b9da1cd823
Add files that are missing in 28e3b3fd62
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This was SVN commit r27994.
2023-12-30 13:01:10 +00:00
28e3b3fd62
[Maps] Add water level support to Flood
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In addition to the existing "Shallow" water level two water levels are
added:
- Deep: Only ships can reach other islands
- Rising: The water level changes from Shallow to Deep to a level where
the home islands are flooded.
Accepted By: @real_tabasco_sauce
Comments By: @marder , @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D5139
This was SVN commit r27992.
2023-12-28 20:22:48 +00:00
ba61b93f94
[Art] Improved fish portrait
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This was SVN commit r27991.
2023-12-26 20:03:24 +00:00
2c4a230ad5
[Gameplay] Move Persian Immortals to the Barracks, make them cheaper, weaker. Now they can be massed more easily, but not be OP.
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Patch by: @real_tabasco_sauce
Comments from: @borg-
Accepted by: @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D5202
This was SVN commit r27990.
2023-12-26 04:15:40 +00:00
c4e082bf9b
Make QuitConfirmationReplay extend QuitConfirmation
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Comments By: @Freagarach
Fixes : #6894
Differential Revision: https://code.wildfiregames.com/D5224
This was SVN commit r27989.
2023-12-23 09:36:36 +00:00
05356bb9fc
Remove the FSM EventMap
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Comments By: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D5089
This was SVN commit r27987.
2023-12-20 20:44:06 +00:00
6dfe29959f
[Art] Tech portrait. A goat.
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This was SVN commit r27985.
2023-12-17 22:46:36 +00:00
890cad2339
Use the threadpool for texture conversion
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Original Patch By: @Stan
Comments By: @vladislavbelov , @wraitii , @Silier , @sera
Differential Revision: https://code.wildfiregames.com/D4425
This was SVN commit r27984.
2023-12-17 09:43:54 +00:00
ea96002363
[Art] Two new tech portraits for Naval techs
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This was SVN commit r27983.
2023-12-15 17:20:43 +00:00
d7001de399
Fix build with libxml2 v2.12.1
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libxml2 v2.12.1 includes less header indirectly. Also `xmlError*` has to
be changed to `const xmlError*`.
Original Patch By: Riesi
Accepted By: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D5219
This was SVN commit r27980.
2023-12-13 19:42:00 +00:00
a719a2176b
[Gameplay] Remove TerritoryDecay from Roman Army Camp and Siege Walls
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The territory decay of these structures didn't make much sense (gameplay
wise) and made those structures a pain to use.
Patch by: @wowgetoffyourcellphone
Accepted by: @real_tabasco_sauce
Differential Revision: https://code.wildfiregames.com/D5215
This was SVN commit r27978.
2023-12-09 04:24:24 +00:00
83df75c8b5
[Fix] Set priority to 80 per the wiki sound guide
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This was SVN commit r27976.
2023-12-08 06:03:29 +00:00
19a290aa28
[Art] Improve some foundations and scaffolds.
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This was SVN commit r27975.
2023-12-06 07:53:05 +00:00
2abf0d8db2
Fix missing includes when building without precompiled headers
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Patch By: @Riesi
Comments By: @sera
Differential Revision: https://code.wildfiregames.com/D5209
This was SVN commit r27973.
2023-12-04 20:23:37 +00:00
3a3ecb6727
[Audio] Add a new arrow impact sound and reduce the volume of ram and catapult attacks
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This was SVN commit r27972.
2023-12-04 17:51:54 +00:00
7104a7f694
Change name of Persian "Apadana" to "Tachara"
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The name "Apadana" will eventually be used for the Persian Wonder:
https://wildfiregames.com/forum/topic/17552-task-wonder-persians-apadana-of-darius/
Differential Revision: https://code.wildfiregames.com/D5204
This was SVN commit r27970.
2023-12-04 02:37:31 +00:00
deebde3e0d
[Fix] Typo in Cataphract mixin caused Loot to be placed incorrectly in the template
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Reported by: @gameboy
Here:
https://wildfiregames.com/forum/topic/109371-a-cheat-code-caused-the-problem/
This was SVN commit r27968.
2023-12-03 18:26:02 +00:00
b6776c1801
Remove unnecessary arguments in map tests
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RandomMap only takes two arguments (baseHeight, baseTerrain) not three.
Originally introduced in 5fe58d80fd
.
Noticed by & accepted by @phosit
Differential revision: https://code.wildfiregames.com/D5212
This was SVN commit r27967.
2023-12-03 12:14:46 +00:00
9b6aa5fd0e
Adds a medium-class Pirate ship for maps
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This was SVN commit r27966.
2023-12-03 00:48:19 +00:00
ffc4a56b9f
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e
.
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Fixes #6846
Differential Revision: https://code.wildfiregames.com/D5185
This was SVN commit r27965.
2023-12-03 00:30:12 +00:00
71cd4ecf98
[Fix] 2e68fccd1d
-> restore loyalty_regen.json
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Patch by: @marder
Accepted by: @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D5210
Fixes #6891
This was SVN commit r27964.
2023-12-02 19:00:34 +00:00
37a49249fa
[Gameplay] New temple tech "Sacrificial Ritual"
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Patch by: @borg-
Accepted by: @real_tabasco_sauce
Comments by: @chrstgtr, @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D5188
This was SVN commit r27963.
2023-12-02 18:44:06 +00:00
6ee136dd11
Split Receiver from SharedState
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The Function is not restricted to std::function anymore. Move only
function become possible.
Differential Revision: https://code.wildfiregames.com/D4840
This was SVN commit r27962.
2023-11-30 09:20:35 +00:00
5ce3478317
Fix typo in serapis_cult noticed by @rollieoo at Transifex.
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This was SVN commit r27960.
2023-11-27 07:55:07 +00:00
955c1d9183
[Art] Improve the UV mapping of the pers_palace model
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This was SVN commit r27959.
2023-11-25 21:51:48 +00:00
9c0e458f2d
[Gameplay] New Mauryan paired food techs.
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Patch by: @borg-
Accepted by: @real_tabasco_sauce , @wowgetoffyourcellphone
Comments by: @chrstgtr, @genava55
Differential Revision: https://code.wildfiregames.com/D5175
This was SVN commit r27958.
2023-11-25 18:49:15 +00:00
75812d43e6
Improve the wording of the Delian League description
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This was SVN commit r27957.
2023-11-24 20:53:45 +00:00
71d45cd9ce
[Gameplay] "Woad Warriors" civ bonus for the Britons
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Patch by: @borg-
Accepted by: @wowgetoffyourcellphone
Comments by: @real_tabasco_sauce , @chrstgtr
Differential Revision: https://code.wildfiregames.com/D5190
This was SVN commit r27956.
2023-11-24 20:03:51 +00:00
a0592a3c37
[Gameplay] "Satrapy Tribute" feature for the Persian Throne Hall structure
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This adds an upgrade option for the Persian "Apadana" (will be renamed
later to "Tachara"), where the player can choose to receive a trickle of
a desired resource, like taxes or tribute from their subject peoples.
Call this the "Satrapy Tribute" feature.
Patch by: @wowgetoffyourcellphone
Accepted by: @real_tabasco_sauce
Comments by: @chrstgtr, @borg-
Differential Revision: https://code.wildfiregames.com/D5192
This was SVN commit r27954.
2023-11-24 02:58:32 +00:00
949be94aab
Introduce CLogger::ScopedReplacement and FileLogger
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Comments By: @sera , @vladislavbelov , @Stan
Differential Revision: https://code.wildfiregames.com/D5167
This was SVN commit r27953.
2023-11-23 20:42:18 +00:00
63a4799f56
Fix mapgeneration of ambush & frontier in atlas
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56f15f0869
broke those maps in atlas where g_MapSettings.TeamPlacement
is never initialized.
Bug found by @elexis
Fix not objected by @elexis (comments: committable if 56f15f0869
should
not be reverted and developer time is limited)
Differential revision: https://code.wildfiregames.com/D5200
This was SVN commit r27952.
2023-11-21 21:44:31 +00:00
62ab340622
[Gameplay] Ptolemaic Polybolos attack rate increased
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Patch by: @borg-
Accepted by: @real_tabasco_sauce , @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D5170
This was SVN commit r27951.
2023-11-21 17:37:04 +00:00
5494110015
[Gameplay] Add forgotten loot in the new cataphract mixin
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Patch by: @borg-
Differential Revision: https://code.wildfiregames.com/D5197
This was SVN commit r27950.
2023-11-21 17:31:58 +00:00
a2e7e4a08c
[Gameplay] Fix apartment and academy loot
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Patch by: @borg-
Differential Revision: https://code.wildfiregames.com/D5191
This was SVN commit r27949.
2023-11-21 17:24:14 +00:00
1e3f11ff6d
Disallow conversion in Future return
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Differential Revision: https://code.wildfiregames.com/D4812
This was SVN commit r27947.
2023-11-19 21:04:40 +00:00
6a43f91630
Fix oversight in 56f15f0869
regarding iber wall placement
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Needed until / if D5082 lands.
Until then we also still need: `g_PlayerbaseTypes`.
Differential revision: https://code.wildfiregames.com/D5196
This was SVN commit r27946.
2023-11-19 20:54:12 +00:00
1bccfef6fb
Don't use std::shared_ptr in ScriptInterface
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Differential Revision: https://code.wildfiregames.com/D5159
This was SVN commit r27945.
2023-11-19 20:13:19 +00:00
e33aafc4e2
Put the CMapGeneratorWorker completely inside the task
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The return-slot provided by the `Future` is used for synchronisation.
Refs: #5874
Comments By: @Stan , @vladislavbelov , @wraitii
Differential Revision: https://code.wildfiregames.com/D5001
This was SVN commit r27944.
2023-11-19 19:19:32 +00:00
56f15f0869
Move createBasesByPattern() functionality from rmgen2 to rmgen-common
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This means deprecate `createBasesByPattern` in rmgen2 and add new
function `playerPlacementByPattern` in common
Differential revision: https://code.wildfiregames.com/D5194
This was SVN commit r27943.
2023-11-19 15:21:26 +00:00
818ed56c0e
Don't rely on default args in placePlayerBase
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rather be explicit
Differential revision: https://code.wildfiregames.com/D5193
This was SVN commit r27942.
2023-11-19 12:00:01 +00:00
3c1436223f
Move placement options from rmgen2 to rmgen-common
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Move the placement functions and the getTeamArray from rmgen2 to
rmgen-common, so that those maps can use the placement options as well,
without having to load the whole rmgen2 library.
Differential revision: https://code.wildfiregames.com/D4948
This was SVN commit r27941.
2023-11-19 11:30:04 +00:00
6002acf833
[Art] Portraits for Persian palace upgrades
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This was SVN commit r27940.
2023-11-19 00:18:14 +00:00
2d0339c77f
[Art] Fix a few Persian building props.
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This was SVN commit r27939.
2023-11-19 00:11:37 +00:00
eeaa4bf159
Fix incorrect random selection for team placement
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accepted by: @Freagarach
Differential revision: https://code.wildfiregames.com/D5077
This was SVN commit r27938.
2023-11-18 16:52:40 +00:00
f544c6776b
Turret walls on Jebel Barkal & outposts on Danubius again
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After they had been broken in 21e866fcf0
Author / patch by: @lairkers
Troubleshooting / comments by @elexis @Freagarach
Fixes #6831
This was SVN commit r27937.
2023-11-18 16:10:58 +00:00
0dcaefc2f6
Add error to TechMan. when trying to finish a non-existing technology (e.g. wrong allied_view tech defined).
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This was SVN commit r27935.
2023-11-16 09:40:44 +00:00
a90a3a7e48
[Gameplay] Technology | Roman Roads | A special technology for the Romans
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Patch by: @wowgetoffyourcellphone
Accepted by: @real_tabasco_sauce
Comments by: @borg-, @chrstgtr
Differential Revision: https://code.wildfiregames.com/D5183
This was SVN commit r27934.
2023-11-13 15:50:28 +00:00
efbee041e9
[Art] Maps | Improve the terrains on Greek Acropolis 4
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This was SVN commit r27932.
2023-11-13 00:05:41 +00:00
d8b89fae71
[Gameplay] Correct loot for mercenaries cavs
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Patch by: @borg-
Accepted by: @real_tabasco_sauce , @wowgetoffyourcellphone
Differential revision: https://code.wildfiregames.com/D5187
This was SVN commit r27930.
2023-11-11 18:01:57 +00:00
415d0bb999
[Gameplay] Fix healer loot
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Patch by: @borg-
Accepted by: @real_tabasco_sauce , @wowgetoffyourcellphone
Differential revision: https://code.wildfiregames.com/D5186
This was SVN commit r27929.
2023-11-11 18:00:07 +00:00