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forked from 0ad/0ad
Commit Graph

20 Commits

Author SHA1 Message Date
1479fba002 #Celt hero Vercingetorix added to the game!
This was SVN commit r4951.
2007-03-11 04:07:52 +00:00
63c85198c8 This was SVN commit r4940. 2007-03-03 18:20:43 +00:00
ed034d7189 This was SVN commit r4924. 2007-02-25 00:10:42 +00:00
1e5c701cf3 This was SVN commit r4860. 2007-02-04 23:36:12 +00:00
d5e5bb5e09 # Updates to the combat damage system.
This was SVN commit r4766.
2007-01-13 18:41:24 +00:00
arissa_nightblade
84260057f9 Upaded Excel file
This was SVN commit r4703.
2006-12-17 05:12:08 +00:00
53c2563048 This was SVN commit r4636. 2006-11-12 01:05:57 +00:00
acea9cc2a3 #Several gameplay changes:
#- Modified female citizen gather rates and aura effects.
#- Units automatically go gather nearby resources when done building a
dropsite.
#- Ore renamed to metal.

This was SVN commit r4594.
2006-10-26 21:35:25 +00:00
34391d5e67 This was SVN commit r4533. 2006-10-09 07:50:32 +00:00
39c7143a1d Changed cavalry conformance to only the X axis.
This was SVN commit r4391.
2006-09-26 00:33:58 +00:00
cd792eeb8e XML/JS fixes to movement and terrain conformance.
This was SVN commit r4338.
2006-09-16 20:11:42 +00:00
235ad34669 Converted many entity property names to CamelCase and added TerritoryRestriction property for buildings. Also moved building-related stuff (foundation, socket and territoryRestriction) inside traits.creation.
This was SVN commit r4205.
2006-08-08 03:44:15 +00:00
f76d0ffdc6 XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities.
This was SVN commit r4185.
2006-08-01 03:29:10 +00:00
1ce5ab6e0c Modified entity XML's so regen and decay rates are actual rates rather than "time to full health".
This was SVN commit r4166.
2006-07-24 01:29:02 +00:00
0a0f0905f3 This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
9ecd5e8a25 # Horses now walk as well as galloping
Fixed other actor speed issues, upgraded appropriate Greek actors to do
citizen soldier functions

This was SVN commit r3890.
2006-05-23 08:51:26 +00:00
6bf7f2c4eb Jason's skybox as well as entity changes for the new heal, trample and repair actions and fixes for the per-player templates.
This was SVN commit r3866.
2006-05-16 04:43:11 +00:00
b32a8361e5 AI stance properties and extended animal templates.
This was SVN commit r3390.
2006-01-22 05:28:41 +00:00
30b83db67b Moved Run up to affect other units. Also added an Iberian house, which for some reason went AWOL during the entity revision.
This was SVN commit r3368.
2006-01-18 03:31:21 +00:00
6578c2c05c Added the new entities.
This was SVN commit r3251.
2005-12-15 22:58:31 +00:00