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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-07-10 14:03:41 +00:00
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art Added <GenericNames> to some Greek units. 2011-07-10 06:01:28 +00:00
audio Temporary user interface button sounds 2011-07-10 14:03:41 +00:00
civs Balances random map resources. 2011-05-04 21:24:25 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Adds hotkey for finding idle warriors (comma). See #792. 2011-07-10 02:11:51 +00:00
hwdetect Disable apparently buggy shader mode on r300c drivers. Fixes #780. 2011-04-23 17:06:27 +00:00
maps Added <GenericNames> to some Greek units. 2011-07-10 06:01:28 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation Made the siege tower's status bar bigger. 2011-07-10 06:15:58 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00