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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-08-30 23:53:34 +00:00
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art Updated Cart trireme portrait. 2011-08-30 23:28:49 +00:00
audio Temporary user interface button sounds 2011-07-10 14:03:41 +00:00
civs Makes Carthaginians selectable in game setup and random maps 2011-08-08 20:13:11 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Fixes promoted entities dropping from control groups, based on patch from gruby. Fixes #859. 2011-08-30 22:29:03 +00:00
hwdetect Avoid shaders on GeForce FX, for performance. 2011-08-17 21:42:32 +00:00
maps Updated Cart trireme portrait. 2011-08-30 23:28:49 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation Prevents gaia buildings from decaying in enemy territories. 2011-08-30 23:53:34 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00