1
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forked from 0ad/0ad
0ad/build
s0600204 22791af91f Use pkg-config instead of sdl2-config
Resolves build issue on Arch Linux (and Arch-derivatives)

(Also forms part of a fix for Slackware-current builds)


Accepted By: echotangoecho (Arch)
Confirmed as functional by: Imarok (Ubuntu 16.04, gcc5.4), wes-fole-dog
(Parabola)
Refs: #5157
Fixes: #5152
Differential Revision: https://code.wildfiregames.com/D1582
This was SVN commit r21865.
2018-08-17 19:47:19 +00:00
..
android Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
bin Cleanup of NASM. It has been unused for ages (153357f640) and we still have legacy code lines in our premake scripts. We also carry an unused binary for Windows. 2017-01-30 09:19:59 +00:00
coverage Small updates to build scripts, refs #4419. 2016-12-27 09:49:41 +00:00
dehydra Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
errorlist # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
jenkins Use premake5 during automated testing, after a few weeks of use in production. 2017-12-10 14:26:53 +00:00
premake Use pkg-config instead of sdl2-config 2018-08-17 19:47:19 +00:00
resources Update AppData, fixes #5006, refs #3734. 2018-04-29 20:49:52 +00:00
svn_revision Clean up of the last commit. 2014-07-01 16:15:03 +00:00
workspaces Support Visual Studio 2015 (MSVC 14.0), fixes #3439. 2017-11-29 21:16:10 +00:00