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0ad/source/tools
Ykkrosh 0d6882dad2 # Fix the actor viewer in Atlas.
Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483.

This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
..
ape . split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it. 2007-05-09 21:01:11 +00:00
archbuilder Updated archive builder a little bit more 2005-03-17 19:17:41 +00:00
atlas # Fix the actor viewer in Atlas. 2010-04-03 11:07:42 +00:00
autobuild Collada: Integrated skeleton XML with game. Added some tests. Fixed memory leak when loading ill-formed XML. 2007-03-16 23:32:10 +00:00
autobuild2 Add a script that I forgot to commit earlier 2009-06-20 14:57:02 +00:00
autolog/SVNLog Changes to public SVN log's HTML output format, from last weekend 2008-11-28 22:30:50 +00:00
dds Texture converter, DevIL: ABGR DDS support. 2006-03-14 21:29:19 +00:00
dist Fixes to the release build script 2010-03-30 21:13:51 +00:00
entconvert Load build speeds and foundation actors from entity template files 2010-03-12 22:28:51 +00:00
entgraph # Fixed some graphical and scenario editor issues. 2007-02-09 17:04:55 +00:00
fontbuilder remove all author/modified by tags. 2007-05-07 16:33:24 +00:00
i18n Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
pmdexp . split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it. 2007-05-09 21:01:11 +00:00
rmgen fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel 2008-10-18 17:58:04 +00:00
textureconv Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00