083e495ecc
#* Updated the forage and hoe animations for props
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Moved some props around (moved out of temp, because they aren't temp)
This was SVN commit r3704.
2006-03-29 10:47:44 +00:00
24a1ce0fd0
Removed an XMB file that got added to version control for some reason.
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This was SVN commit r3569.
2006-02-26 22:51:43 +00:00
72cc581c2e
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
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This was SVN commit r3419.
2006-01-23 16:16:59 +00:00
e2d6417c2f
New animations - phalanx, celt taunts, and also a new woman walk and idle
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This was SVN commit r3315.
2005-12-30 09:43:00 +00:00
14ecaf2f08
oops wrong material type - fixed
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This was SVN commit r3224.
2005-12-11 02:04:09 +00:00
5e12267025
Balrog for Philip (all in temporary/test folders to be removed prior to release)
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This was SVN commit r3223.
2005-12-11 00:08:30 +00:00
d17e48ad99
Updated to fix .png to .dds changes
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This was SVN commit r3008.
2005-10-25 01:12:59 +00:00
75b291931d
Actor reorganisation
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This was SVN commit r2763.
2005-09-23 03:54:51 +00:00
de6d43c290
Actor reorganisation
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This was SVN commit r2762.
2005-09-23 03:31:41 +00:00
c11465cfbf
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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This was SVN commit r2049.
2005-03-25 23:04:36 +00:00
6731faa246
sheild player color test actors
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This was SVN commit r1866.
2005-01-29 18:33:09 +00:00
032346a3a9
Changing from dds to png for the civ sheets
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This was SVN commit r1800.
2005-01-24 00:46:39 +00:00
d202e580b2
Committed some updates for:
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* Seems I missed some of the sign xml files when I changed the png to
dds commit
* I changed foundation actors to make it so that they flatten terrain
when you place them - handy for screenshots (place and delete them to
level terrain)
* Uploaded some of the animations I have been working on
* Modified a few of the celtic dudes
* Modified the male meshes because they were holding the shield wrong
* Made a nicer temporary celt texture
* Included the map I used for the "Charge" screenshot
This was SVN commit r1724.
2005-01-16 06:01:51 +00:00
9a6b10a3c6
Actors for placeholder signs and props actors for propped dude
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This was SVN commit r1620.
2005-01-03 08:48:18 +00:00