1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/components
2010-03-11 20:01:16 +00:00
..
interfaces # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
tests # Extensions and cleanups to session GUI files. 2010-02-28 21:45:09 +00:00
Armour.js # Extensions and cleanups to session GUI files. 2010-02-28 21:45:09 +00:00
Attack.js # Basic projectile attacks in new simulation system 2010-03-07 21:38:39 +00:00
Builder.js # Basic in-game building placement with new simulation system 2010-01-24 17:24:35 +00:00
Cost.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
GuiInterface.js # Basic bandbox selection of units in new simulation system 2010-03-11 20:01:16 +00:00
Health.js # Support death in new simulation system 2010-03-07 20:14:30 +00:00
Identity.js # Basic in-game building placement with new simulation system 2010-01-24 17:24:35 +00:00
MotionBall.js # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Player.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
PlayerManager.js # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
ResourceGatherer.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
ResourceSupply.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00
Timer.js # Improved unit animation in new simulation system 2010-02-10 19:28:46 +00:00
UnitAI.js # Support resource gathering in new simulation system 2010-02-12 22:46:53 +00:00