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forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-01-18 00:10:31 +00:00
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art Fix to irregular Blender bone rotations in wheeled vehicles 2012-01-18 00:10:31 +00:00
audio Animated Roman ballista siege weapon with delayed attack sounds. 2012-01-08 01:59:59 +00:00
civs This was SVN commit r10753. 2011-12-17 20:34:41 +00:00
fonts Regenerate font textures 2011-12-22 22:47:47 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui This was SVN commit r10911. 2012-01-15 16:14:35 +00:00
hwdetect Disable shaders on SiS Mirage 3 for compatibility. Fixes #964. 2011-11-11 01:03:32 +00:00
maps Gambia River is now more like the random map description. 2012-01-17 15:40:32 +00:00
shaders Rendering marker lines between buildings and rally points 2011-12-10 07:07:04 +00:00
simulation Roman ram template work. 2012-01-17 11:08:31 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00