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forked from 0ad/0ad
0ad/source/lib/utf8.cpp
2017-07-10 14:26:24 +00:00

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C++

/* Copyright (C) 2017 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "precompiled.h"
#include "lib/utf8.h"
static const StatusDefinition utf8StatusDefinitions[] = {
{ ERR::UTF8_SURROGATE, L"UTF-16 surrogate pairs aren't supported" },
{ ERR::UTF8_OUTSIDE_BMP, L"Code point outside BMP (> 0x10000)" },
{ ERR::UTF8_NONCHARACTER, L"Noncharacter (e.g. WEOF)" },
{ ERR::UTF8_INVALID_UTF8, L"Invalid UTF-8 sequence" }
};
STATUS_ADD_DEFINITIONS(utf8StatusDefinitions);
// adapted from http://unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c
// which bears the following notice:
/*
* Copyright 2001-2004 Unicode, Inc.
*
* Disclaimer
*
* This source code is provided as is by Unicode, Inc. No claims are
* made as to fitness for any particular purpose. No warranties of any
* kind are expressed or implied. The recipient agrees to determine
* applicability of information provided. If this file has been
* purchased on magnetic or optical media from Unicode, Inc., the
* sole remedy for any claim will be exchange of defective media
* within 90 days of receipt.
*
* Limitations on Rights to Redistribute This Code
*
* Unicode, Inc. hereby grants the right to freely use the information
* supplied in this file in the creation of products supporting the
* Unicode Standard, and to make copies of this file in any form
* for internal or external distribution as long as this notice
* remains attached.
*/
// design rationale:
// - to cope with wchar_t differences between VC (UTF-16) and
// GCC (UCS-4), we only allow codepoints in the BMP.
// encoded UTF-8 sequences are therefore no longer than 3 bytes.
// - surrogates are disabled because variable-length strings
// violate the purpose of using wchar_t instead of UTF-8.
// - replacing disallowed characters instead of aborting outright
// avoids overly inconveniencing users and eases debugging.
// this implementation survives http://www.cl.cam.ac.uk/~mgk25/ucs/examples/UTF-8-test.txt
// (must be unsigned to avoid sign extension)
typedef u8 UTF8;
typedef u32 UTF32;
// called from ReplaceIfInvalid and UTF8Codec::Decode
static UTF32 RaiseError(Status err, Status* perr)
{
if(perr) // caller wants return code, not warning dialog
{
if(*perr == INFO::OK) // only return the first error (see header)
*perr = err;
}
else
{
wchar_t error[200];
debug_printf("UTF8 error: %s\n", utf8_from_wstring(StatusDescription(err, error, ARRAY_SIZE(error))).c_str());
}
return 0xFFFDul; // replacement character
}
static UTF32 ReplaceIfInvalid(UTF32 u, Status* err)
{
// disallow surrogates
if(0xD800ul <= u && u <= 0xDFFFul)
return RaiseError(ERR::UTF8_SURROGATE, err);
// outside BMP (UTF-16 representation would require surrogates)
if(u > 0xFFFFul)
return RaiseError(ERR::UTF8_OUTSIDE_BMP, err);
// noncharacter (note: WEOF (0xFFFF) causes VC's swprintf to fail)
if(u == 0xFFFEul || u == 0xFFFFul || (0xFDD0ul <= u && u <= 0xFDEFul))
return RaiseError(ERR::UTF8_NONCHARACTER, err);
return u;
}
class UTF8Codec
{
public:
static void Encode(UTF32 u, UTF8*& dstPos)
{
switch (Size(u))
{
case 1:
*dstPos++ = UTF8(u);
break;
case 2:
*dstPos++ = UTF8((u >> 6) | 0xC0);
*dstPos++ = UTF8((u | 0x80u) & 0xBFu);
break;
case 3:
*dstPos++ = UTF8((u >> 12) | 0xE0);
*dstPos++ = UTF8(((u >> 6) | 0x80u) & 0xBFu);
*dstPos++ = UTF8((u | 0x80u) & 0xBFu);
break;
}
}
// @return decoded scalar, or replacementCharacter on error
static UTF32 Decode(const UTF8*& srcPos, const UTF8* const srcEnd, Status* err)
{
const size_t size = SizeFromFirstByte(*srcPos);
if(!IsValid(srcPos, size, srcEnd))
{
srcPos += 1; // only skip the offending byte (increases chances of resynchronization)
return RaiseError(ERR::UTF8_INVALID_UTF8, err);
}
UTF32 u = 0;
for(size_t i = 0; i < size-1; i++)
{
u += UTF32(*srcPos++);
u <<= 6;
}
u += UTF32(*srcPos++);
static const UTF32 offsets[1+4] = { 0, 0x00000000ul, 0x00003080ul, 0x000E2080ul, 0x03C82080UL };
u -= offsets[size];
return u;
}
private:
static inline size_t Size(UTF32 u)
{
if(u < 0x80)
return 1;
if(u < 0x800)
return 2;
// ReplaceIfInvalid ensures > 3 byte encodings are never used.
return 3;
}
static inline size_t SizeFromFirstByte(UTF8 firstByte)
{
if(firstByte < 0xC0)
return 1;
if(firstByte < 0xE0)
return 2;
if(firstByte < 0xF0)
return 3;
// IsValid rejects firstByte values that would cause > 4 byte encodings.
return 4;
}
// c.f. Unicode 3.1 Table 3-7
// @param size obtained via SizeFromFirstByte (our caller also uses it)
static bool IsValid(const UTF8* const src, size_t size, const UTF8* const srcEnd)
{
if(src+size > srcEnd) // not enough data
return false;
if(src[0] < 0x80)
return true;
if(!(0xC2 <= src[0] && src[0] <= 0xF4))
return false;
// special cases (stricter than the loop)
if(src[0] == 0xE0 && src[1] < 0xA0)
return false;
if(src[0] == 0xED && src[1] > 0x9F)
return false;
if(src[0] == 0xF0 && src[1] < 0x90)
return false;
if(src[0] == 0xF4 && src[1] > 0x8F)
return false;
for(size_t i = 1; i < size; i++)
{
if(!(0x80 <= src[i] && src[i] <= 0xBF))
return false;
}
return true;
}
};
//-----------------------------------------------------------------------------
std::string utf8_from_wstring(const std::wstring& src, Status* err)
{
if(err)
*err = INFO::OK;
std::string dst(src.size()*3+1, ' '); // see UTF8Codec::Size; +1 ensures &dst[0] is valid
UTF8* dstPos = (UTF8*)&dst[0];
for(size_t i = 0; i < src.size(); i++)
{
const UTF32 u = ReplaceIfInvalid(UTF32(src[i]), err);
UTF8Codec::Encode(u, dstPos);
}
dst.resize(dstPos - (UTF8*)&dst[0]);
return dst;
}
std::wstring wstring_from_utf8(const std::string& src, Status* err)
{
if(err)
*err = INFO::OK;
std::wstring dst;
dst.reserve(src.size());
const UTF8* srcPos = (const UTF8*)src.data();
const UTF8* const srcEnd = srcPos + src.size();
while(srcPos < srcEnd)
{
const UTF32 u = UTF8Codec::Decode(srcPos, srcEnd, err);
dst.push_back((wchar_t)ReplaceIfInvalid(u, err));
}
return dst;
}