7c3993d284
just a little bit more color added
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This was SVN commit r1870.
2005-01-29 22:22:02 +00:00
1ca0941853
reducing the super bright player color effect
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This was SVN commit r1869.
2005-01-29 22:07:42 +00:00
fd5597f974
greyed out textures player color shield textures
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This was SVN commit r1868.
2005-01-29 20:20:41 +00:00
985c4dbaf9
recommitting player color test shields
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This was SVN commit r1864.
2005-01-29 18:11:08 +00:00
1085250de6
sheilds that have been 'player colorized'
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This was SVN commit r1831.
2005-01-27 03:55:12 +00:00
NoMonkey
c71c360993
This was SVN commit r1806.
2005-01-24 14:06:15 +00:00
1de3d80f98
Update because png flipping problem was resolved, fixed the persian and roman profiles from some DD changes.
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This was SVN commit r1801.
2005-01-24 01:27:16 +00:00
fb69ed56b2
sheild stuff:
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* Some new sheild meshes
* Reuploading the shield textures because the old ones were S3 instead
of Nvidia
* Some shield actors
This was SVN commit r1762.
2005-01-23 07:58:25 +00:00
9581fbc1e5
Shield textures for the Greeks, Persians, and Romans
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This was SVN commit r1750.
2005-01-21 05:20:03 +00:00
d810bb88b1
Uploading 3 civ's sheild textures. (will be modified for player color later)
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This was SVN commit r1749.
2005-01-20 07:47:57 +00:00
986d62a2f5
Did first half of Object Editor. Added the Beautify buttons I missed yesterday.
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This was SVN commit r1725.
2005-01-16 13:12:28 +00:00
d202e580b2
Committed some updates for:
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* Seems I missed some of the sign xml files when I changed the png to
dds commit
* I changed foundation actors to make it so that they flatten terrain
when you place them - handy for screenshots (place and delete them to
level terrain)
* Uploaded some of the animations I have been working on
* Modified a few of the celtic dudes
* Modified the male meshes because they were holding the shield wrong
* Made a nicer temporary celt texture
* Included the map I used for the "Charge" screenshot
This was SVN commit r1724.
2005-01-16 06:01:51 +00:00
c84ea97601
Implemented first draft of Terrain Editor controls. Increased size of toolbar arrows on Philip's behalf. :)
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This was SVN commit r1723.
2005-01-15 22:49:34 +00:00
570e3c46d7
Flipped terrain alpha maps again
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This was SVN commit r1715.
2005-01-12 13:20:57 +00:00
cb63a8c901
A little of water and cliff painting controls.
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This was SVN commit r1713.
2005-01-11 23:18:15 +00:00
Aeros
35262fae0b
This was SVN commit r1706.
2005-01-11 01:28:00 +00:00
33051d0421
A little more progress on Editor, and some fixes to yesterday's commit (hopefully this won't affect Malte's work).
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This was SVN commit r1688.
2005-01-09 13:24:02 +00:00
bcaf63367b
Removed some more files that weren't required.
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This was SVN commit r1687.
2005-01-09 13:07:21 +00:00
0657b788b3
new horse textures
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This was SVN commit r1683.
2005-01-09 06:08:26 +00:00
Aeros
a596d87dab
This was SVN commit r1675.
2005-01-09 00:04:14 +00:00
fc4a8c3206
A little more work on the Map Creator GUI of the Editor, which is slightly broken and I'll continue with it after Malte's done his update.
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This was SVN commit r1673.
2005-01-08 18:25:09 +00:00
3ae97143ba
Fix those persian icon sheets that I somehow bungled up earlier this week.
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This was SVN commit r1670.
2005-01-08 07:59:28 +00:00
e7c6299c54
A few placeholder textures for the new civ heads
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This was SVN commit r1632.
2005-01-04 08:05:58 +00:00
42eb12f6e4
This was SVN commit r1629.
2005-01-04 05:46:39 +00:00
88a2b0f158
place holder textures for some helmets, a new dude head texture, and updated weapons skin
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This was SVN commit r1617.
2005-01-03 08:24:24 +00:00
9acdfd40fd
placeholder textures for the placeholder units
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This was SVN commit r1616.
2005-01-03 08:18:18 +00:00
bdc0073b16
Added product/company watermark to aid in taking official screenshots. Press W to toggle it.
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This was SVN commit r1613.
2005-01-02 19:25:22 +00:00
f9c51d8ec7
Replaced - with _ in GUI
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This was SVN commit r1604.
2005-01-01 12:06:17 +00:00
e72addb945
Editor: Finished collapsible toolbar at the top. Next task: menu bar.
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This was SVN commit r1597.
2004-12-29 21:20:42 +00:00
6ed2914438
Textures fixes for the field.
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This was SVN commit r1595.
2004-12-29 17:58:17 +00:00
0de36f5042
diagonal variation requested by Michael
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This was SVN commit r1594.
2004-12-29 01:50:48 +00:00
906d208c41
Some textures for fields, probably didn't make their rows this straight... but *shrug* :p
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This was SVN commit r1593.
2004-12-29 01:42:04 +00:00
8ebc09b336
More Editor stuff, mainly more work on the toolbar.
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This was SVN commit r1591.
2004-12-28 22:16:32 +00:00
c97077f971
Itsy bitsy Editor adjustments.
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This was SVN commit r1586.
2004-12-28 12:55:49 +00:00
7ce95fdaa4
Modest additions to the in-game editor GUI layout.
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This was SVN commit r1581.
2004-12-28 01:58:28 +00:00
d58eff26c1
texture for snowman
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This was SVN commit r1577.
2004-12-24 03:55:34 +00:00
103f016a23
Santa head texture
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This was SVN commit r1568.
2004-12-23 23:46:15 +00:00
e192822bf2
santa texture
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This was SVN commit r1567.
2004-12-23 23:45:42 +00:00
c21bfde045
Clipped empty space from the new textures after hearing from Philip that they don't have to be of equal height and width. :)
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This was SVN commit r1563.
2004-12-23 21:39:40 +00:00
1c89ab78f0
Packing it in for tonight.
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This was SVN commit r1562.
2004-12-23 21:21:02 +00:00
9dc183c9a5
This was SVN commit r1561.
2004-12-23 18:54:36 +00:00
3801b4b52f
Established Editor framework (theoretically).
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This was SVN commit r1560.
2004-12-23 18:43:43 +00:00
76e0fc0ee6
Note to self: Deleting and then adding the same filename doesn't work in the same session, even if it's a more recent version. :)
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This was SVN commit r1558.
2004-12-23 18:04:14 +00:00
5ac6555b9b
Added sprites that will potentially be used for the Editor when I get around to it.
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This was SVN commit r1557.
2004-12-23 18:01:55 +00:00
de3823141e
structure placeholder textures
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This was SVN commit r1545.
2004-12-22 23:11:02 +00:00
16e5b8f94b
Quickly added an Editor button.
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This was SVN commit r1541.
2004-12-21 17:54:33 +00:00
6486de894d
Eliminated grayscale images.
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This was SVN commit r1539.
2004-12-20 19:33:09 +00:00
eb033b8192
Added lit version of the main-menu backdrop, so we can split that up for the individual menu button overlays.
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This was SVN commit r1533.
2004-12-19 00:05:10 +00:00
92e7394c7b
Eradicated lit sprites thanks to sprite effects from Philip. :D
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This was SVN commit r1530.
2004-12-18 18:48:37 +00:00
7cfa5f6e4d
More GUI texture cleanup. :)
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This was SVN commit r1528.
2004-12-18 16:27:32 +00:00
323ca1746f
Big GUI update to kinda-sorta-maybe put lots of previously individual GUI art into cellular sheets. Still needs some work.
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This was SVN commit r1523.
2004-12-18 02:42:22 +00:00
cb5759c737
Fixed minor icon glitch. Recompiled. (Quick commit before I try something more drastic.)
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This was SVN commit r1506.
2004-12-15 19:20:29 +00:00
94ee723981
Added icon I missed.
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This was SVN commit r1497.
2004-12-13 22:11:20 +00:00
6194fdb400
Added MP button (though it needs artistic intervention (ie Malte) to do the white highlights and get it positioned just right).
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This was SVN commit r1495.
2004-12-13 19:14:37 +00:00
24abb51b59
First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows.
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This was SVN commit r1489.
2004-12-12 19:34:38 +00:00
01c35dd616
Added some more placeholder portraits.
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This was SVN commit r1476.
2004-12-08 17:00:43 +00:00
9302d3c668
Uploaded some placeholder icons, recompilation, removed redundant version of ScEd.
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This was SVN commit r1471.
2004-12-07 18:35:11 +00:00
7e7743a90d
Implemented population of command buttons.
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This was SVN commit r1461.
2004-12-06 00:54:06 +00:00
944397c4cf
(Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training
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This was SVN commit r1450.
2004-12-04 21:38:52 +00:00
2ad47d5758
Added civ icon sheets.
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This was SVN commit r1417.
2004-11-28 19:05:31 +00:00
77354f6b5d
More GUI art.
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This was SVN commit r1415.
2004-11-27 22:23:14 +00:00
6f4f2595d7
Replaced Status Pane.
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This was SVN commit r1414.
2004-11-27 22:21:09 +00:00
SVN
c9fa12e514
Placing contents of system and art packs in version control
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This was SVN commit r1400.
2004-11-25 20:00:26 +00:00
1f36ea92b2
Removing the art/ folder so that we can run this section from the art server (I've merged the CVS version into there).
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This was SVN commit r895.
2004-08-04 13:32:52 +00:00
65c3f6b7e0
A beautiful cursor
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This was SVN commit r811.
2004-07-23 19:02:40 +00:00
9a3f242648
GUI textures
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This was SVN commit r746.
2004-07-13 22:49:39 +00:00
e1e4deb59a
replaced broken (?) null.png file
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This was SVN commit r328.
2004-05-31 00:56:29 +00:00
notpete
fb8ea69062
*** empty log message ***
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This was SVN commit r235.
2004-05-15 20:13:07 +00:00
notpete
fed0ebf476
*** empty log message ***
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This was SVN commit r234.
2004-05-15 18:25:46 +00:00
notpete
83c96497ed
*** empty log message ***
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This was SVN commit r233.
2004-05-15 18:15:00 +00:00
89e6fdfbaf
Initial Commit
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This was SVN commit r209.
2004-04-18 13:48:28 +00:00
0cd2d55569
First file in CVS to use the Prometheus Directory Tree! Hooray ;-)
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This was SVN commit r202.
2004-04-13 14:38:49 +00:00