cb048b4738
A little cleanup of the PatchRData.cpp.
...
This was SVN commit r21612.
2018-03-24 11:20:57 +00:00
7d249181de
Update simulation replay profiling comments and remove unused, nonexisting reference.
...
This was SVN commit r21608.
2018-03-23 14:31:00 +00:00
d6ae354158
Fix mod check of non-visual replays and allow conversion of a vector of vectors of strings via ScriptConversions
...
Reviewed by: elexis
Fixes #5044
Differential Revision: https://code.wildfiregames.com/D1316
This was SVN commit r21603.
2018-03-22 15:26:27 +00:00
ee9e677084
Simulation replay profiling graph overhaul.
...
Support multiple graphs with different scales, units, rounding and
descriptions and use it for memory allocation and number of garbage
collections.
Have the X axis in number of turns (instead of that divided by 20).
Don't have the legend hide part of the graph.
Add references to that hardcoded 20.
Move graph JS to a separate JS file.
Use JSON instead of JS.
Add legal html structure.
Comments By: Vladislav in irc yesterday
This was SVN commit r21602.
2018-03-22 13:53:04 +00:00
29492badb7
Delete sheep corpses when starting to build a foundation,
...
so that units don't try to gather forever while not being able to reach
it and
so that the sheep corpse can't be selected and seen anymore.
Differential Revision: https://code.wildfiregames.com/D21
Fixes #4268
Based On Patch By: wraitii
Reviewed By: temple
Previously Reviewed By: Itms
This was SVN commit r21597.
2018-03-21 01:44:15 +00:00
7127186b70
Add a ceasire autostart option, silences a javascript warning on autostart games
...
fixes #4606
This was SVN commit r21561.
2018-03-16 00:12:58 +00:00
648cd44576
Set a relicCount from autostart, so the triggerscripts actually will spawn relics
...
Should fix the concern in 6d54ab4c1f
Reported By: mimo
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D1393
This was SVN commit r21560.
2018-03-15 23:46:29 +00:00
6d93be0f58
Fix the display of light broken by cc67d54aeb
...
Reviewed by: Elexis, vladislav
Differential Revisions : https://code.wildfiregames.com/D1389
Refs: https://code.wildfiregames.com/D1262
https://code.wildfiregames.com/D1372
This was SVN commit r21557.
2018-03-15 18:19:12 +00:00
afd69a58b3
Stop new-line characters making lines longer than they should be.
...
Reviewed By: Imarok
Fixes : #3351
Differential Revision: https://code.wildfiregames.com/D1299
This was SVN commit r21546.
2018-03-13 23:06:21 +00:00
2bbdd145ab
Little cleanup for the 9f202500ea
...
This was SVN commit r21541.
2018-03-13 20:26:30 +00:00
9f202500ea
Adds maps paths and a tutorial maps tab in Atlas
...
Original Patch By: Phormio
Comments By: elexis
Reviewed By: s0600204
Differential Revision: https://code.wildfiregames.com/D614
This was SVN commit r21540.
2018-03-13 20:20:45 +00:00
0c522edef3
Fixed swapped names in 0fd8aa2a77
...
Noticed by elexis
This was SVN commit r21534.
2018-03-13 14:55:55 +00:00
0fd8aa2a77
Secure lobby authentication - prevent joins as a different player
...
Reviewed by: Dunedan, elexis, Itms
Fixes #3549
Differential Revision: https://code.wildfiregames.com/D897
This was SVN commit r21520.
2018-03-12 00:23:40 +00:00
3e964b813a
Address concerns of 5f0a0fbbef
...
Patch by: Dunedan
Differential Revision: https://code.wildfiregames.com/D1378
This was SVN commit r21508.
2018-03-11 18:32:17 +00:00
7d077ad71b
Do not rely on undefined behavior in an unsupported part of the glooxwrapper, and make the code consistent with other unsupported parts.
...
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D422
This was SVN commit r21503.
2018-03-11 17:07:13 +00:00
d7220c3ebb
Remove debug lines
...
This was SVN commit r21499.
2018-03-10 22:45:31 +00:00
c9fe940401
Fix an oversight in cc67d54aeb
...
Reviewed by: Itms,
Tested by: Angen,
Differential: https://code.wildfiregames.com/D1372
This was SVN commit r21498.
2018-03-10 22:42:01 +00:00
cc67d54aeb
Fix compiler warnings on VS 2015, refs #3439 , refs #5069 .
...
Patch By: Stan
Reviewed By: Itms, vladislavbelov
Differential Revision: https://code.wildfiregames.com/D1262
This was SVN commit r21480.
2018-03-10 09:58:53 +00:00
0e710d716d
Fixes the Alt + Tab crash in the fullscreen mode. Refs #4181 .
...
Patch By: Angen
Comments By: echotangoecho, Imarok, Stan
Reviewed By: vladislavbelov
Trac Tickets: #4181
Differential Revision: https://code.wildfiregames.com/D1212
This was SVN commit r21476.
2018-03-09 22:23:03 +00:00
6d54ab4c1f
Implement combine victory conditions
...
Excluding the changes to scenario and skirmisch maps
Transform gameType string to victoryCondition array in load/replaymenu
Adapt the gamesetup to use checkboxes for every victory condition and an
array for storing them
Allow multiple queries in conquestCommon
Remove conquest from regicide, wonder and capture the relic
Move the endless gamedescription from settings to gamedescription
Fixing wrong tabulation from a8a29271ce
This commit will break all scenario and skirmisch maps, their "Gametype"
string needs to be transformed in a "VictoryCondition" array as is done
in the tutorial map (counting endless as an empty array). This counts
for mods too!
Old svn replays and savegame will throw warnings/errors as they are
incompatible after this commit. So svn users will need to delete all
those.
Comments on ai and autostart games By: mimo
Comments on Atlas By: Vladislav
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D1240
fixes : #4014
This was SVN commit r21474.
2018-03-09 21:51:18 +00:00
a1c4c23ce4
Adds axes to the CChart and the summary screen.
...
Comments By: elexis, Imarok
Reviewed By: s0600204
Trac Tickets: #4892
Differential Revision: https://code.wildfiregames.com/D474
This was SVN commit r21429.
2018-03-04 12:42:35 +00:00
f72e7bd626
Increase MaxSpawnDistance for ships
...
Differential Revision: https://code.wildfiregames.com/D1345
Reviewed by: elexis
This was SVN commit r21417.
2018-03-02 18:10:54 +00:00
2be4293dff
Complain if an RMS tries to revert the loading progress.
...
Also increase estimated mapgen time, refs 942a45372c
, 0e0ed94926
.
Differential Revision: https://code.wildfiregames.com/D1341
Proposed By: Vladislav in D1340
This was SVN commit r21400.
2018-03-01 12:06:55 +00:00
3698c134b5
Make sure dropdowns fit in the screen by allowing the list to be above when there is not enough space
...
Reviewed By: Vladislav
Differential Revision: D1061
fixes #4857
This was SVN commit r21379.
2018-02-25 22:26:31 +00:00
a4bdd943c1
Check for m_Unit before using it as it is done below.
...
That would break autostart beacause m_Unit is not set.
Noticed by: Mimo
Fix af2abb8cbf
This was SVN commit r21375.
2018-02-25 14:58:31 +00:00
d470995bcb
Fix nomad checbox scrolling wrongly, fixes 70172519b7
...
This was SVN commit r21360.
2018-02-24 20:19:59 +00:00
af2abb8cbf
Fix units not being able to play sounds when walking and running
...
This currently disabled by variants, and will be reenabled when sounds
have been chosen.
Reviewed by: Vladislav,
Comments by: Itms, elexis
Differential Revision: ​https://code.wildfiregames.com/1257
This was SVN commit r21359.
2018-02-24 18:13:03 +00:00
70172519b7
Use a macro for creating checkboxes in the Atlas map panel (other panels code checkboxes in a different way)
...
Agreed With: elexis
This was SVN commit r21338.
2018-02-23 20:47:46 +00:00
c894eeb856
Fix debug mode after d5807cd59f
...
Reviewed by: temple
Differential Revision: https://code.wildfiregames.com/D1315
This was SVN commit r21336.
2018-02-23 20:17:47 +00:00
c0349931c0
Update the animation immediately after a varaint is changed, so we don't have sliding issues when we do so.
...
Differential Revision: https://code.wildfiregames.com/D1322
Reviewed By: temple
This was SVN commit r21335.
2018-02-23 20:11:16 +00:00
de9427a291
Bump year
...
This was SVN commit r21316.
2018-02-21 23:42:18 +00:00
02ed411e6f
Fix comments and year in d5807cd59f
and 01f581e813
...
Reviewed by: elexis
Differential Revision: https://code.wildfiregames.com/D1314
This was SVN commit r21313.
2018-02-21 22:53:01 +00:00
4fc87ced78
Grid bounds and SinkRate debug version fixes
...
Differential Revision: https://code.wildfiregames.com/D1209
Patch by: Angen
Reviewed by: wraitii
Comments by: Itms, Stan
This was SVN commit r21312.
2018-02-21 22:30:54 +00:00
e497672a9c
Bump copyright header year numbers.
...
This was SVN commit r21305.
2018-02-21 18:44:52 +00:00
eca956a513
Check lobby games for incompatible mods
...
Reviewed by: elexis
Fixes #3370
Differential Revision: https://code.wildfiregames.com/D931
This was SVN commit r21301.
2018-02-21 17:27:33 +00:00
b8c488b63a
Added multiples UVs to animated model
...
Reviewed By: wraitii, Stan
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D448
This was SVN commit r21291.
2018-02-20 21:33:02 +00:00
75c24843b2
Add Nomad checkbox for Atlas, refs #4824 , #3591 .
...
Differential Revision: https://code.wildfiregames.com/D1310
This was SVN commit r21274.
2018-02-19 22:30:09 +00:00
bbd24685fd
Only test spawn against entities that block movement
...
Differential Revision: https://code.wildfiregames.com/D1308
Reviewed by: elexis
This was SVN commit r21267.
2018-02-19 18:34:06 +00:00
8fbc095a88
Stop the random map generation upon quit request (Alt+F4), refs #4822 .
...
Differential Revision: https://code.wildfiregames.com/D1304
Discussed with: Yves
This was SVN commit r21264.
2018-02-19 15:46:25 +00:00
01f581e813
Move GetEngineInfo
to Mod.[h|cpp]
...
Suggested by: elexis
refs d5807cd59f
This was SVN commit r21242.
2018-02-17 17:36:43 +00:00
7c8c4ac2f7
Fix selection rings while garrisoning
...
Differential Revision: https://code.wildfiregames.com/D1158
Reviewed by: elexis, Itms
Refs: #2627
This was SVN commit r21241.
2018-02-17 16:56:12 +00:00
d5807cd59f
Check for and save mod version for savegames and replays
...
Reviewed by: elexis
Fixes : #4887
Differential Revision: https://code.wildfiregames.com/D955
This was SVN commit r21239.
2018-02-17 16:53:14 +00:00
470d3eb129
Replace a territory texture hack
...
Differential Revision: https://code.wildfiregames.com/D1293
This was SVN commit r21233.
2018-02-17 01:37:52 +00:00
c91fd9c2c3
Atlas should only list map JSON files as maps.
...
Differential Revision: https://code.wildfiregames.com/D1301
This was SVN commit r21223.
2018-02-16 16:42:46 +00:00
b28b50ef63
Fix a typo and use better variable names in Footprint
...
Differential Revision: https://code.wildfiregames.com/D1287
Reviewed by: bb
Comments by: elexis, Stan
This was SVN commit r21216.
2018-02-15 18:40:18 +00:00
72fa750a0c
Fix margin/padding issue in tooltips
...
Reviewed By: bb
Refs: D836, d01cb88ac4
Differential Revision: https://code.wildfiregames.com/D1298
This was SVN commit r21215.
2018-02-15 18:16:45 +00:00
c13bc83aed
Load and Initialise PlayerData in Atlas' ActorViewer
...
Reviewed By: elexis
Fixes : #4900
Differential Revision: https://code.wildfiregames.com/D1276
This was SVN commit r21167.
2018-02-09 21:49:46 +00:00
262b27d770
Remove unnecessary argument from CSimulation2::InitGame
...
Reviewed By: Itms
Differential Revision: https://code.wildfiregames.com/D1289
This was SVN commit r21166.
2018-02-09 19:50:01 +00:00
8babdeba04
Spawn units in rally point direction
...
Differential Revision: https://code.wildfiregames.com/D1041
Reviewed by: bb
Comments by: elexis, wraitii
Fixes : #4735
This was SVN commit r21144.
2018-02-07 20:58:07 +00:00
d01cb88ac4
Calculate and return correct width in CGUI::GenerateText
...
Reviewed By: bb
Differential Revision: https://code.wildfiregames.com/D836
This was SVN commit r21142.
2018-02-07 20:47:10 +00:00