Gee
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c710b84b88
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Alright, I've taken all the input controls in the atlas, and removed their sprite parameter and their hidden parameter, and changed their style to "atlas_input". This is the beauty of styles and it should be utilized. A standard control should only need size/name/style (let's call it, Gee's trinity :P). Anyway, I've also adjusted the size of the input control's sprite, I have explained why in the file. Finally, hidden="false" was removed (on all input controls, but it can be removed for the others too) because it's implicit, it'll always be the standard value, so it can be omitted whenever not 'true', trust me, it'll be much neater code.
This was SVN commit r1910.
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2005-02-05 18:38:54 +00:00 |
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Gee
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6af0d7cfd3
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This was SVN commit r1903.
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2005-02-05 07:24:09 +00:00 |
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Gee
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a1ff815784
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Settings added.
This was SVN commit r1902.
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2005-02-05 07:23:22 +00:00 |
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Fire Giant
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4ddc8b1c1d
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Changed the startGame() command on the server side and added some chatting stuff.
This was SVN commit r1898.
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2005-02-03 18:20:14 +00:00 |
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9695f7245b
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Quick change of Roman fortress name.
This was SVN commit r1887.
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2005-01-31 18:58:15 +00:00 |
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Fire Giant
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3760b15b51
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Updated the MP screen, connecting and chatting now work. Starting a game doesn't work, due to startGame() somehow being non-functional in MP mode.
This was SVN commit r1876.
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2005-01-30 14:40:25 +00:00 |
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d92996027a
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Fixed Atlas tooltips that weren't working before.
This was SVN commit r1871.
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2005-01-29 23:52:22 +00:00 |
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2722cc6640
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Fixed the Atlas coords so it all works. It's not finding the tooltip object (which must be a script bug, since other pages have working tooltips), but here's what I've got so far.
This was SVN commit r1859.
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2005-01-29 16:11:55 +00:00 |
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Fire Giant
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bafdbe7f98
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Finally fixed the nasty misplaced main menu buttons.
This was SVN commit r1856.
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2005-01-28 23:01:25 +00:00 |
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c056d9a545
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This was SVN commit r1835.
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2005-01-27 11:41:05 +00:00 |
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59227899dc
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Initial work on GUI coordinate revision (implemented for Manual and Editor, anyway), though Editor currently has a strange infinite loop on startup I'm too tired to squash right now. Broke Editor script so game'll work in the meantime; will fix ASAP.
This was SVN commit r1834.
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2005-01-27 11:33:27 +00:00 |
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NoMonkey
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d7b3d6b0c7
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Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
This was SVN commit r1830.
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2005-01-27 02:52:26 +00:00 |
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dd7f2c53cf
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Revised online manual. Added placeholder rollovers to all units. Improved coordinate system.
This was SVN commit r1819.
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2005-01-25 22:43:07 +00:00 |
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2c4b86e9ab
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Set default number of players for SP games to the max (9 including Gaia).
This was SVN commit r1764.
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2005-01-23 12:37:46 +00:00 |
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ebfa5f8d24
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Changed resources over to a player object and did some reorganisation of the session start/end code.
This was SVN commit r1763.
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2005-01-23 11:50:51 +00:00 |
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c1ff5de88b
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Updated with new network JS Interfaces
This was SVN commit r1747.
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2005-01-19 22:34:29 +00:00 |
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e62258e47e
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Reorganised GUI scripts a bit.
This was SVN commit r1743.
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2005-01-18 19:29:03 +00:00 |
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1eb9a7872b
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Integrated Player attributes with the status pane and manual, and created a really rough test map with different player civs.
This was SVN commit r1742.
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2005-01-18 18:09:37 +00:00 |
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986d62a2f5
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Did first half of Object Editor. Added the Beautify buttons I missed yesterday.
This was SVN commit r1725.
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2005-01-16 13:12:28 +00:00 |
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c84ea97601
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Implemented first draft of Terrain Editor controls. Increased size of toolbar arrows on Philip's behalf. :)
This was SVN commit r1723.
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2005-01-15 22:49:34 +00:00 |
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551bef482a
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Prevented crash when loading non-existent maps
This was SVN commit r1721.
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2005-01-15 17:20:51 +00:00 |
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4c3dea8a14
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Just to prove I'm not dead (yet), made a little more progress on the cliff and water controls.
This was SVN commit r1720.
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2005-01-14 23:24:36 +00:00 |
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cb63a8c901
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A little of water and cliff painting controls.
This was SVN commit r1713.
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2005-01-11 23:18:15 +00:00 |
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963c56e796
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Finished first draft of Edit Elevation controls.
This was SVN commit r1703.
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2005-01-10 22:39:53 +00:00 |
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fd80bc2864
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Made it so you could click the 0 A.D. logo in the corner in the Editor to return to the Main Menu, as requested by Jason.
This was SVN commit r1692.
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2005-01-09 21:53:01 +00:00 |
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949801ad85
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A little more Editor; stopping for lunch.
This was SVN commit r1691.
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2005-01-09 15:39:51 +00:00 |
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33051d0421
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A little more progress on Editor, and some fixes to yesterday's commit (hopefully this won't affect Malte's work).
This was SVN commit r1688.
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2005-01-09 13:24:02 +00:00 |
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c7d2f13802
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Removed some files that weren't required.
This was SVN commit r1678.
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2005-01-09 00:46:53 +00:00 |
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Aeros
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a596d87dab
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This was SVN commit r1675.
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2005-01-09 00:04:14 +00:00 |
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fc4a8c3206
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A little more work on the Map Creator GUI of the Editor, which is slightly broken and I'll continue with it after Malte's done his update.
This was SVN commit r1673.
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2005-01-08 18:25:09 +00:00 |
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eb94902fe5
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Achieved absolutely nothing 16:30-22:00 trying to fix GUI bugs. Committing nothing, just for the hell of it.
This was SVN commit r1638.
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2005-01-04 22:12:56 +00:00 |
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1890bae0d2
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Created placeholder entities for all civ's units and buildings (other than the last two ranks). There's also a problem with the text on their portraits not appearing (just a plain coloured background), but apparently the existing revision has the same bug, so I guess there's no harm in committing this first before continuing to try to fix it.
This was SVN commit r1626.
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2005-01-03 23:27:36 +00:00 |
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bb8022e8c7
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Fixed some bits related to Jason's new units, and added a placeholder map for entity development.
This was SVN commit r1622.
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2005-01-03 13:11:53 +00:00 |
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bdc0073b16
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Added product/company watermark to aid in taking official screenshots. Press W to toggle it.
This was SVN commit r1613.
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2005-01-02 19:25:22 +00:00 |
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a8b7c8c0cf
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A little more GUI stuff.
This was SVN commit r1610.
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2005-01-01 19:20:42 +00:00 |
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daebe3fec1
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Editor menu bar (though no actual menu yet :p)
This was SVN commit r1607.
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2005-01-01 16:53:14 +00:00 |
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8e071ef602
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Revised coordinate system for Editor, after advice from Philip. Much more flexible, less lines of code.
This was SVN commit r1606.
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2005-01-01 15:30:56 +00:00 |
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f9c51d8ec7
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Replaced - with _ in GUI
This was SVN commit r1604.
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2005-01-01 12:06:17 +00:00 |
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1c2acfed8c
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CInput textcolor
This was SVN commit r1602.
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2004-12-31 12:20:22 +00:00 |
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e72addb945
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Editor: Finished collapsible toolbar at the top. Next task: menu bar.
This was SVN commit r1597.
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2004-12-29 21:20:42 +00:00 |
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8ebc09b336
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More Editor stuff, mainly more work on the toolbar.
This was SVN commit r1591.
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2004-12-28 22:16:32 +00:00 |
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c97077f971
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Itsy bitsy Editor adjustments.
This was SVN commit r1586.
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2004-12-28 12:55:49 +00:00 |
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7c390625c9
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This was SVN commit r1582.
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2004-12-28 03:53:52 +00:00 |
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7ce95fdaa4
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Modest additions to the in-game editor GUI layout.
This was SVN commit r1581.
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2004-12-28 01:58:28 +00:00 |
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6ed9263ee1
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Added 'var' to JS variable declarations. Fixes a fatal crash when code that alters the variable 'GUIObject' dies rather than returning successfully, since 'GUIObject' is a class name.
This was SVN commit r1564.
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2004-12-23 22:13:59 +00:00 |
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c21bfde045
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Clipped empty space from the new textures after hearing from Philip that they don't have to be of equal height and width. :)
This was SVN commit r1563.
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2004-12-23 21:39:40 +00:00 |
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1c89ab78f0
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Packing it in for tonight.
This was SVN commit r1562.
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2004-12-23 21:21:02 +00:00 |
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3801b4b52f
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Established Editor framework (theoretically).
This was SVN commit r1560.
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2004-12-23 18:43:43 +00:00 |
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5ac6555b9b
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Added sprites that will potentially be used for the Editor when I get around to it.
This was SVN commit r1557.
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2004-12-23 18:01:55 +00:00 |
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47842863c4
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Initial IP Hosting and map selection screens from Malte. Committed on his behalf as he's having problems with his authorisation.
This was SVN commit r1555.
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2004-12-23 17:22:22 +00:00 |
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