9e630818f6
Fixed entity promotion bugs.
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This was SVN commit r4862.
2007-02-05 15:12:17 +00:00
1e5c701cf3
This was SVN commit r4860.
2007-02-04 23:36:12 +00:00
326163dcd3
This was SVN commit r4841.
2007-02-03 18:29:06 +00:00
0b7542cc6d
#Added Roman cavalry hero of the 2nd Punic War - Marcus Claudius Marcellus "The Sword of Rome."
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This was SVN commit r4838.
2007-02-03 15:49:08 +00:00
376e7079a2
This was SVN commit r4836.
2007-02-03 15:12:20 +00:00
27e48abb35
Made bushes last slightly longer for cinematic.. though really the units should begin auto-gathering other bushes.
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This was SVN commit r4833.
2007-02-02 14:58:19 +00:00
6ae5576d3f
Gathering entities for cinematic map
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This was SVN commit r4830.
2007-02-02 02:19:08 +00:00
arissa_nightblade
ff52db91fa
Updated Armor values in XML files
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This was SVN commit r4804.
2007-01-21 02:39:54 +00:00
arissa_nightblade
bd2fc4f2f4
Put the Armor Points in the correct spot.
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This was SVN commit r4778.
2007-01-17 01:27:08 +00:00
arissa_nightblade
62ccd531ed
Added Armor and Damage values using the new config system.
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This was SVN commit r4773.
2007-01-15 21:51:55 +00:00
e505843bb6
Added some example sound definitions in template_unit_infantry.
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This was SVN commit r4768.
2007-01-13 20:13:05 +00:00
2390a122fe
Forgot to save some files last time..
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This was SVN commit r4767.
2007-01-13 18:45:09 +00:00
d5e5bb5e09
# Updates to the combat damage system.
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This was SVN commit r4766.
2007-01-13 18:41:24 +00:00
e035d781df
Quintus Fabius Maximus texture, actor, and entity committed to the game. Amazing texture done by Brendan. :)
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This was SVN commit r4745.
2007-01-06 21:52:50 +00:00
667ae032ef
Fixed a bug in the XML (charge action should be in actions.attack.charge).
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This was SVN commit r4739.
2007-01-05 21:40:04 +00:00
Elpea
25e0338dad
Added traits.promotion.entity to unit entities that gain ranks, so that we don't have to use file names to find unit's upper ranks.
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This was SVN commit r4737.
2007-01-05 05:36:16 +00:00
2d1543b93b
Created a sample unit which automatically starts gathering the nearest object, for use in cinematics. Auto-gatherer versions of other units can be created by copying temp_hele_infantry_javelinist_b_gatherer.xml and changing the parent to the appropriate unit.
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This was SVN commit r4727.
2006-12-31 06:23:33 +00:00
arissa_nightblade
8929e27ace
Revised values for XML files. Updated Excel file.
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This was SVN commit r4726.
2006-12-29 05:42:23 +00:00
805981519e
Fixed unit costs (the tags were in the wrong place). Also set all costs in template_entity_full.xml to 0 so it's less confusing.
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This was SVN commit r4713.
2006-12-20 17:36:17 +00:00
arissa_nightblade
84260057f9
Upaded Excel file
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This was SVN commit r4703.
2006-12-17 05:12:08 +00:00
ad060405d6
Added entity graph image created using entgraph.
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This was SVN commit r4700.
2006-12-16 16:23:37 +00:00
53ec2466d9
Fixed some missing parents in entity tree.
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This was SVN commit r4699.
2006-12-16 16:22:47 +00:00
arissa_nightblade
fc97a81743
This was SVN commit r4695.
2006-12-15 03:31:43 +00:00
arissa_nightblade
bfac9b3e47
This was SVN commit r4694.
2006-12-14 05:51:19 +00:00
arissa_nightblade
966d63107a
# Implemented initial building resource costs.
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Added wood and stone costs to all the structures.
This was SVN commit r4693.
2006-12-14 05:43:23 +00:00
913a4f7784
For consistency, changed traits.extant from an attribute to a stand-alone tag.
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This was SVN commit r4692.
2006-12-13 05:34:47 +00:00
591f1f1232
#Corrected Unit Portraits for Hellenes Units.
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This was SVN commit r4638.
2006-11-12 01:42:27 +00:00
7bf195ba0f
#Fixed the icon specifications for the Celts
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This was SVN commit r4637.
2006-11-12 01:09:44 +00:00
53c2563048
This was SVN commit r4636.
2006-11-12 01:05:57 +00:00
bf517216c5
This was SVN commit r4627.
2006-11-09 02:32:29 +00:00
e733d6106f
This was SVN commit r4607.
2006-11-02 01:48:22 +00:00
8577b96960
This was SVN commit r4606.
2006-10-31 23:56:09 +00:00
4df019a593
- Removed some debug spam.
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- Fixed skeleton entity.
This was SVN commit r4604.
2006-10-29 17:22:14 +00:00
christoph
fad6ad4baa
This was SVN commit r4603.
2006-10-29 15:51:22 +00:00
acea9cc2a3
#Several gameplay changes:
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#- Modified female citizen gather rates and aura effects.
#- Units automatically go gather nearby resources when done building a
dropsite.
#- Ore renamed to metal.
This was SVN commit r4594.
2006-10-26 21:35:25 +00:00
b7459898a6
Removing redundant files for the gaia tree entities
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This was SVN commit r4576.
2006-10-18 05:03:59 +00:00
939e20f3b1
- Fixed some bugs with Aleppo pine, GUI messages and projectiles hitting quasientities like rocks and trees.
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- Removed some unnecessary computation in water shader.
This was SVN commit r4571.
2006-10-17 22:34:11 +00:00
7c35b22f34
This was SVN commit r4566.
2006-10-17 11:49:59 +00:00
03cf167dd0
This was SVN commit r4565.
2006-10-17 11:49:13 +00:00
d86f1380a7
This was SVN commit r4553.
2006-10-15 04:13:30 +00:00
93bd041bcc
Ensure that corpses have bounds.
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This was SVN commit r4537.
2006-10-10 05:20:24 +00:00
5ddb3a9190
This was SVN commit r4534.
2006-10-09 07:50:44 +00:00
34391d5e67
This was SVN commit r4533.
2006-10-09 07:50:32 +00:00
a4582caa0c
# Unit AI for gather and build.
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JS and XML changes to allow entities to respond to TargetExhausted
events. (They will look around for a new target to build or gather,
depending on the type of the previous action).
This was SVN commit r4530.
2006-10-09 04:16:01 +00:00
0a6c4ae103
# Bug fixes and more game setup options.
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- Added "Screenshot Mode" checkbox on game setup screen, which will set
units to Hold stance by default (normally, they'll be in aggress).
- Made the "Fog of War" checkbox actually work.
- Fixed a bug where repairing a building could cause you to reach
negative resources.
- Increased ranged unit LOS so they can pursue things that go out of
attack range.
- Made visibility permanent for Settlements.
- Removed a stray "s" in template_unit_cavalry_melee.xml.
This was SVN commit r4526.
2006-10-08 17:34:46 +00:00
db958867ea
Bug fix: Entities had infinite LOS by default, which caused a significant slowdown.
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This was SVN commit r4525.
2006-10-08 15:29:29 +00:00
23b1acfb78
#Roman Basic Equites cavalry unit.
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This was SVN commit r4504.
2006-10-08 01:42:35 +00:00
395f7ecf54
Fix to female citizens building.
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This was SVN commit r4500.
2006-10-06 19:11:42 +00:00
6a3c817997
Hellenes and Celt barracks can now train things, and female citizens can build.
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This was SVN commit r4499.
2006-10-06 19:10:49 +00:00
21d65a5e94
Added minimum range to archers as well as ProjectileSpeed property to all ranged units.
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This was SVN commit r4482.
2006-10-04 04:49:17 +00:00