f0c2479309
avoid non-utf8 encoded characters being passed to main() on windows
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refs #503
This was SVN commit r7544.
2010-05-14 21:15:33 +00:00
3a13204879
Avoid crash when selecting units in Atlas
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This was SVN commit r7543.
2010-05-13 19:14:10 +00:00
202b13d557
Fix the calling conventions properly this time (I hope)
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This was SVN commit r7542.
2010-05-13 16:22:07 +00:00
f728050b3f
Use correct calling convention on x86-64 OS X
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This was SVN commit r7541.
2010-05-13 15:31:49 +00:00
f95eb6ca85
Fix accidental include
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This was SVN commit r7540.
2010-05-12 13:09:11 +00:00
4a4bc50ff8
Fix non-PCH compiles
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This was SVN commit r7537.
2010-05-11 13:24:25 +00:00
434248167b
Fix warnings in tests
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This was SVN commit r7535.
2010-05-10 09:52:35 +00:00
afe29fdadf
Fix errors and inconsistencies in entity template XML files
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This was SVN commit r7532.
2010-05-09 21:46:41 +00:00
ba7d237d9a
Fix triggering of "buffer too small" error during some stack dumps.
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Remove dlopen's debug_assert, for POSIX compatibility and because it
causes very ugly problems when dumping the stack if the Collada DLL is
missing.
This was SVN commit r7530.
2010-05-09 19:52:13 +00:00
037770a2a3
Fix use of 'undefined' sound group on death.
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Warn about implicit script/native type conversions.
This was SVN commit r7527.
2010-05-09 13:56:06 +00:00
f339837afd
Try to fix potential problems when right-clicking minimap
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This was SVN commit r7521.
2010-05-09 00:53:25 +00:00
3c75dba1b8
Clean up some svn:executable flags
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This was SVN commit r7518.
2010-05-08 23:17:08 +00:00
e2fd560983
work around sound-related deadlock and assert on exit (due to OS X's broken OpenAL implementation)
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refs #297
This was SVN commit r7516.
2010-05-08 19:11:28 +00:00
4ea28cf809
OS X Atlas build fix. Fix wcsdup emulation. Remove seemingly unneeded compile flag ( closes #424 ).
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This was SVN commit r7513.
2010-05-07 23:09:36 +00:00
4981af4a57
OS X build/warning/test fixes
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This was SVN commit r7512.
2010-05-07 20:55:23 +00:00
c611bf6613
Fix RingBuf tests to not miss bugs. Fix RingBuf iterator bugs.
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This was SVN commit r7511.
2010-05-07 20:24:42 +00:00
e144ef03a2
Windows build warning fix
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This was SVN commit r7510.
2010-05-07 19:33:14 +00:00
dccb4643fb
Update unix-build tarball: exclude some unneeded files; include files needed for tests. Fixes #489 , #490 .
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This was SVN commit r7509.
2010-05-07 18:41:25 +00:00
dc53d739b8
Make tests clean up after themselves
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This was SVN commit r7508.
2010-05-07 17:50:38 +00:00
93c30810c8
Fix tests. Tidy up some old files.
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This was SVN commit r7507.
2010-05-07 16:32:33 +00:00
40f2cfd809
Skip component script tests when the mods/public/ directory is unavailable (see #490 ).
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Report errors ealier when test data directories are missing.
This was SVN commit r7506.
2010-05-07 15:59:23 +00:00
d0599f4c7a
Share component template scripts to save some memory.
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This was SVN commit r7504.
2010-05-07 00:24:22 +00:00
fe53bce3b1
Rewrite the clone-object-between-JS-contexts code (for GUI<->simulation interface) to be more efficient.
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Delete unnecessary unused incomplete profiler scripting support.
Clean up some JSAPI code to use newer features.
Display simulation script functions in the profiler.
This was SVN commit r7503.
2010-05-05 22:36:35 +00:00
3238cd8bc0
Fix assertion failure when using console.
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Fix console breaking GL cursor position.
This was SVN commit r7502.
2010-05-03 22:09:18 +00:00
c34392053f
# Add a demo map with all units on it.
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Support XML-only maps with simple flat terrain.
This was SVN commit r7501.
2010-05-03 19:13:58 +00:00
04018773fd
Fix fixed overflow when pathfinding across smallish maps
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This was SVN commit r7500.
2010-05-03 19:12:42 +00:00
646c218b2e
Reduce the likelihood of units getting stuck when walking
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This was SVN commit r7499.
2010-05-03 16:46:14 +00:00
ef602c3dfd
fixes/improvements from work
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- improved form of noncopyable that avoids inheritance warnings
- PCH updates to allow more restrictive MINIMAL_PCH
sound/SoundGroup.cpp: fix copy-paste error
This was SVN commit r7498.
2010-05-03 12:27:39 +00:00
f33706bf8b
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
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This was SVN commit r7497.
2010-05-02 20:32:37 +00:00
ab45b4c787
Overflow checking in CFixed. Patch by JubJub (see #420 ).
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This was SVN commit r7496.
2010-05-02 20:16:53 +00:00
d485ecafdc
Optimise pathfinder tile storage a bit (improves speed by maybe 10%).
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Increase the maximum search tile limit (reduces worst-case speed by
lots).
This was SVN commit r7495.
2010-05-02 20:14:09 +00:00
3972134de9
minor fixes
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This was SVN commit r7494.
2010-05-01 18:43:05 +00:00
9864da20fc
vfs: disable error dialog if file not found
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SoundGroup.cpp: add proper error reporting if snd_open fails
This was SVN commit r7493.
2010-05-01 18:36:24 +00:00
e140aa7baf
Avoid running the old simulation code in the background when it's not needed.
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Optimise GUI updates to only occur when necessary.
Switch to more peaceful music after starting the game.
This was SVN commit r7492.
2010-05-01 16:20:58 +00:00
49574953b8
Make JS sound objects only self-destruct when fading to 0
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This was SVN commit r7491.
2010-05-01 16:10:02 +00:00
4fe991074f
Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts.
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Make CSimContext accessible to all component code, so they don't all
have to save their own copies of it.
This was SVN commit r7490.
2010-05-01 09:48:39 +00:00
c5f8ca32a2
64-bit compat in BMP code
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This was SVN commit r7489.
2010-05-01 09:45:58 +00:00
8d08a15edb
Hide cursor when taking big screenshots
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This was SVN commit r7488.
2010-05-01 09:45:27 +00:00
1b51cf7ad5
Fix obstruction shapes for some buildings
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This was SVN commit r7487.
2010-05-01 09:44:28 +00:00
cfae58928f
# New unit movement system, which does a far better job of approaching targets and avoiding obstacles.
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Add short-range vertex-based pathfinder.
Integrate new pathfinder into unit motion code.
Change obstruction system to get rid of circles, and differentiate
structures from units.
Make PositionChanged messages synchronous.
Try to prevent some accidental float->int conversions.
This was SVN commit r7484.
2010-04-29 23:36:05 +00:00
5daac34ef9
Support startup scripts in map files, for testing.
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Support CDATA sections when writing XML.
This was SVN commit r7483.
2010-04-29 23:22:18 +00:00
08720c9a58
Convert minimap data in entity templates
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This was SVN commit r7481.
2010-04-23 18:37:37 +00:00
f4ad5906c9
# Display units on the minimap
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This was SVN commit r7480.
2010-04-23 18:36:48 +00:00
29b458da40
# Use the footprint shape when rendering unit selection outlines
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This was SVN commit r7479.
2010-04-23 16:57:18 +00:00
dd809f83e8
# Add documentation of the entity template XML file format.
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Simplify the format a bit.
Use less <interleave> in the RNG so that error reports become
understandable.
Fixes #491 .
This was SVN commit r7478.
2010-04-23 16:09:03 +00:00
116645ff74
Update the entity templates to a slightly cleaner format
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This was SVN commit r7477.
2010-04-23 16:07:45 +00:00
e738d2f7fc
MSVC warning 'fix'
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This was SVN commit r7473.
2010-04-19 21:57:56 +00:00
227e86018b
Update the entity conversion/validation scripts to work with internal data
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This was SVN commit r7470.
2010-04-19 20:53:50 +00:00
08db7ebe13
# Support training units in buildings.
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Includes basic batch training (see #298 ).
This was SVN commit r7469.
2010-04-19 19:47:23 +00:00
45368671c4
Convert training queue data in entity templates.
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This was SVN commit r7468.
2010-04-19 19:45:31 +00:00