..
AnimalAI.js
# Added AI for chickens.
2010-07-18 15:19:49 +00:00
Attack.js
# Rewrite unit AI code.
2010-07-21 16:09:58 +00:00
Auras.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Builder.js
# Basic in-game building placement with new simulation system
2010-01-24 17:24:35 +00:00
BuildRestrictions.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Cost.js
# Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
2010-01-22 20:03:14 +00:00
DamageReceiver.js
# Primitive melee combat support in new simulation system
2010-02-05 22:00:39 +00:00
EndGameManager.js
# Add victory/defeat conditions, based on patch from fcxSanya.
2010-10-01 20:51:21 +00:00
Formation.js
# Initial support for formation movement.
2010-09-03 09:55:14 +00:00
Foundation.js
# Rewrite unit AI code.
2010-07-21 16:09:58 +00:00
GarrisonHolder.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Health.js
# Add on-screen health bars
2010-10-02 12:41:29 +00:00
Identity.js
# Basic in-game building placement with new simulation system
2010-01-24 17:24:35 +00:00
Loot.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Looter.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Promotion.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
RallyPoint.js
# Add rally points for newly-trained units, based on patch from evans.
2010-08-05 10:20:47 +00:00
ResourceDropsite.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
ResourceGatherer.js
# Rewrite unit AI code.
2010-07-21 16:09:58 +00:00
ResourceSupply.js
Add resource supply status bars.
2010-10-03 00:30:43 +00:00
Settlement.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Sound.js
# Initial audio integration with new simulation system.
2010-04-04 21:24:39 +00:00
Stamina.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
StatusBars.js
# Add on-screen health bars
2010-10-02 12:41:29 +00:00
Timer.js
# Primitive melee combat support in new simulation system
2010-02-05 22:00:39 +00:00
TrainingQueue.js
# Support training units in buildings.
2010-04-19 19:47:23 +00:00
UnitAI.js
# Primitive melee combat support in new simulation system
2010-02-05 22:00:39 +00:00