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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-07-31 07:41:34 +00:00
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art Cavalry version for the cape. New updated shields for Cart and Samnite units. 2011-07-31 04:41:20 +00:00
audio Temporary user interface button sounds 2011-07-10 14:03:41 +00:00
civs Adds GetCivData to map generator API (to replace the hardcoded starting entities in rmgen). 2011-07-24 03:28:18 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
hwdetect Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
maps A bunch of "Samnite" i.e. Italic Cavalry stuff. 2011-07-26 06:35:29 +00:00
shaders # New territory border rendering. 2011-07-30 00:56:45 +00:00
simulation This was SVN commit r9943. 2011-07-31 07:41:34 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00