.
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Tweaked some tooltips.
This was SVN commit r10567.
2011-11-21 01:55:44 +00:00
29df8546c0
Updated Persian mill
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This was SVN commit r10566.
2011-11-20 21:00:29 +00:00
c556926e3a
New Persian Barracks
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This was SVN commit r10565.
2011-11-20 14:24:52 +00:00
aad5437125
New Persian "taka" shield designs.
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This was SVN commit r10564.
2011-11-20 05:09:06 +00:00
901a87af2e
Tweaked camera settings.
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This was SVN commit r10562.
2011-11-19 20:37:16 +00:00
514b22a89e
Support for Persians, should all work properly. Also makes territory expansion proportionally lower priority.
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This was SVN commit r10561.
2011-11-19 16:00:54 +00:00
f80f1fb86b
This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012.
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This was SVN commit r10560.
2011-11-19 13:44:56 +00:00
20df816fbc
Resource building class
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This was SVN commit r10559.
2011-11-19 13:42:43 +00:00
8b6714a62d
Some minor tweaks to camera defaults.
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This was SVN commit r10557.
2011-11-19 02:15:01 +00:00
7772192a69
Fixed smoke prop points on cart tophet
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This was SVN commit r10556.
2011-11-18 22:52:15 +00:00
5fe97328a6
Fixed run animation.
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This was SVN commit r10555.
2011-11-18 22:23:04 +00:00
9dec98e5e0
Actor updates trying to get Persian War elephant to use the running animation, with no success.
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Entity template updates to tooltips.
This was SVN commit r10554.
2011-11-18 21:27:18 +00:00
fc325991a0
Added visionRange function to read this value from the templates for the AI to use.
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This was SVN commit r10553.
2011-11-18 21:11:15 +00:00
7a164c6a7b
Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot.
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This was SVN commit r10552.
2011-11-18 07:51:12 +00:00
06bd4352c2
Persian unit updates!
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This was SVN commit r10550.
2011-11-18 01:54:03 +00:00
39d100c732
Moves camera projection settings to default.cfg.
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Changes field of view (FOV) to 45 degrees per discussion. Fixes #941 .
Tweaks default camera zoom and rotation accordingly.
This was SVN commit r10548.
2011-11-17 23:34:01 +00:00
432a48c849
3rd advanced archer texture.
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This was SVN commit r10546.
2011-11-17 05:17:31 +00:00
aae10116fe
Persian kidaris hat models and textures
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This was SVN commit r10545.
2011-11-17 00:25:08 +00:00
56776aa971
Fixed Advanced Persian Archer's rank.
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This was SVN commit r10543.
2011-11-16 09:01:07 +00:00
c21304900a
Persian stuff.
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This was SVN commit r10542.
2011-11-16 08:35:52 +00:00
d9339b4497
Kidaris hats.
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This was SVN commit r10541.
2011-11-16 03:48:02 +00:00
545ad5e8da
#Persian Kardakes hoplite.
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This was SVN commit r10540.
2011-11-15 09:26:36 +00:00
e21eb8eec4
Prop and animation fixes.
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This was SVN commit r10539.
2011-11-15 03:38:10 +00:00
afb77be687
#Changed up the Greek hoplite.
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Tweaked some animation speeds and footprints.
Added a Roman Healer for the Roman Temple.
This was SVN commit r10538.
2011-11-15 03:06:14 +00:00
98b62d9733
New fortresses for the Persians
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This was SVN commit r10536.
2011-11-14 22:04:27 +00:00
b56692a2c7
#Roman Temple by Enrique.
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Some stuff.
This was SVN commit r10533.
2011-11-14 04:19:32 +00:00
27847fb078
Fixes BuildLimits init so its data serializes correctly (they should be objects not arrays).
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This was SVN commit r10532.
2011-11-14 00:02:54 +00:00
5ae93ddae7
Makes AIProxy keep the garrisoned units array up to date. Fixes #1019
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This was SVN commit r10531.
2011-11-13 23:23:58 +00:00
97d3f1cfc9
Added a squared vector function for A^2 + B^2 without the rooting, in case massively large nos of vector calculations are needed.
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This was SVN commit r10528.
2011-11-13 15:56:37 +00:00
3a678a0c7c
Fix time elapsed counter briefly showing old value when toggled on
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This was SVN commit r10527.
2011-11-13 13:23:54 +00:00
c574a85dd3
Given the new Dropsite classes to mills and farmsteads - they'll need to be added to CCs and Docks at some point, but for the moment I'm dealing with CCs separately and the AI still doesn't build docks so that's lower priority.
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This was SVN commit r10524.
2011-11-13 12:16:46 +00:00
f3c21d070e
Added some new classes, DropsiteFood/Wood/Stone/Metal, to help with building placement.
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This was SVN commit r10523.
2011-11-13 12:12:33 +00:00
7fcc76b621
Fix XML formatting
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This was SVN commit r10519.
2011-11-12 22:26:01 +00:00
ff064aca95
Adds useful stats to training and construction tooltips, based on patch from pejuko. Fixes #872 .
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This was SVN commit r10518.
2011-11-12 22:23:08 +00:00
d267657ffe
Added garrison flag to these two barracks.
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This was SVN commit r10513.
2011-11-11 02:49:18 +00:00
7dbef7c62e
Fixed some garrison flag prop points. Still a lot more to go.
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This was SVN commit r10512.
2011-11-11 02:38:00 +00:00
3645620df6
Fixed prop points on Celt tower.
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Other things.
This was SVN commit r10511.
2011-11-11 02:14:37 +00:00
29d61601f9
Persian cavalry actor work.
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This was SVN commit r10510.
2011-11-11 02:07:49 +00:00
fdf9b6b802
This was SVN commit r10509.
2011-11-11 01:24:32 +00:00
5a008c6787
Switched Elite Hyrcanian look for the Elite Median look. The Hyrcanians had more Scythian influences than the Medians.
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Added projectiles to Persian CC and Fortress to see if I can get rid of
those error messages in-game.
This was SVN commit r10508.
2011-11-11 01:04:35 +00:00
6be23a5894
Disable shaders on SiS Mirage 3 for compatibility. Fixes #964 .
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This was SVN commit r10507.
2011-11-11 01:03:32 +00:00
0cb7f6ce02
Fixed Persian Stables prop points.
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Added something extra to the actor. :)
This was SVN commit r10506.
2011-11-11 00:14:39 +00:00
91fd644982
New "sunny" sky box.
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This was SVN commit r10505.
2011-11-10 23:59:46 +00:00
d60c87cfa8
Two new sky boxes and an updated Cumulus sky box.
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This was SVN commit r10504.
2011-11-10 22:45:31 +00:00
56d634bf49
Fix invalid characters in entity templates. Add script to find unrecognised characters.
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Fixes #960 .
This was SVN commit r10503.
2011-11-10 19:31:35 +00:00
77f8f95d20
Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
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Took out some random flame and smoke actors from the Median Oasis map.
This was SVN commit r10502.
2011-11-10 00:49:54 +00:00
f2bbc9d4b5
Re-added Median Oasis, as a Greek vs. Persia map.
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This was SVN commit r10501.
2011-11-09 23:58:07 +00:00
694c131a3a
Fix to Persian scout tower mesh. prop points aligned.
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This was SVN commit r10500.
2011-11-09 23:28:51 +00:00