9be68c42e1
Larger dock for the Persians
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This was SVN commit r10444.
2011-10-27 22:23:56 +00:00
2fa8124c61
Added variations to Persian stable horses
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This was SVN commit r10439.
2011-10-27 19:50:08 +00:00
530d5216bf
Fix OOS error after saving/loading
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This was SVN commit r10438.
2011-10-27 17:38:44 +00:00
28d7f52578
Updates to Persian Stables
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This was SVN commit r10431.
2011-10-26 23:09:28 +00:00
a3c03815c0
Experimental quicksave/quickload feature
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This was SVN commit r10427.
2011-10-24 14:55:45 +00:00
79faed2ee2
Added 'Naval Maps' scenario filter
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This was SVN commit r10424.
2011-10-23 22:42:50 +00:00
336552e5fd
Tweak build limits to match what b48c35c512
attempted to set them to
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This was SVN commit r10423.
2011-10-23 21:07:27 +00:00
3efb3949d3
Clean up unused argument
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This was SVN commit r10422.
2011-10-23 21:00:59 +00:00
83955072b6
Fix typos
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This was SVN commit r10420.
2011-10-23 12:26:47 +00:00
017e8d66eb
Fixes GUIInterface tests.
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This was SVN commit r10418.
2011-10-22 00:10:17 +00:00
5acf38c095
Randomizes player starting positions on random maps.
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This was SVN commit r10417.
2011-10-21 01:15:02 +00:00
887b6633c2
Adds per-player BuildLimits data to GUIInterface.
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Adds BuildLimits accessors to GameState for JuBot and Testbot.
This was SVN commit r10415.
2011-10-20 23:35:52 +00:00
a41b0e30fe
Changes AI entity destroy events to maintain some data about the entity, based on patch by quantumstate. Fixes #983 .
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This was SVN commit r10413.
2011-10-18 22:51:04 +00:00
686ffa9758
Fixes error in AI entity. Fixes #991 .
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This was SVN commit r10412.
2011-10-16 17:21:37 +00:00
f3e081a122
Fix couple simulation templates.
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This was SVN commit r10411.
2011-10-16 17:03:43 +00:00
1c081135ad
Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969 .
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Updates testbot and Jubot to support basic build restrictions.
This was SVN commit r10408.
2011-10-16 02:55:58 +00:00
c73c0870f1
Adds attackTimes to AI entity templates. Fixes #991 .
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This was SVN commit r10407.
2011-10-15 23:38:58 +00:00
581b4f7997
This was SVN commit r10403.
2011-10-14 05:32:11 +00:00
d9820fb0cb
Add optional time elapsed counter to session screen.
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This was SVN commit r10402.
2011-10-13 23:20:34 +00:00
3e71b3e864
Removing old Persian files
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This was SVN commit r10401.
2011-10-13 20:17:09 +00:00
9a7f09abe2
New Persian dock
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This was SVN commit r10400.
2011-10-13 20:14:50 +00:00
9fdcc7a2fa
A couple of updated maps.
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This was SVN commit r10398.
2011-10-13 13:25:18 +00:00
9bb22c91a1
A package of chariot updates.
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This was SVN commit r10397.
2011-10-12 11:59:43 +00:00
d8e49c4ca8
Chariot portrait.
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This was SVN commit r10396.
2011-10-12 08:13:09 +00:00
22d169f3c6
A bunch of Persian chariot stuff.
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This was SVN commit r10395.
2011-10-12 07:16:55 +00:00
2a39ba2f91
Changes new AI GameState functions to accept Entity objects instead of raw entities.
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This was SVN commit r10394.
2011-10-12 00:33:07 +00:00
b28ae93dc8
Adds armour and attack strengths to AI entity template, based on patch by infyquest. Fixes #991 .
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This was SVN commit r10393.
2011-10-11 20:02:21 +00:00
81abd0342f
Made Greek prodromoi use knives to gather meats. Balanced hyps and thors.
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This was SVN commit r10392.
2011-10-11 15:16:30 +00:00
c83a79f239
This was SVN commit r10391.
2011-10-11 15:12:07 +00:00
c1cd29f2f4
Tweaks to thorakites and thureophoros.
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This was SVN commit r10390.
2011-10-11 14:28:54 +00:00
baf8028e4c
This was SVN commit r10389.
2011-10-11 14:20:51 +00:00
d05592e77f
#Miscellaneous units. Thanks SMST!
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This was SVN commit r10388.
2011-10-11 14:05:14 +00:00
956e6b5f77
Persian texture updates and chariot updates.
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This was SVN commit r10387.
2011-10-11 12:56:58 +00:00
6c6c374a11
This was SVN commit r10383.
2011-10-09 21:50:58 +00:00
470bff16c7
This was SVN commit r10382.
2011-10-09 21:34:43 +00:00
22c7346dbd
Persian stable actor and template
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This was SVN commit r10381.
2011-10-09 19:57:29 +00:00
bb32cc9794
This was SVN commit r10379.
2011-10-09 12:18:25 +00:00
6ef517d3c4
Updating Persians. Added Persians to Oasis IV map.
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This was SVN commit r10378.
2011-10-09 11:00:01 +00:00
45cd62fc93
#Persian infantry unit actor/animation work. They now use the proper animations and props when performing various tasks.
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This was SVN commit r10377.
2011-10-09 10:13:48 +00:00
a240958de3
Removes Conquest Critical class from obelisks
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This was SVN commit r10375.
2011-10-08 23:53:34 +00:00
90cac1b7b0
Persian Scythed Chariot
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This was SVN commit r10372.
2011-10-08 15:43:11 +00:00
8b88ae6302
Persian Corral building
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This was SVN commit r10371.
2011-10-08 14:38:02 +00:00
7bbe2b3bab
Removing old unused Persian house assets
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This was SVN commit r10370.
2011-10-08 14:26:55 +00:00
de7596a3a8
New Persian houses
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This was SVN commit r10369.
2011-10-08 14:20:20 +00:00
706dea144f
This was SVN commit r10368.
2011-10-08 03:44:48 +00:00
45b8889479
Yeah there is.
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This was SVN commit r10367.
2011-10-07 20:42:51 +00:00
1a81324e4e
Misc stuff:
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-- Updated some Persian shield textures.
-- Made a portrait for the Persian merchant ship.
-- Created entity for Persian fishing boat.
This was SVN commit r10366.
2011-10-07 05:02:00 +00:00
e7cbe197a6
New sail design.
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This was SVN commit r10365.
2011-10-06 05:51:25 +00:00
c53c098fec
Fix to lion run speed
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This was SVN commit r10361.
2011-10-02 19:36:42 +00:00
fce9b9a37e
Fix to skeleton unit crash in Atlas
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This was SVN commit r10360.
2011-10-02 18:39:44 +00:00