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Commit Graph

11 Commits

Author SHA1 Message Date
2c58b07223 # Add experimental fighter planes.
This was SVN commit r9605.
2011-06-09 19:44:40 +00:00
2dff290c28 Fix entity validation errors
This was SVN commit r9515.
2011-05-14 19:15:43 +00:00
8e0bfdfc33 Make actor entities stay visible in FoW.
This was SVN commit r9184.
2011-04-06 21:01:50 +00:00
a122f55bde Avoid hardcoding the actor entity template details.
This was SVN commit r9183.
2011-04-06 21:01:00 +00:00
bec4c6437b Make non-combat units flee when under melee attack, and not attack enemies automatically.
Fixes #703.

This was SVN commit r9010.
2011-03-04 14:36:41 +00:00
dd501b2a5a # Add initial basic player AI framework.
Support direct access to serializer streams, so serializers can be
nested.
Make component script "this.template" read-only.
Stop globally-subscribed component scripts receiving messages posted to
local components, to reduce out-of-sync risks.
Move pathfinder data out of entity template directory.
Fix GuiInterface deserialization.

This was SVN commit r8865.
2011-01-12 12:29:00 +00:00
5e3049f6b2 BuildLimits. Needs some configuration changes to work
This was SVN commit r8836.
2010-12-11 23:19:17 +00:00
245f29b798 Summary screen. Closes #638.
This was SVN commit r8576.
2010-11-12 22:24:49 +00:00
2b57f4f998 # Initial support for formation movement.
Support asynchronous path queries.
Allow escaping when stuck in impassable terrain tiles.
Split Update message in multiple phases, to cope with ordering
requirements.
Support automatic walk/run animation switching.

This was SVN commit r8058.
2010-09-03 09:55:14 +00:00
11a20e1bcf # Handle terrain passability and movement costs in pathfinder.
Simplify terrain code (remove Handle indirection).
Delete unused terrain properties.

This was SVN commit r7590.
2010-05-27 23:31:03 +00:00
4fed9b8242 # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
Merge from 22b478ffed8d.
Pure scripted interface definitions.
Entity creation from scripts.
Improved messaging system.
Messages on entity deletion.
Basic player entities.
Player ownership.
Bug fixes.

This was SVN commit r7281.
2010-01-22 20:03:14 +00:00