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Commit Graph

1926 Commits

Author SHA1 Message Date
1de3d80f98 Update because png flipping problem was resolved, fixed the persian and roman profiles from some DD changes.
This was SVN commit r1801.
2005-01-24 01:27:16 +00:00
032346a3a9 Changing from dds to png for the civ sheets
This was SVN commit r1800.
2005-01-24 00:46:39 +00:00
NoMonkey
85ed304a25 This was SVN commit r1798. 2005-01-23 23:04:00 +00:00
13bcff918e Let Testing/Release builds be built
This was SVN commit r1797.
2005-01-23 22:42:37 +00:00
NoMonkey
ce63d90bd7 This was SVN commit r1796. 2005-01-23 22:40:30 +00:00
NoMonkey
3851e7b9d9 This was SVN commit r1795. 2005-01-23 22:38:13 +00:00
41a924665b Added CEntity::SetPlayer (from John)
This was SVN commit r1794.
2005-01-23 22:32:10 +00:00
NoMonkey
02cc4d9c8e This was SVN commit r1793. 2005-01-23 22:21:37 +00:00
225446d648 Alternative player-colour rendering, which probably works with lights
This was SVN commit r1792.
2005-01-23 22:02:36 +00:00
NoMonkey
6fa79e0247 This was SVN commit r1791. 2005-01-23 21:58:06 +00:00
NoMonkey
19fd48b1d5 This was SVN commit r1790. 2005-01-23 21:56:47 +00:00
NoMonkey
2af3b77d7e This was SVN commit r1789. 2005-01-23 21:56:00 +00:00
6ca71568f5 vfs, ps/game.cpp: lint
dbghelp_funcs: no longer needed, since we load dbghelp statically

This was SVN commit r1788.
2005-01-23 19:49:45 +00:00
699b38e350 config: remove HAVE_DEBUGALLOC
Xeromyces.cpp,xmlutils,XercesErrorHandler.cpp: use nommgr.h

This was SVN commit r1787.
2005-01-23 18:25:28 +00:00
8c7df579bc precompiled: hook up mmgr (needs to be included in all files)
tex: lint fixes

unifont: split out glvprintf

This was SVN commit r1786.
2005-01-23 18:23:29 +00:00
4d25441c2a split out of wposix (less dependencies)
SDL_*: $id string

This was SVN commit r1785.
2005-01-23 18:21:20 +00:00
cca00f9555 memory tracker work-in-progress. detects memory leaks, overruns, and all sorts of goodies.
This was SVN commit r1784.
2005-01-23 18:19:28 +00:00
e4bcd210d3 win_internal: move VC debug heaps here to avoid conflicts with mmgr
vfs: lint fixes

mem: remove h_add_ref from mem_get_ptr (was a hack, breaks some code)

This was SVN commit r1783.
2005-01-23 18:17:46 +00:00
4facc59833 new init seg
This was SVN commit r1782.
2005-01-23 18:09:55 +00:00
9cadcd875d lint fixes; no longer dynamically load dbghelp (can always distribute required version)
work in progress: cleaning up debug info, add functions for mmgr to
query caller

This was SVN commit r1781.
2005-01-23 18:07:34 +00:00
4e454b31f0 lint fixes; more armor-plating for SDL_SetVideoMode
This was SVN commit r1780.
2005-01-23 18:05:33 +00:00
9e3ae3bdf2 further lint fixes
new init seg, group "C" called before libc init

better critsec impl, doesn't break if called after shutdown

This was SVN commit r1779.
2005-01-23 18:04:34 +00:00
468fb35ab5 waio.h: moved some signal handler defs here from wposix
This was SVN commit r1778.
2005-01-23 18:04:02 +00:00
9b7af0ce08 safer mutex impl; split some parts out into waio (signal defs, only used in aiocb) and wposix_types
This was SVN commit r1777.
2005-01-23 17:57:52 +00:00
bc52269989 lint fixes; changed wtime init order
This was SVN commit r1776.
2005-01-23 17:56:00 +00:00
85fd8a0f0e stomped various lint warnings:
- /* */ -> //
- clarified expressions
- add casts
- func() -> func(void)
- signed/unsigned

also KB -> KiB, MB -> MiB

This was SVN commit r1775.
2005-01-23 17:54:20 +00:00
44ffb32169 fix include path (relative to lib)
This was SVN commit r1774.
2005-01-23 17:50:07 +00:00
e332d876f8 stomped various lint warnings:
- /* */ -> //
- clarified expressions
- add casts
- func() -> func(void)
- signed/unsigned

This was SVN commit r1773.
2005-01-23 17:48:32 +00:00
a43205148b stomped various lint warnings:
- /* */ -> //
- clarified expressions
- add casts
- func() -> func(void)
- signed/unsigned

This was SVN commit r1772.
2005-01-23 17:45:25 +00:00
4360c501d8 mouse_x/y => g_mouse_x/y
This was SVN commit r1771.
2005-01-23 17:42:28 +00:00
fbc212ea5d mouse_x/y => g_mouse_x/y
This was SVN commit r1770.
2005-01-23 17:41:01 +00:00
d7bf0b7fbe use of new made suitable for mmgr's macro
This was SVN commit r1769.
2005-01-23 17:37:45 +00:00
ad16ecfb36 fix bug: was assigning char to pointer, instead of writing to *pointer
This was SVN commit r1768.
2005-01-23 17:36:57 +00:00
d29833e4ed mouse_x/y => g_mouse_x/y
This was SVN commit r1767.
2005-01-23 17:35:36 +00:00
e8121ca394 Also allow access to the last player ;-)
This was SVN commit r1765.
2005-01-23 12:54:14 +00:00
2c4b86e9ab Set default number of players for SP games to the max (9 including Gaia).
This was SVN commit r1764.
2005-01-23 12:37:46 +00:00
ebfa5f8d24 Changed resources over to a player object and did some reorganisation of the session start/end code.
This was SVN commit r1763.
2005-01-23 11:50:51 +00:00
fb69ed56b2 sheild stuff:
* Some new sheild meshes
* Reuploading the shield textures because the old ones were S3 instead
of Nvidia
* Some shield actors

This was SVN commit r1762.
2005-01-23 07:58:25 +00:00
NoMonkey
0df00e5b16 This was SVN commit r1761. 2005-01-23 08:28:56 +00:00
NoMonkey
d9f1a06b34 This was SVN commit r1760. 2005-01-23 08:22:52 +00:00
NoMonkey
674433a51a This was SVN commit r1759. 2005-01-23 07:54:17 +00:00
6dcac374e7 Oops, forgot to add the PS_MAX_PLAYERS constant
This was SVN commit r1757.
2005-01-23 04:14:49 +00:00
bcf89936c1 Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
This was SVN commit r1756.
2005-01-23 01:36:47 +00:00
113d89e148 Possible texture environment code for single-pass player-colour rendering
This was SVN commit r1754.
2005-01-22 21:25:27 +00:00
71e3b4e289 Allow clipboard pasting into input boxes (with the same hotkeys as the console - insert or ctrl+v)
This was SVN commit r1752.
2005-01-22 18:46:03 +00:00
e717aaf997 Fixed warnings
This was SVN commit r1751.
2005-01-22 18:38:58 +00:00
9581fbc1e5 Shield textures for the Greeks, Persians, and Romans
This was SVN commit r1750.
2005-01-21 05:20:03 +00:00
d810bb88b1 Uploading 3 civ's sheild textures. (will be modified for player color later)
This was SVN commit r1749.
2005-01-20 07:47:57 +00:00
d5b1e84e0d Place holder animations for all infantry put in place.
This was SVN commit r1748.
2005-01-20 00:07:27 +00:00
c1ff5de88b Updated with new network JS Interfaces
This was SVN commit r1747.
2005-01-19 22:34:29 +00:00