dce92ce677
fix 2 stupid bugs causing crashes when loading from loose files - wasn't detecting all causes where transfers are unaligned => read rounded-up amount of data into original buffer as opposed to realign buffer => clobbered the heap.
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This was SVN commit r1175.
2004-09-21 11:58:22 +00:00
7925a3fc4d
Avoid crashing when something minor that should never fail fails (though the cause of that failure is fairly major (but currently unknown))
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This was SVN commit r1174.
2004-09-20 18:27:22 +00:00
ae2d42bbad
fix incorrect buffer free (now handled by ALBuffer); work in progress
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This was SVN commit r1172.
2004-09-19 19:29:03 +00:00
85cf439f62
slight changes (memset IOSlot; if(.. < 0) -> CHECK_ERR)
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This was SVN commit r1171.
2004-09-19 19:28:00 +00:00
b459e7e640
fixed debug_check_heap definition
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This was SVN commit r1170.
2004-09-19 19:27:04 +00:00
ea9bd61195
now correctly set m_UnpackPos
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This was SVN commit r1169.
2004-09-19 19:22:18 +00:00
69e9f3ef79
now stores its data in buffer, rather than copying to std::vector
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This was SVN commit r1168.
2004-09-19 18:51:19 +00:00
a0f0215c15
fixed debug_check_heap definition
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This was SVN commit r1167.
2004-09-19 18:45:04 +00:00
c3ed7df432
0 -> FALSE + add/removed debug code
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This was SVN commit r1166.
2004-09-19 18:44:21 +00:00
1166c2a22c
workaround for stupid "void* -> unsigned cast" warning
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This was SVN commit r1165.
2004-09-19 17:27:03 +00:00
022964c43b
moved low-level sound code to res/snd.cpp. CMusicPlayer is now an empty shell, pretty much; it will contain higher-level music logic (selecting track, fading in/out) implemented via snd calls
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This was SVN commit r1164.
2004-09-19 16:01:41 +00:00
6fd0c451c2
changed to include sound code (test "rig")
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This was SVN commit r1163.
2004-09-19 15:58:13 +00:00
cfe4562e6a
move low-level sound/music code from musicplayer to res/snd; also put oal.* in there
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work in progress.
This was SVN commit r1162.
2004-09-19 15:57:20 +00:00
f6cfcd0555
slight change to interface (FileIO* vs simple void* output value) to simplify Zip interface (needed to change because now it has to store data of its own in IOs when doing partial reads)
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This was SVN commit r1161.
2004-09-19 15:51:12 +00:00
5db49638cf
worked on partial zip reads. also changed to bring in line with file/vfs for slightly changed streaming interface
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This was SVN commit r1160.
2004-09-19 15:49:46 +00:00
d3f452cd80
- add vfs_io_complete (wasn't in header) and vfs_size (convenience function)
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- have vfs_load allocate the buffer, so mem_assign is no longer needed.
exposes buffer alignment requirement to VFS, but hey. simplifies things
a good bit.
- moved performance measuring crap to vfs_timed_io, a wrapper function
- various fixes for streaming code
This was SVN commit r1159.
2004-09-19 15:42:32 +00:00
b3a5bad377
fix 2 stupid h_mgr_shutdown bugs leading to failure to close some leaked handles at exit (see bug 26)
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- was iterating over all HDATA slots up to last_in_use, but it is
inclusive
- when closing, wasn't resetting refcount, so h_free kept those with
refcount > 1 open
This was SVN commit r1158.
2004-09-19 13:46:38 +00:00
a872461a47
no longer 2 tex_write calls - just one that fills a TexInfo directly => no longer need mem_assign to wrap a pointer, only to dereference immediately thereafter
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This was SVN commit r1157.
2004-09-19 13:43:53 +00:00
d46cf9cf1f
remove mem_assign and mem_assign_user (all call sites rewritten so that they're no longer needed)
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still available in source, but shouldn't be necessary.
This was SVN commit r1156.
2004-09-19 13:41:49 +00:00
e4f160df27
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
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this came up due to header change - some unnecessary stuff isn't
included by default anymore.
This was SVN commit r1155.
2004-09-19 11:57:51 +00:00
02ec0a7e62
add comment: tex_upload binds texture as a side effect
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This was SVN commit r1154.
2004-09-19 11:40:42 +00:00
18e016578d
fix tex_load return value check - Handle invalid <==> <= 0
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This was SVN commit r1153.
2004-09-19 11:39:47 +00:00
167a077bc2
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
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this came up due to header change - some unnecessary stuff isn't
included by default anymore.
This was SVN commit r1152.
2004-09-19 11:38:54 +00:00
7c269d7735
better encapsulation of header (=> less dependencies)
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This was SVN commit r1151.
2004-09-19 11:36:26 +00:00
5a8dd803a7
fix for gcc: philip reports it doesn't have upper_bound (although it's part of STL). replaced with equal_range
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This was SVN commit r1150.
2004-09-19 11:23:12 +00:00
e675dbca5f
no longer delay load ogg dlls (new sound code is using openal ogg support); avoids warnings in the meantime
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This was SVN commit r1149.
2004-09-18 12:51:14 +00:00
dbee9e74fd
Fixed lack of termination when log messages exceed 512 chars
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This was SVN commit r1148.
2004-09-17 23:13:38 +00:00
b1a5f53284
Testing system for the i18n code, to make sure I don't break anything. (Now on CVS to make it less lonely.)
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This was SVN commit r1145.
2004-09-17 17:49:12 +00:00
ca862b8332
Minor adjustments to i18n code
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This was SVN commit r1144.
2004-09-17 17:45:44 +00:00
8760a86c13
Unfinished utility for extracting to-be-translated strings from all the game's data files
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This was SVN commit r1142.
2004-09-10 13:42:02 +00:00
03e3de50ed
When I said "Now fixed", I was wrong. But it's fixed now.
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This was SVN commit r1140.
2004-09-06 12:54:35 +00:00
2d153bac2d
Increased paranoia, in case the i18n system crashes while translating the crash message
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This was SVN commit r1139.
2004-09-06 11:39:27 +00:00
806dea648c
Er... broke stuff. Now fixed.
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This was SVN commit r1138.
2004-09-06 11:37:15 +00:00
e532b59ead
Utilised the corrected CStr8/W conversion
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This was SVN commit r1137.
2004-09-06 11:35:42 +00:00
a9d7f0dae8
Fixed minor bug when displaying text containing a "%". Used LOG_ONCE to avoid continuous error logging. Removed redundant Trim (Xeromyces always trims element text)
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This was SVN commit r1136.
2004-09-06 11:34:46 +00:00
7008e5b53c
Updated to handle Unicode strings
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This was SVN commit r1135.
2004-09-06 11:28:30 +00:00
5df205084f
Made JSString->wstring conversion slightly easier
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This was SVN commit r1134.
2004-09-06 11:28:04 +00:00
13974087c3
Fixed memory leak
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This was SVN commit r1133.
2004-09-06 11:18:47 +00:00
0dc2f34676
GCC whine avoidance: newlines at ends of files
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This was SVN commit r1132.
2004-09-06 11:18:22 +00:00
f791e5f665
Altered the automatic CStr8/CStrW conversion -- it seems to work now
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This was SVN commit r1131.
2004-09-06 11:15:43 +00:00
d373e7a559
Moved language selection into the .cfg file
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This was SVN commit r1130.
2004-09-06 11:13:36 +00:00
Gee
5c2838f7cf
Forgot to remove a temp log-output
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This was SVN commit r1129.
2004-09-06 03:21:56 +00:00
Gee
071bb19282
no message
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This was SVN commit r1128.
2004-09-06 03:05:36 +00:00
Gee
6e07632775
Changed a function that the GUI uses to Unicode.
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This was SVN commit r1127.
2004-09-06 02:24:34 +00:00
Gee
da465ae1dc
Made a little change only to make it compile, hopefully it won't do too much damage until Philip can correct this.
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This was SVN commit r1126.
2004-09-06 02:22:38 +00:00
Gee
9133042540
GUI: Translates and outputs localised string in Unicode... hooray!
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This was SVN commit r1125.
2004-09-06 02:21:21 +00:00
3a3a5b6c34
Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
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This was SVN commit r1122.
2004-09-05 11:28:59 +00:00
959600b0d1
Removed FPS display
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This was SVN commit r1121.
2004-09-05 11:27:23 +00:00
3b15f3f1e4
Text alignment alterations
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This was SVN commit r1119.
2004-09-04 20:35:12 +00:00
933f51d48b
Made text always be placed at integer positions, to avoid it looking too ugly
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This was SVN commit r1118.
2004-09-04 19:05:25 +00:00
4da6db92d2
Fixed typo in complex mathematical equation (center = "top+bottom/2.f")
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This was SVN commit r1117.
2004-09-04 18:30:12 +00:00
3ef7b1b67b
Corrected JS_AddRoot usage (it wants a JSObject**/JSString**/jsval*/etc)
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This was SVN commit r1116.
2004-09-04 14:43:23 +00:00
51e20e6ef6
Realised that there's no need to store the JSObject* as a void*
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This was SVN commit r1115.
2004-09-04 14:40:06 +00:00
c164d9b32c
Made buffer-zone consistently a float
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This was SVN commit r1114.
2004-09-03 21:37:39 +00:00
9b1127d82f
Type checking in dangerous pointer-using code
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This was SVN commit r1113.
2004-09-03 21:25:39 +00:00
78934b50c1
split up call to _CrtSetDbgFlag
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This was SVN commit r1112.
2004-09-03 20:21:09 +00:00
c0342b1ff7
JS GUI interface changes to handle floating-point sizes, plus a few fewer bugs
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This was SVN commit r1111.
2004-09-03 14:12:43 +00:00
348505ee14
Added g_ScriptingHost.[GS]etObjectProperty_Double, as a randomly useful function
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This was SVN commit r1110.
2004-09-03 14:10:48 +00:00
03ae01c44a
Replaced all CStr16 with CStrW, because its name was too confusing
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This was SVN commit r1109.
2004-09-03 14:08:12 +00:00
Gee
ec7ace7016
no message
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This was SVN commit r1108.
2004-09-03 05:49:20 +00:00
Gee
d42de50280
Updated everything that's related to screen position to use floats
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This was SVN commit r1107.
2004-09-03 05:48:47 +00:00
Gee
ab63c17678
no message
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This was SVN commit r1106.
2004-09-02 19:35:07 +00:00
f57e5ab737
Localised crash message (try ":loadLanguage("pseudogreek"), crash()" in the console in a non-Debug build)
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This was SVN commit r1105.
2004-09-02 19:24:29 +00:00
756c89d85d
Removed GUI TEMPmessage
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This was SVN commit r1104.
2004-09-02 19:18:14 +00:00
Gee
6b384432e0
no message
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This was SVN commit r1101.
2004-09-02 03:05:16 +00:00
Gee
f2a615f0a3
Updates, mostly about centering text.
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This was SVN commit r1099.
2004-09-02 03:02:32 +00:00
72e730be3a
minor improvements / commenting
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This was SVN commit r1098.
2004-09-02 02:47:11 +00:00
71b62dc484
more explanation of auto-init system
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This was SVN commit r1097.
2004-09-02 02:46:50 +00:00
8a19257cd4
Fixed conversion of non-NULL-terminated strings
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This was SVN commit r1096.
2004-09-01 19:49:23 +00:00
29e0bfea5b
Added CStr constructor for non-NULL-terminated char*s
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This was SVN commit r1095.
2004-09-01 19:48:51 +00:00
18fea5478f
Updated i18n code
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This was SVN commit r1094.
2004-09-01 19:48:03 +00:00
44ddbd201f
Removed an old unused #define
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This was SVN commit r1092.
2004-09-01 19:23:02 +00:00
Gee
e2a8eb4def
Removed some debug output in log only I need to see.
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This was SVN commit r1091.
2004-08-31 03:25:36 +00:00
Gee
51b5254a9d
Added a GUI file to load
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This was SVN commit r1086.
2004-08-31 02:10:40 +00:00
Gee
924b0bf1b4
Major fixes and updates. Let me know if I screwed up resolving conflicts.
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This was SVN commit r1085.
2004-08-31 02:09:58 +00:00
3b91514dbe
buildTime() function, as a temporary version identifier for distributed builds
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This was SVN commit r1084.
2004-08-30 11:20:59 +00:00
f05afa04a2
fix incorrect Tex_reload state handling (caused actual reloads to fail, i.e. display white texture)
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This was SVN commit r1079.
2004-08-28 17:44:28 +00:00
b7ceaa0652
fix init segment names (must not be A or Z); see meeting log, 2004-08-28
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This was SVN commit r1078.
2004-08-28 17:34:06 +00:00
c630437a9e
Removed -- it was no longer used (replaced by unifont.(cpp|h)) and causing conflicts with ps/Font.cpp
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This was SVN commit r1077.
2004-08-28 13:35:48 +00:00
39a2589e2c
mk_handle -> cast_to_HANDLE (less confusion)
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This was SVN commit r1076.
2004-08-28 11:14:23 +00:00
5a3c99d506
Removed some debug logging, since the bug seems to have been successfully removed
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This was SVN commit r1075.
2004-08-27 22:10:25 +00:00
70d84beab2
Altered font handling -- now uses CFont in preference to unifont_* (yay, pointless OO) and allows font mapping ("default"=>"palatino12", etc) using .cfg files
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This was SVN commit r1074.
2004-08-27 22:08:30 +00:00
9280aa15a7
Adjusted error handling minorly
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This was SVN commit r1073.
2004-08-27 21:14:23 +00:00
b359da4095
Altered point size to match Windows. Fixed bug with alignment of bold text.
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This was SVN commit r1071.
2004-08-27 20:24:15 +00:00
880b768abd
Noticed "Engine exited successfully on " << __DATE__
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This was SVN commit r1069.
2004-08-27 18:47:14 +00:00
405d5c476f
Made ThrowError(code) visible
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This was SVN commit r1068.
2004-08-27 17:43:04 +00:00
97777fe688
LOG_ONCE, to avoid flooding the log with the same message every frame
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This was SVN commit r1067.
2004-08-27 17:41:02 +00:00
1aae7dcead
more dox!
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also found problem with partial reads from zip; not important since all
files are currently loaded in one go, but will attack tomorrow.
This was SVN commit r1065.
2004-08-27 00:33:20 +00:00
d607aad4db
had a look at mmap() due to gamedev post. cleaned it up; now bulletproof and armor-plated (I hope :)).
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This was SVN commit r1064.
2004-08-27 00:29:46 +00:00
9c579eb89d
Executable version of the exception-stuff generator
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This was SVN commit r1060.
2004-08-26 10:34:09 +00:00
4041b7880e
Made missing textures non-fatal
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This was SVN commit r1059.
2004-08-26 10:31:34 +00:00
918cb99c7f
now verify glActiveTexture != 0 in GL extension check (in response to bug #18 )
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This was SVN commit r1055.
2004-08-25 11:44:11 +00:00
c01f1f00a8
Minorly better error handling
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This was SVN commit r1053.
2004-08-24 21:07:20 +00:00
4ce93a9f12
remove misalign warning (no longer relevant)
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This was SVN commit r1052.
2004-08-24 17:42:46 +00:00
df5ba1f690
simplification: only VFS allocates output buffer
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This was SVN commit r1051.
2004-08-24 17:34:00 +00:00
13e5f5dc11
underwent review, armor-plating and documentation. "finished" (i hope) except for one last outstanding issue:
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special-casing uncompressed files in archive. the impl is hackish ATM,
and requires further work on the file_io cache.
This was SVN commit r1050.
2004-08-24 17:29:54 +00:00
fb0b498de2
pthread_mutex update - now uses CRITICAL_SECTIONs. quite hacky; awaiting word from simon how he'd like it :)
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This was SVN commit r1049.
2004-08-24 17:27:51 +00:00
49e284ae5e
now uses vfs_load instead of vfs_map (faster, doesn't break if the files are in an archive and compressed)
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This was SVN commit r1048.
2004-08-24 17:26:35 +00:00
68aa9a81f3
Removed the single-pixel borders between glyphs; most font textures are now half their former size
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This was SVN commit r1045.
2004-08-24 14:58:50 +00:00
f0e6936b94
Updated
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This was SVN commit r1044.
2004-08-24 11:42:44 +00:00