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forked from 0ad/0ad
0ad/source
2005-01-01 17:30:55 +00:00
..
graphics Small ScEd updates 2004-12-30 23:01:09 +00:00
gui SessionStart event sent to GUI objects upon starting a game 2005-01-01 17:30:55 +00:00
i18n Initial (incomplete) tooltip code 2004-12-21 13:37:24 +00:00
lib Removed my earlier 'fix' (related to a bug when adding new files to a directory that was previously archived) which was completely rubbish, and replaced it with one that is hopefully less stupid (and actually fixes the problem) 2005-01-01 13:43:43 +00:00
maths s/Prometheus/Pyrogenesis/ 2004-12-05 21:56:09 +00:00
ps SessionStart event sent to GUI objects upon starting a game 2005-01-01 17:30:55 +00:00
renderer Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
scripting Fixed annoying crash when SpiderMonkey's GC ran. 2004-12-21 18:41:58 +00:00
simulation Moved g_Gui.TickObjects to the main render loop and update the scheduler when no game is running 2004-12-18 23:25:58 +00:00
sound Playlist now uses VFS. 2004-12-15 14:25:09 +00:00
tests add required precompiled header include 2004-12-01 06:52:39 +00:00
tools Small ScEd updates 2004-12-30 23:01:09 +00:00
main.cpp Sky colour, plus skycolor config value 2004-12-28 11:16:05 +00:00
ProgrammingSchedule.xls Some more verbose error reporting 2004-11-12 22:11:04 +00:00