c28354b6c7
This was SVN commit r4908.
2007-02-13 19:22:02 +00:00
5594459d18
This was SVN commit r4907.
2007-02-13 18:40:50 +00:00
e674148250
for michael - a reversed pillum
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This was SVN commit r4906.
2007-02-13 07:17:56 +00:00
c7bc907bb9
This was SVN commit r4905.
2007-02-13 07:17:19 +00:00
b96b29d2e3
This was SVN commit r4904.
2007-02-13 07:16:51 +00:00
8f796ef73d
# Even more cinematic map updates.
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This was SVN commit r4903.
2007-02-12 01:27:26 +00:00
b18f582d3e
Small tweaks to cinematic map.
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This was SVN commit r4900.
2007-02-11 06:17:01 +00:00
a13256208c
This was SVN commit r4899.
2007-02-11 01:26:28 +00:00
15a339736d
This was SVN commit r4898.
2007-02-11 01:26:10 +00:00
ee48a33ec4
# More cinematic map updates.
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Made female citizen walk to gather berries.
Fixed gather trigger effect.
Made entity collision-detection work a little better if you modify the
map while running the simulation.
This was SVN commit r4897.
2007-02-11 01:19:44 +00:00
3a73f8fd91
This was SVN commit r4894.
2007-02-10 20:58:56 +00:00
49f7f31298
Undid map changes.
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Used default camera settings more consistently.
This was SVN commit r4892.
2007-02-10 19:37:33 +00:00
925914f686
# Updates to cinematic map.
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This was SVN commit r4891.
2007-02-10 18:59:52 +00:00
36dbb573ab
Fixing of projectile size, and female gathering animation
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This was SVN commit r4890.
2007-02-10 18:53:49 +00:00
44be62092c
# Fixed rendering of transparent objects.
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Made transparency ordering give consistent results if two transparent
models are in the same position.
Removed transparency material from tree trunks, so they won't suffer
from transparency-ordering issues.
This was SVN commit r4889.
2007-02-10 18:26:57 +00:00
41bec4a181
Small cosmetic tweaks to cinematic map.
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This was SVN commit r4888.
2007-02-10 18:12:05 +00:00
e1ea1d23de
# Animation bug fixes.
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- Projectile speed and gravity adjusted to get nicer curves.
- Dying units conform to terrain.
- Cavalry melee attack range increased.
This was SVN commit r4887.
2007-02-10 17:39:20 +00:00
d8bc5d4284
fixing the shadow casting for the animals (missing sheep shadow)
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This was SVN commit r4884.
2007-02-10 16:52:52 +00:00
9e3b554f63
Increased projectile speeds.
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This was SVN commit r4883.
2007-02-10 06:01:53 +00:00
da476f5ccb
Fixing the loading of the projectile in the actors for the javelinist
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This was SVN commit r4882.
2007-02-10 05:08:06 +00:00
54f381cc1b
This was SVN commit r4879.
2007-02-09 23:35:50 +00:00
7828d63b32
This was SVN commit r4878.
2007-02-09 23:35:32 +00:00
7c06199d0f
This was SVN commit r4875.
2007-02-08 15:57:27 +00:00
arissa_nightblade
3f8e05e18b
This was SVN commit r4871.
2007-02-07 01:22:14 +00:00
ac7320e6f5
This was SVN commit r4870.
2007-02-06 08:48:38 +00:00
5ddcc62559
This was SVN commit r4869.
2007-02-06 08:29:49 +00:00
328c776e41
Small cinematic-track update
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This was SVN commit r4868.
2007-02-06 08:26:30 +00:00
be38780e96
This was SVN commit r4867.
2007-02-06 08:25:45 +00:00
77bbcac57c
This was SVN commit r4866.
2007-02-06 08:10:04 +00:00
1a682d2a28
This was SVN commit r4865.
2007-02-06 07:40:00 +00:00
a6aaf05c53
This was SVN commit r4864.
2007-02-06 07:35:58 +00:00
e5b14e8c29
#Committed new basic Roman Principi body texture and actor. Tweaked Advanced Triarius texture to be more historically accurate.
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This was SVN commit r4863.
2007-02-06 07:01:55 +00:00
9e630818f6
Fixed entity promotion bugs.
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This was SVN commit r4862.
2007-02-05 15:12:17 +00:00
5ca1c8243b
Added a damage function to quasientities.
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This was SVN commit r4861.
2007-02-05 02:42:24 +00:00
1e5c701cf3
This was SVN commit r4860.
2007-02-04 23:36:12 +00:00
1d88d1e2c1
This was SVN commit r4859.
2007-02-04 23:35:35 +00:00
221e4c8e23
Map updates
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This was SVN commit r4856.
2007-02-04 01:28:04 +00:00
6f2fba3c09
This was SVN commit r4855.
2007-02-04 01:23:25 +00:00
e9f758131e
This was SVN commit r4854.
2007-02-04 00:29:45 +00:00
9cc744bf39
This was SVN commit r4853.
2007-02-04 00:29:18 +00:00
6fa1a5bc89
This was SVN commit r4852.
2007-02-04 00:26:01 +00:00
2c237690ac
#Super secret map for not-so-secret February project.
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This was SVN commit r4851.
2007-02-04 00:17:09 +00:00
662a913f90
This was SVN commit r4849.
2007-02-03 23:15:29 +00:00
b1298a30c1
This was SVN commit r4848.
2007-02-03 18:51:29 +00:00
7f5856e915
New "basic" tunic for the Hellenes.
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This was SVN commit r4847.
2007-02-03 18:50:49 +00:00
bc4bbb2a6b
Forgot to add the Marcellus-on-horsie actors. Enjoy.
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This was SVN commit r4846.
2007-02-03 18:49:20 +00:00
8734a6e919
This was SVN commit r4845.
2007-02-03 18:48:34 +00:00
6c103979c4
This was SVN commit r4844.
2007-02-03 18:39:20 +00:00
b74b0ec318
This was SVN commit r4843.
2007-02-03 18:35:12 +00:00
b675eb20de
#All new Celt Heroes added to game (this revision and previous revision)
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This was SVN commit r4842.
2007-02-03 18:33:09 +00:00