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forked from 0ad/0ad
0ad/source/graphics/MaterialManager.cpp
prefect 04650efe7a Lots of gcc -Wall fixes. The common ones:
- switch() statements don't handle all values in an enum
- missing \n at end of file
- non-virtual destructors in classes containing virtual functions
- order of initializers in constructor initializer lists
... some other stuff (signedness, nested comments, unused variables) as
well.

This was SVN commit r2864.
2005-10-07 15:24:29 +00:00

274 lines
6.1 KiB
C++
Executable File

#include "precompiled.h"
#include "ogl.h"
#include "XML/Xeromyces.h"
#include "MaterialManager.h"
static float ClampFloat(float value, float min, float max)
{
if(value < min)
return min;
else if(value > max)
return max;
return value;
}
static SMaterialColor ParseColor(CStr colorStr)
{
SMaterialColor color;
colorStr = colorStr.Trim(PS_TRIM_BOTH);
CStr tmp;
int idx = 0;
long pos = colorStr.Find(' ');
while(colorStr.Length())
{
if(pos == -1)
pos = (long)colorStr.Length();
tmp = colorStr.GetSubstring(0, pos);
colorStr = colorStr.GetSubstring(pos, colorStr.Length() - pos);
colorStr = colorStr.Trim(PS_TRIM_LEFT);
pos = colorStr.Find(' ');
float value = 0.0f;
if(tmp.Find('.') != -1)
value = tmp.ToFloat();
else
{
int intValue = tmp.ToInt();
if(intValue > 0)
{
if(intValue > 255)
intValue = 255;
value = ((float)intValue) / 255.0f;
}
}
value = ClampFloat(value, 0.0f, 1.0f);
switch(idx)
{
case 0:
color.r = value;
break;
case 1:
color.g = value;
break;
case 2:
color.b = value;
break;
case 3:
color.a = value;
break;
default:
break;
}
if(idx >= 3)
break;
idx++;
}
return color;
}
static bool ParseUsage(CStr temp)
{
temp = temp.LCase().Trim(PS_TRIM_BOTH);
if(temp == CStr("blend") ||
temp == CStr("true") ||
temp == CStr("yes") ||
temp.ToInt() > 0)
return true;
return false;
}
#if 0 // unused
static GLenum ParseAlphaFunc(CStr temp)
{
temp = temp.LCase().Trim(PS_TRIM_BOTH);
if(!temp.Length())
return GL_NONE;
if(temp == CStr("never"))
return GL_NEVER;
else if(temp == CStr("less"))
return GL_LESS;
else if(temp == CStr("lequal"))
return GL_LEQUAL;
else if(temp == CStr("greater"))
return GL_GREATER;
else if(temp == CStr("gequal"))
return GL_GEQUAL;
else if(temp == CStr("equal"))
return GL_EQUAL;
else if(temp == CStr("notequal"))
return GL_NOTEQUAL;
else if(temp == CStr("always"))
return GL_ALWAYS;
else
return GL_NONE;
}
static GLenum ParseBlendFunc(CStr temp)
{
temp = temp.LCase().Trim(PS_TRIM_BOTH);
if(!temp.Length())
return GL_NONE;
if(temp == CStr("zero"))
return GL_ZERO;
else if(temp == CStr("one"))
return GL_ONE;
else if(temp == CStr("sourcecolor"))
return GL_SRC_COLOR;
else if(temp == CStr("oneminussourcecolor"))
return GL_ONE_MINUS_SRC_COLOR;
else if(temp == CStr("destcolor"))
return GL_DST_COLOR;
else if(temp == CStr("oneminusdestcolor"))
return GL_ONE_MINUS_DST_COLOR;
else if(temp == CStr("sourcealpha"))
return GL_SRC_ALPHA;
else if(temp == CStr("oneminussourcealpha"))
return GL_ONE_MINUS_SRC_ALPHA;
else if(temp == CStr("destalpha"))
return GL_DST_ALPHA;
else if(temp == CStr("oneminusdestalpha"))
return GL_ONE_MINUS_DST_ALPHA;
else if(temp == CStr("sourcealphasaturate"))
return GL_SRC_ALPHA_SATURATE;
return GL_NONE;
}
#endif
CMaterialManager::CMaterialManager()
{
}
CMaterialManager::~CMaterialManager()
{
std::map<std::string, CMaterial *>::iterator iter;
for(iter = m_Materials.begin(); iter != m_Materials.end(); iter++)
{
if((*iter).second)
delete (*iter).second;
}
m_Materials.clear();
}
CMaterial &CMaterialManager::LoadMaterial(const char *file)
{
if(!strlen(file))
return NullMaterial;
std::map<std::string, CMaterial *>::iterator iter;
if((iter = m_Materials.find(std::string(file))) != m_Materials.end())
{
if((*iter).second)
return *(*iter).second;
}
CXeromyces xeroFile;
if(xeroFile.Load(file) != PSRETURN_OK)
return NullMaterial;
#define EL(x) int el_##x = xeroFile.getElementID(#x)
#define AT(x) int at_##x = xeroFile.getAttributeID(#x)
EL(texture);
EL(vertexprogram);
EL(fragmentprogram);
EL(colors);
AT(diffuse);
AT(ambient);
AT(specular);
//AT(emissive);
AT(specularpower);
EL(alpha);
AT(usage);
#undef AT
#undef EL
CMaterial *material = NULL;
try
{
XMBElement root = xeroFile.getRoot();
XMBElementList childNodes = root.getChildNodes();
material = new CMaterial();
for(int i = 0; i < childNodes.Count; i++)
{
XMBElement node = childNodes.item(i);
int token = node.getNodeName();
XMBAttributeList attrs = node.getAttributes();
CStr temp;
if(token == el_texture)
{
CStr value(node.getText());
material->SetTexture(value);
}
else if(token == el_vertexprogram)
{
CStr value(node.getText());
material->SetVertexProgram(value);
}
else if(token == el_fragmentprogram)
{
CStr value(node.getText());
material->SetFragmentProgram(value);
}
else if(token == el_colors)
{
temp = (CStr)attrs.getNamedItem(at_diffuse);
if(temp.Length() > 0)
material->SetDiffuse(ParseColor(temp));
temp = (CStr)attrs.getNamedItem(at_ambient);
if(temp.Length() > 0)
material->SetAmbient(ParseColor(temp));
temp = (CStr)attrs.getNamedItem(at_specular);
if(temp.Length() > 0)
material->SetSpecular(ParseColor(temp));
temp = (CStr)attrs.getNamedItem(at_specularpower);
if(temp.Length() > 0)
material->SetSpecularPower(ClampFloat(temp.ToFloat(), 0.0f, 1.0f));
}
else if(token == el_alpha)
{
temp = (CStr)attrs.getNamedItem(at_usage);
// Determine whether the alpha is used for basic transparency or player color
if (temp == "playercolor")
material->SetPlayerColor_PerPlayer();
else if (temp == "objectcolor")
material->SetPlayerColor_PerObject();
else
material->SetUsesAlpha(ParseUsage(temp));
}
}
m_Materials[file] = material;
}
catch(...)
{
SAFE_DELETE(material);
throw;
}
return *material;
}