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0ad/binaries/data/mods/public/maps/scenarios/Death Canyon.xml

47 lines
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XML

<?xml version="1.0" encoding="UTF-8"?>
<Scenario version="5">
<Environment>
<SkySet>sunny</SkySet>
<SunColour r="1.5" g="1.5" b="1.5"/>
<SunElevation angle="0.785398"/>
<SunRotation angle="-0.785396"/>
<TerrainAmbientColour r="0.313726" g="0.376471" b="0.521569"/>
<UnitsAmbientColour r="0.501961" g="0.501961" b="0.501961"/>
<Water>
<WaterBody>
<Type>default</Type>
<Colour r="0.298039" g="0.34902" b="0.698039"/>
<Height>15.7377</Height>
<Shininess>150</Shininess>
<Waviness>8</Waviness>
<Murkiness>0.796875</Murkiness>
<Tint r="0.192157" g="0.258824" b="0.356863"/>
<ReflectionTint r="0.278431" g="0.298039" b="0.588235"/>
<ReflectionTintStrength>0</ReflectionTintStrength>
</WaterBody>
</Water>
</Environment>
<Camera>
<Position x="466.069" y="289.52" z="177.078"/>
<Rotation angle="-0.0631586"/>
<Declination angle="0.507085"/>
</Camera>
<ScriptSettings><![CDATA[
{
"Name": "Death Canyon",
"Description": "A deep rocky canyon cutting through the desert.",
"PlayerData": [
{
"Civ": "hele"
},
{
"Civ": "hele"
}
],
"CircularMap": true
}
]]></ScriptSettings>
<Entities/>
<Paths/>
</Scenario>