1
0
forked from 0ad/0ad
0ad/source/maths/Size2D.h
bb 157c6af18e Make the space in 0 A.D. non-breaking throughout the codebase.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful

Will add linter rule in seperate commit

Happy recompiling everyone!

Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00

50 lines
1.4 KiB
C++

/* Copyright (C) 2021 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_SIZE2D
#define INCLUDED_SIZE2D
/*
* Provides an interface for a size - geometric property in R2.
*/
class CSize2D
{
public:
CSize2D();
CSize2D(const CSize2D& size);
CSize2D(const float width, const float height);
CSize2D& operator=(const CSize2D& size);
bool operator==(const CSize2D& size) const;
bool operator!=(const CSize2D& size) const;
CSize2D operator+(const CSize2D& size) const;
CSize2D operator-(const CSize2D& size) const;
CSize2D operator/(const float a) const;
CSize2D operator*(const float a) const;
void operator+=(const CSize2D& a);
void operator-=(const CSize2D& a);
void operator/=(const float a);
void operator*=(const float a);
public:
float Width = 0.0f, Height = 0.0f;
};
#endif // INCLUDED_SIZE2D